forked from TeamTofuShop/segatools
Added wacca stub code
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42
dist/mercury/segatools.ini
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42
dist/mercury/segatools.ini
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[vfs]
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; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
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amfs=amfs
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; Create an empty directory somewhere and insert the path here.
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; This directory may be shared between multiple SEGA games.
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; NOTE: This has nothing to do with Windows %APPDATA%.
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appdata=appdata
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option=option
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[dns]
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; Insert the hostname or IP address of the server you wish to use here.
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; Note that 127.0.0.1, localhost etc are specifically rejected.
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default=127.0.0.1
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[ds]
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; Region code on the emulated AMEX board DS EEPROM.
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; 1: Japan
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; 4: Export (some UI elements in English)
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;
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; NOTE: Changing this setting causes a factory reset.
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region=1
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[netenv]
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; Simulate an ideal LAN environment. This may interfere with head-to-head play.
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; SEGA games are somewhat picky about their LAN environment, so leaving this
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; setting enabled is recommended.
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enable=1
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[keychip]
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; The /24 LAN subnet that the emulated keychip will tell the game to expect.
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; If you disable netenv then you must set this to your LAN's IP subnet, and
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; that subnet must start with 192.168.
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subnet=192.168.250.0
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[io4]
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; Input API selection for JVS input emulator.
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test=0x31
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service=0x32
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[gfx]
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enable=0
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10
dist/mercury/start.bat
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10
dist/mercury/start.bat
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@echo off
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pushd %~dp0
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taskkill /f /im amdaemon.exe > nul 2>&1
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:LOOP
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inject -d -k mercuryhook.dll amdaemon.exe -c config.json config_region_jpn.json config_video_clone.json config_video_clone_flip.json config_video_dual.json config_video_dual_flip.json
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inject -d -k mercuryhook.dll ../WindowsNoEditor/Mercury.exe
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taskkill /f /im amdaemon.exe > nul 2>&1
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echo.
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echo Game processes have terminated
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pause
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