41 lines
1007 B
C
41 lines
1007 B
C
#pragma once
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#include <Windows.h>
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#define MICE_IPC_MAX_MESSAGES 160
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typedef enum MICE_IPC_TYPE {
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MICE_IPC_TYPE_INVALID = 0,
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MICE_IPC_TYPE_LOG = 1,
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} MICE_IPC_TYPE;
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typedef struct MICE_IPC_MESSAGE {
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MICE_IPC_TYPE m_Type;
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DWORD m_Size;
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BYTE m_Message[1024];
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} MICE_IPC_MESSAGE, *PMICE_IPC_MESSAGE;
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typedef struct MICE_IPC_DATA {
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BOOL m_LauncherIsReady;
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char m_GameId[4];
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char m_PathPrefix[MAX_PATH + 1];
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char m_MiceBase[MAX_PATH + 1];
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char m_MiceDll[MAX_PATH + 1];
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DWORD m_MessageWriteHead;
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DWORD m_MessagesWaiting;
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MICE_IPC_MESSAGE m_MessageQueue[MICE_IPC_MAX_MESSAGES];
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} MICE_IPC_DATA, *PMICE_IPC_DATA;
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BOOL MiceIpcSetup(BOOL isOwner);
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BOOL MiceIpcGetGameId(LPSTR lpGameId);
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void _MiceIpcLock(void);
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void _MiceIpcUnlock(void);
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BOOL MiceIpcPushMessage(PMICE_IPC_MESSAGE lpMessage, BOOL bBlocking);
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BOOL MiceIpcPopMessage(PMICE_IPC_MESSAGE lpMessage, BOOL bBlocking);
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LPSTR MiceIpcRelativePath(LPSTR lpChild);
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extern PMICE_IPC_DATA _miceIpcData;
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