forked from TeamTofuShop/segatools
add almost full vfd implementation
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20
board/vfd-frame.h
Normal file
20
board/vfd-frame.h
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#pragma once
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#include <windows.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "hook/iobuf.h"
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enum {
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VFD_SYNC_BYTE = 0x1B,
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VFD_SYNC_BYTE2 = 0x1A,
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};
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bool vfd_frame_sync(struct const_iobuf *src);
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HRESULT vfd_frame_encode(
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struct iobuf *dest,
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const void *ptr,
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size_t nbytes);
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