forked from TeamTofuShop/segatools
diva, fgo: added gfx, close #46
This commit is contained in:
@ -9,18 +9,53 @@
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#include "util/dprintf.h"
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typedef BOOL (WINAPI *ShowWindow_t)(HWND hWnd, int nCmdShow);
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/* Hook functions */
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static BOOL WINAPI hook_ShowWindow(HWND hWnd, int nCmdShow);
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static BOOL WINAPI hook_CreateWindowExA(
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DWORD dwExStyle,
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LPCSTR lpClassName,
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LPCSTR lpWindowName,
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DWORD dwStyle,
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int X,
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int Y,
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int nWidth,
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int nHeight,
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HWND hWndParent,
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HMENU hMenu,
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HINSTANCE hInstance,
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LPVOID lpParam
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);
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/* Link pointers */
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static BOOL (WINAPI *next_ShowWindow)(HWND hWnd, int nCmdShow);
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static BOOL (WINAPI *next_CreateWindowExA)(
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DWORD dwExStyle,
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LPCSTR lpClassName,
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LPCSTR lpWindowName,
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DWORD dwStyle,
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int X,
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int Y,
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int nWidth,
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int nHeight,
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HWND hWndParent,
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HMENU hMenu,
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HINSTANCE hInstance,
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LPVOID lpParam
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);
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static struct gfx_config gfx_config;
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static ShowWindow_t next_ShowWindow;
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static const struct hook_symbol gfx_hooks[] = {
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{
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.name = "ShowWindow",
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.patch = hook_ShowWindow,
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.link = (void **) &next_ShowWindow,
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}, {
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.name = "CreateWindowExA",
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.patch = hook_CreateWindowExA,
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.link = (void **) &next_CreateWindowExA,
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},
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};
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@ -46,3 +81,45 @@ static BOOL WINAPI hook_ShowWindow(HWND hWnd, int nCmdShow)
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return next_ShowWindow(hWnd, nCmdShow);
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}
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static BOOL WINAPI hook_CreateWindowExA(
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DWORD dwExStyle,
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LPCSTR lpClassName,
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LPCSTR lpWindowName,
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DWORD dwStyle,
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int X,
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int Y,
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int nWidth,
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int nHeight,
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HWND hWndParent,
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HMENU hMenu,
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HINSTANCE hInstance,
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LPVOID lpParam
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)
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{
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dprintf("Gfx: CreateWindowExA hook hit\n");
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// Set to WS_OVERLAPPEDWINDOW to enable a window with a border and windowed style
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if (gfx_config.windowed) {
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dwStyle = WS_OVERLAPPEDWINDOW;
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if (!gfx_config.framed) {
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dwStyle = WS_POPUP;
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}
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}
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return next_CreateWindowExA(
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dwExStyle,
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lpClassName,
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lpWindowName,
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dwStyle,
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X,
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Y,
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nWidth,
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nHeight,
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hWndParent,
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hMenu,
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hInstance,
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lpParam
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);
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}
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77
gfxhook/gl.c
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77
gfxhook/gl.c
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@ -0,0 +1,77 @@
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#include <windows.h>
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#include <assert.h>
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#include <stdlib.h>
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#include "gfxhook/gfx.h"
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#include "gfxhook/gl.h"
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#include "hook/table.h"
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#include "hooklib/dll.h"
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#include "util/dprintf.h"
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/* Hook functions */
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static void WINAPI hook_glutFullScreen(void);
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static void WINAPI hook_glutInitDisplayMode(unsigned int mode);
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/* Link pointers */
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static void (WINAPI *next_glutFullScreen)(void);
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static void (WINAPI *next_glutInitDisplayMode)(unsigned int mode);
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static struct gfx_config gfx_config;
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static const struct hook_symbol glut_hooks[] = {
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{
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.name = "glutFullScreen",
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.patch = hook_glutFullScreen,
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.link = (void **) &next_glutFullScreen,
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}, {
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.name = "glutInitDisplayMode",
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.patch = hook_glutInitDisplayMode,
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.link = (void **) &next_glutInitDisplayMode,
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},
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};
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void gfx_gl_hook_init(const struct gfx_config *cfg, HINSTANCE self)
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{
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assert(cfg != NULL);
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if (!cfg->enable) {
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return;
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}
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memcpy(&gfx_config, cfg, sizeof(*cfg));
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hook_table_apply(NULL, "glut32.dll", glut_hooks, _countof(glut_hooks));
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if (self != NULL) {
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dll_hook_push(self, L"glut32.dll");
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}
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}
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static void WINAPI hook_glutFullScreen(void)
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{
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dprintf("Gfx: glutFullScreen hook hit\n");
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if (gfx_config.windowed) {
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return;
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}
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return next_glutFullScreen();
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}
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static void WINAPI hook_glutInitDisplayMode(unsigned int mode)
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{
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dprintf("Gfx: glutInitDisplayMode hook hit\n");
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// GLUT adds a frame when going windowed
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if (gfx_config.windowed && !gfx_config.framed) {
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// GLUT_BORDERLESS
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mode |= 0x0800;
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}
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return next_glutInitDisplayMode(mode);
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}
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3
gfxhook/gl.h
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3
gfxhook/gl.h
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@ -0,0 +1,3 @@
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#pragma once
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void gfx_gl_hook_init(const struct gfx_config *cfg, HINSTANCE self);
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@ -22,6 +22,8 @@ gfxhook_lib = static_library(
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'dxgi.h',
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'gfx.c',
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'gfx.h',
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'gl.c',
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'gl.h',
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'util.c',
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'util.h',
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],
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