forked from TeamTofuShop/segatools
Tweak JVS coin count APIs
This makes things more consistent with the button/analog APIs.
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@ -47,8 +47,12 @@ void diva_io_jvs_poll(uint8_t *opbtn_out, uint8_t *gamebtn_out)
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*gamebtn_out = gamebtn;
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}
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uint16_t diva_io_jvs_read_coin_counter(void)
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void diva_io_jvs_read_coin_counter(uint16_t *out)
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{
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if (out == NULL) {
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return;
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}
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if (GetAsyncKeyState('3')) {
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if (!diva_io_coin) {
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diva_io_coin = true;
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@ -58,7 +62,7 @@ uint16_t diva_io_jvs_read_coin_counter(void)
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diva_io_coin = false;
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}
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return diva_io_coins;
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*out = diva_io_coins;
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}
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void diva_io_jvs_set_coin_blocker(bool open)
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