forked from TeamTofuShop/segatools
remove 5gb wasted space by removing precompiled headers
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@ -73,14 +73,14 @@ struct _chuni_led_data_buf_t* escape_led_data(struct _chuni_led_data_buf_t* unes
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{
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struct _chuni_led_data_buf_t* out_struct = &led_escaped_buf[unescaped->board];
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byte* in_buf = unescaped->data;
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byte* out_buf = out_struct->data;
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uint8_t* in_buf = unescaped->data;
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uint8_t* out_buf = out_struct->data;
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int i = 0;
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int o = 0;
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while (i < unescaped->data_len)
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{
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byte b = in_buf[i++];
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uint8_t b = in_buf[i++];
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if (b == LED_PACKET_FRAMING || b == LED_PACKET_ESCAPE)
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{
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out_buf[o++] = LED_PACKET_ESCAPE;
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@ -94,7 +94,7 @@ struct _chuni_led_data_buf_t* escape_led_data(struct _chuni_led_data_buf_t* unes
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return out_struct;
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}
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void led_output_update(uint8_t board, const byte* rgb)
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void led_output_update(uint8_t board, const uint8_t* rgb)
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{
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if (board < 0 || board > 2 || !any_outputs_enabled)
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{
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