Tau
51994d59ff
Combine both clock hooks
...
Turns out the clock skew doesn't really work unless RTC and TZ
changes are blocked as well.
2018-11-23 14:23:16 -05:00
Tau
9c83a38208
util/clock.c: Apply clock skew
...
SEGA games are unplayable between 03:00 and 07:00 local time due
to a network maintenance period that is hard-coded into the games
themselves (no, guest play is not available).
Deal with this by slowing down time to avoid 02:00 (the time when
a warning appears and new credits eventually start being rejected),
then jump forward to sync up with real time when 07:00 hits.
2018-11-20 20:33:17 -05:00
Tau
9614185511
util/spike.c: Use different filenames for each DLL
...
Might want to hook Chunithm and the card reader satellite process
side by side for instance.
2018-11-20 20:33:17 -05:00
Tau
5df0994458
util/dump.c: Add ASCII view to dump output
2018-11-20 20:33:17 -05:00
Tau
c560dc7ee2
util/spike.c: Add configurable log "spike" injector
2018-11-20 20:33:17 -05:00
Tau
1eca0648f1
util/gfx.c: Add crude D3D9 window hook
2018-11-20 20:33:17 -05:00
Tau
851ea65609
util/clock.c: Add hook to prevent date/time changes
2018-11-20 20:33:17 -05:00
Tau
f0f45a93a1
util/dump.c: Add hex pretty-print debug helper
2018-11-20 20:33:17 -05:00
Tau
7cf0914092
util/crc.c: Add simple CRC-32 implementation
2018-11-20 20:33:17 -05:00
Tau
c0b20d5a13
util/setupapi.c: Add hook for SETUPAPI lib
2018-11-20 20:33:17 -05:00
Tau
91a08b6abb
util/dprintf.c: Add debug printf
2018-11-20 20:33:17 -05:00
Tau
d6eeec637c
util: Add empty static lib
2018-11-20 20:33:17 -05:00