forked from TeamTofuShop/segatools
idac, idz, swdc: Fixed DInput brake/accel, added cubic steering
This commit is contained in:
21
dist/idac/segatools.ini
vendored
21
dist/idac/segatools.ini
vendored
@ -65,6 +65,18 @@ path=
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; Leave empty if you want to use Segatools built-in gamepad/wheel input.
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path=
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; -----------------------------------------------------------------------------
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; Input settings
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; -----------------------------------------------------------------------------
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; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
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; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
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;
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; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
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;
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; This is, admittedly, not the most user-friendly configuration method in the
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; world. An improved solution will be provided later.
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[io4]
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; Test button virtual-key code. Default is the 1 key.
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test=0x31
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@ -72,6 +84,7 @@ test=0x31
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service=0x32
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; Keyboard button to increment coin counter. Default is the 3 key.
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coin=0x33
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; Input API selection for IO4 input emulator.
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; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
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mode=xinput
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@ -79,20 +92,22 @@ mode=xinput
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; pressed (e.g. when navigating menus between races).
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autoNeutral=1
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; Use the left thumbstick for steering instead of both on XInput Controllers.
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; Not recommended as it will not give you the precision needed for this game
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; Not recommended as it will not give you the precision needed for this game.
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singleStickSteering=1
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; Use linear steering instead of the default non-linear cubing steering.
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linearSteering=0
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; Adjust scaling for steering wheel input.
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;
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; This setting scales the steering wheel input so that the maximum positive
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; and minimum negative steering inputs reported in the operator menu's input
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; test screen do not exceed the value below. The maximum possible value is 128,
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; and the value that matches the input range of a real cabinet is 97.
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; and the value that matches the input range of a real cabinet is 128.
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;
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; NOTE: This is not the same thing as DirectInput steering wheel movement
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; range! Segatools cannot control the maximum angle of your physical steering
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; wheel controller, this setting is vendor-specific and can only be adjusted
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; in the Control Panel.
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restrict=97
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restrict=128
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[dinput]
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; Name of the DirectInput wheel to use (or any text that occurs in its name)
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30
dist/idz/segatools.ini
vendored
30
dist/idz/segatools.ini
vendored
@ -8,6 +8,11 @@ option=
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; NOTE: This has nothing to do with Windows %APPDATA%.
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appdata=
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[aime]
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; Controls emulation of the Aime card reader assembly.
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enable=1
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aimePath=DEVICE\aime.txt
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[dns]
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; Insert the hostname or IP address of the server you wish to use here.
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; Note that 127.0.0.1, localhost etc are specifically rejected.
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@ -50,7 +55,26 @@ path=
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; Leave empty if you want to use Segatools built-in gamepad/wheel input.
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path=
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; -----------------------------------------------------------------------------
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; Input settings
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; -----------------------------------------------------------------------------
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; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
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; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
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;
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; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
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;
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; This is, admittedly, not the most user-friendly configuration method in the
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; world. An improved solution will be provided later.
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[io3]
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; Test button virtual-key code. Default is the 1 key.
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test=0x31
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; Service button virtual-key code. Default is the 2 key.
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service=0x32
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; Keyboard button to increment coin counter. Default is the 3 key.
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coin=0x33
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; Input API selection for JVS input emulator.
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; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
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mode=xinput
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@ -58,8 +82,10 @@ mode=xinput
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; pressed (e.g. when navigating menus between races).
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autoNeutral=1
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; Use the left thumbstick for steering instead of both on XInput Controllers.
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; Not recommended as it will not give you the precision needed for this game
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singleStickSteering=0
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; Not recommended as it will not give you the precision needed for this game.
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singleStickSteering=1
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; Use linear steering instead of the default non-linear cubing steering.
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linearSteering=0
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; Adjust scaling for steering wheel input.
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;
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; This setting scales the steering wheel input so that the maximum positive
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21
dist/swdc/segatools.ini
vendored
21
dist/swdc/segatools.ini
vendored
@ -40,6 +40,18 @@ path=
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; Leave empty if you want to use Segatools built-in gamepad/wheel input.
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path=
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; -----------------------------------------------------------------------------
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; Input settings
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; -----------------------------------------------------------------------------
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; Keyboard bindings are specified as hexadecimal (prefixed with 0x) or decimal
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; (not prefixed with 0x) virtual-key codes, a list of which can be found here:
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;
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; https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
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;
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; This is, admittedly, not the most user-friendly configuration method in the
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; world. An improved solution will be provided later.
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[io4]
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; Test button virtual-key code. Default is the 1 key.
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test=0x31
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@ -49,22 +61,25 @@ service=0x32
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coin=0x33
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; Input API selection for IO4 input emulator.
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; Set "xinput" to use a gamepad and "dinput" to use a steering wheel.
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mode=xinput
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; Use the left thumbstick for steering instead of both on XInput Controllers.
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; Not recommended as it will not give you the precision needed for this game
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; Not recommended as it will not give you the precision needed for this game.
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singleStickSteering=1
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; Use linear steering instead of the default non-linear cubing steering.
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linearSteering=0
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; Adjust scaling for steering wheel input.
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;
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; This setting scales the steering wheel input so that the maximum positive
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; and minimum negative steering inputs reported in the operator menu's input
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; test screen do not exceed the value below. The maximum possible value is 128,
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; and the value that matches the input range of a real cabinet is 97.
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; and the value that matches the input range of a real cabinet is 128.
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;
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; NOTE: This is not the same thing as DirectInput steering wheel movement
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; range! Segatools cannot control the maximum angle of your physical steering
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; wheel controller, this setting is vendor-specific and can only be adjusted
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; in the Control Panel.
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restrict=97
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restrict=128
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[dinput]
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; Name of the DirectInput wheel to use (or any text that occurs in its name)
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