forked from TeamTofuShop/segatools
idac: add ffb emulation
This commit is contained in:
20
board/ffb.h
Normal file
20
board/ffb.h
Normal file
@ -0,0 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
struct ffb_config {
|
||||
bool enable;
|
||||
};
|
||||
|
||||
struct ffb_ops {
|
||||
void (*toggle)(bool active);
|
||||
void (*constant_force)(uint8_t direction, uint8_t force);
|
||||
void (*rumble)(uint8_t force, uint8_t period);
|
||||
void (*damper)(uint8_t force);
|
||||
};
|
||||
|
||||
HRESULT ffb_hook_init(
|
||||
const struct ffb_config *cfg,
|
||||
const struct ffb_ops *ops,
|
||||
unsigned int port_no);
|
Reference in New Issue
Block a user