forked from TeamTofuShop/segatools
chuniio: use HRESULT instead of int for chuni_io_led_init()
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@ -11,7 +11,7 @@ struct fgo_dll {
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void (*get_opbtns)(uint8_t *opbtn);
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void (*get_gamebtns)(uint8_t *gamebtn);
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void (*get_analogs)(int16_t *stick_x, int16_t *stick_y);
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int (*led_init)();
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HRESULT (*led_init)();
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void (*led_set_leds)(uint8_t board, uint8_t *rgb);
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};
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