forked from TeamTofuShop/segatools
added code for auto scanning, but it crashes...
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@ -14,6 +14,7 @@ enum {
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MERCURY_IO_GAMEBTN_VOL_DOWN = 0x02,
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};
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typedef void (*mercury_io_touch_callback_t)(const uint8_t *state);
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/* Get the version of the Wacca IO API that this DLL supports. This
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function should return a positive 16-bit integer, where the high byte is
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the major version and the low byte is the minor version (as defined by the
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@ -61,4 +62,4 @@ void mercury_io_get_gamebtns(uint8_t *gamebtn);
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HRESULT mercury_io_touch_init(void);
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HRESULT mercury_io_touch_start(void);
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void mercury_io_touch_start(mercury_io_touch_callback_t callback);
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