forked from TeamTofuShop/segatools
GFX: add dpi-awareness switch for all games (#64)
Pretty simple, adds a new config setting to the gfx category, which defaults to enabled to disable DPI scaling if a scale higher than 100% is used, causing game windows to appear stretched and blurry. Reviewed-on: TeamTofuShop/segatools#64 Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com> Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
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@ -342,6 +342,38 @@ Nu chassis DIP switch settings:
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- `111`: 1920x1080
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- Switch 8: Game-specific. Not used in any shipping game.
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## `[gfx]`
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### `enable`
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Default: `1`
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Enables graphic hooks.
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### `windowed`
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Default: `0`
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Force the game to run windowed.
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### `framed`
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Default: `0`
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Add a frame to the game window if running windowed.
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### `monitor`
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Default: `0`
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Select the monitor to run the game on. (Fullscreen only, 0 = primary screen)
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### `dpiAware`
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Default: `1`
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Sets the game to be DPI-aware. This prevents Windows automatically scaling the game window by your desktop's scaling factor, which may cause blurry graphics.
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## `[hwmon]`
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Configure stub implementation of the platform hardware monitor driver. The
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