cardmaker: hook, touch screen hook added

Thanks @domeori https://dev.s-ul.net/domeori/segatools/-/tree/mr-imports
This commit is contained in:
2023-07-14 00:59:10 +02:00
parent 2a6a8bf8b2
commit 01be6ee33c
24 changed files with 952 additions and 0 deletions

106
cmhook/cm-dll.c Normal file
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#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include "cmhook/cm-dll.h"
#include "util/dll-bind.h"
#include "util/dprintf.h"
const struct dll_bind_sym cm_dll_syms[] = {
{
.sym = "cm_io_init",
.off = offsetof(struct cm_dll, init),
}, {
.sym = "cm_io_poll",
.off = offsetof(struct cm_dll, poll),
}, {
.sym = "cm_io_get_opbtns",
.off = offsetof(struct cm_dll, get_opbtns),
}
};
struct cm_dll cm_dll;
// Copypasta DLL binding and diagnostic message boilerplate.
// Not much of this lends itself to being easily factored out. Also there
// will be a lot of API-specific branching code here eventually as new API
// versions get defined, so even though these functions all look the same
// now this won't remain the case forever.
HRESULT cm_dll_init(const struct cm_dll_config *cfg, HINSTANCE self)
{
uint16_t (*get_api_version)(void);
const struct dll_bind_sym *sym;
HINSTANCE owned;
HINSTANCE src;
HRESULT hr;
assert(cfg != NULL);
assert(self != NULL);
if (cfg->path[0] != L'\0') {
owned = LoadLibraryW(cfg->path);
if (owned == NULL) {
hr = HRESULT_FROM_WIN32(GetLastError());
dprintf("CardMaker IO: Failed to load IO DLL: %lx: %S\n",
hr,
cfg->path);
goto end;
}
dprintf("CardMaker IO: Using custom IO DLL: %S\n", cfg->path);
src = owned;
} else {
owned = NULL;
src = self;
}
get_api_version = (void *) GetProcAddress(src, "cm_io_get_api_version");
if (get_api_version != NULL) {
cm_dll.api_version = get_api_version();
} else {
cm_dll.api_version = 0x0100;
dprintf("Custom IO DLL does not expose cm_io_get_api_version, "
"assuming API version 1.0.\n"
"Please ask the developer to update their DLL.\n");
}
if (cm_dll.api_version >= 0x0200) {
hr = E_NOTIMPL;
dprintf("CardMaker IO: Custom IO DLL implements an unsupported "
"API version (%#04x). Please update Segatools.\n",
cm_dll.api_version);
goto end;
}
sym = cm_dll_syms;
hr = dll_bind(&cm_dll, src, &sym, _countof(cm_dll_syms));
if (FAILED(hr)) {
if (src != self) {
dprintf("CardMaker IO: Custom IO DLL does not provide function "
"\"%s\". Please contact your IO DLL's developer for "
"further assistance.\n",
sym->sym);
goto end;
} else {
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
}
}
owned = NULL;
end:
if (owned != NULL) {
FreeLibrary(owned);
}
return hr;
}

20
cmhook/cm-dll.h Normal file
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#pragma once
#include <windows.h>
#include "cmio/cmio.h"
struct cm_dll {
uint16_t api_version;
HRESULT (*init)(void);
HRESULT (*poll)(void);
void (*get_opbtns)(uint8_t *opbtn);
};
struct cm_dll_config {
wchar_t path[MAX_PATH];
};
extern struct cm_dll cm_dll;
HRESULT cm_dll_init(const struct cm_dll_config *cfg, HINSTANCE self);

17
cmhook/cmhook.def Normal file
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LIBRARY cmhook
EXPORTS
aime_io_get_api_version
aime_io_init
aime_io_led_set_color
aime_io_nfc_get_aime_id
aime_io_nfc_get_felica_id
aime_io_nfc_poll
amDllVideoClose @2
amDllVideoGetVBiosVersion @4
amDllVideoOpen @1
amDllVideoSetResolution @3
cm_io_get_api_version
cm_io_get_opbtns
cm_io_init
cm_io_poll

42
cmhook/config.c Normal file
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#include <assert.h>
#include <stddef.h>
#include "board/config.h"
#include "hooklib/config.h"
#include "hooklib/dvd.h"
#include "cmhook/config.h"
#include "platform/config.h"
void cm_dll_config_load(
struct cm_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"cmio",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
void cm_hook_config_load(
struct cm_hook_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
platform_config_load(&cfg->platform, filename);
aime_config_load(&cfg->aime, filename);
dvd_config_load(&cfg->dvd, filename);
io4_config_load(&cfg->io4, filename);
touch_screen_config_load(&cfg->touch, filename);
cm_dll_config_load(&cfg->dll, filename);
}

29
cmhook/config.h Normal file
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#pragma once
#include <stddef.h>
#include "board/config.h"
#include "hooklib/dvd.h"
#include "hooklib/touch.h"
#include "cmhook/cm-dll.h"
#include "platform/config.h"
struct cm_hook_config {
struct platform_config platform;
struct aime_config aime;
struct dvd_config dvd;
struct io4_config io4;
struct cm_dll_config dll;
struct touch_screen_config touch;
};
void cm_dll_config_load(
struct cm_dll_config *cfg,
const wchar_t *filename);
void cm_hook_config_load(
struct cm_hook_config *cfg,
const wchar_t *filename);

119
cmhook/dllmain.c Normal file
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#include <windows.h>
#include <stdlib.h>
#include "board/io4.h"
#include "board/sg-reader.h"
#include "board/vfd.h"
#include "hook/process.h"
#include "hooklib/dvd.h"
#include "hooklib/touch.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
#include "cmhook/config.h"
#include "cmhook/io4.h"
#include "cmhook/cm-dll.h"
#include "cmhook/unity.h"
#include "platform/platform.h"
#include "util/dprintf.h"
static HMODULE cm_hook_mod;
static process_entry_t cm_startup;
static struct cm_hook_config cm_hook_cfg;
static DWORD CALLBACK cm_pre_startup(void)
{
HRESULT hr;
dprintf("--- Begin cm_pre_startup ---\n");
/* Load config */
cm_hook_config_load(&cm_hook_cfg, L".\\segatools.ini");
/* Hook Win32 APIs */
dvd_hook_init(&cm_hook_cfg.dvd, cm_hook_mod);
touch_screen_hook_init(&cm_hook_cfg.touch, cm_hook_mod);
serial_hook_init();
/* Initialize emulation hooks */
hr = platform_hook_init(
&cm_hook_cfg.platform,
"SDED",
"ACA1",
cm_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = sg_reader_hook_init(&cm_hook_cfg.aime, 1, cm_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = vfd_hook_init(3);
if (FAILED(hr)) {
goto fail;
}
hr = cm_dll_init(&cm_hook_cfg.dll, cm_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = cm_io4_hook_init(&cm_hook_cfg.io4);
if (FAILED(hr)) {
goto fail;
}
/* Initialize Unity native plugin DLL hooks
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
hooked earlier in the `cmhook` initialization. */
unity_hook_init();
/* Initialize debug helpers */
spike_hook_init(L".\\segatools.ini");
dprintf("--- End cm_pre_startup ---\n");
/* Jump to EXE start address */
return cm_startup();
fail:
ExitProcess(EXIT_FAILURE);
}
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
{
HRESULT hr;
if (cause != DLL_PROCESS_ATTACH) {
return TRUE;
}
cm_hook_mod = mod;
hr = process_hijack_startup(cm_pre_startup, &cm_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
}
return SUCCEEDED(hr);
}

69
cmhook/io4.c Normal file
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#include <windows.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "board/io4.h"
#include "cmhook/cm-dll.h"
#include "util/dprintf.h"
static HRESULT cm_io4_poll(void *ctx, struct io4_state *state);
static uint16_t coins;
static const struct io4_ops cm_io4_ops = {
.poll = cm_io4_poll,
};
HRESULT cm_io4_hook_init(const struct io4_config *cfg)
{
HRESULT hr;
assert(cm_dll.init != NULL);
hr = io4_hook_init(cfg, &cm_io4_ops, NULL);
if (FAILED(hr)) {
return hr;
}
return cm_dll.init();
}
static HRESULT cm_io4_poll(void *ctx, struct io4_state *state)
{
uint8_t opbtn;
HRESULT hr;
assert(cm_dll.poll != NULL);
assert(cm_dll.get_opbtns != NULL);
memset(state, 0, sizeof(*state));
hr = cm_dll.poll();
if (FAILED(hr)) {
return hr;
}
opbtn = 0;
cm_dll.get_opbtns(&opbtn);
if (opbtn & CM_IO_OPBTN_TEST) {
state->buttons[0] |= IO4_BUTTON_TEST;
}
if (opbtn & CM_IO_OPBTN_SERVICE) {
state->buttons[0] |= IO4_BUTTON_SERVICE;
}
if (opbtn & CM_IO_OPBTN_COIN) {
coins++;
}
state->chutes[0] = coins << 8;
return S_OK;
}

7
cmhook/io4.h Normal file
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#pragma once
#include <windows.h>
#include "board/io4.h"
HRESULT cm_io4_hook_init(const struct io4_config *cfg);

32
cmhook/meson.build Normal file
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shared_library(
'cmhook',
name_prefix : '',
include_directories : inc,
implicit_include_directories : false,
vs_module_defs : 'cmhook.def',
c_pch : '../precompiled.h',
dependencies : [
capnhook.get_variable('hook_dep'),
capnhook.get_variable('hooklib_dep'),
xinput_lib,
],
link_with : [
aimeio_lib,
board_lib,
hooklib_lib,
cmio_lib,
platform_lib,
util_lib,
],
sources : [
'config.c',
'config.h',
'dllmain.c',
'io4.c',
'io4.h',
'cm-dll.c',
'cm-dll.h',
'unity.h',
'unity.c',
],
)

95
cmhook/unity.c Normal file
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#include <stdbool.h>
#include <windows.h>
#include "hook/table.h"
#include "hooklib/dll.h"
#include "hooklib/path.h"
#include "util/dprintf.h"
static void dll_hook_insert_hooks(HMODULE target);
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name);
static HMODULE (WINAPI *next_LoadLibraryW)(const wchar_t *name);
static const struct hook_symbol unity_kernel32_syms[] = {
{
.name = "LoadLibraryW",
.patch = my_LoadLibraryW,
.link = (void **) &next_LoadLibraryW,
},
};
static const wchar_t *target_modules[] = {
L"mono.dll",
L"cri_ware_unity.dll",
};
static const size_t target_modules_len = _countof(target_modules);
void unity_hook_init(void)
{
dll_hook_insert_hooks(NULL);
}
static void dll_hook_insert_hooks(HMODULE target)
{
hook_table_apply(
target,
"kernel32.dll",
unity_kernel32_syms,
_countof(unity_kernel32_syms));
}
static HMODULE WINAPI my_LoadLibraryW(const wchar_t *name)
{
const wchar_t *name_end;
const wchar_t *target_module;
bool already_loaded;
HMODULE result;
size_t name_len;
size_t target_module_len;
if (name == NULL) {
SetLastError(ERROR_INVALID_PARAMETER);
return NULL;
}
// Check if the module is already loaded
already_loaded = GetModuleHandleW(name) != NULL;
// Must call the next handler so the DLL reference count is incremented
result = next_LoadLibraryW(name);
if (!already_loaded && result != NULL) {
name_len = wcslen(name);
for (size_t i = 0; i < target_modules_len; i++) {
target_module = target_modules[i];
target_module_len = wcslen(target_module);
// Check if the newly loaded library is at least the length of
// the name of the target module
if (name_len < target_module_len) {
continue;
}
name_end = &name[name_len - target_module_len];
// Check if the name of the newly loaded library is one of the
// modules the path hooks should be injected into
if (_wcsicmp(name_end, target_module) != 0) {
continue;
}
dprintf("Unity: Loaded %S\n", target_module);
dll_hook_insert_hooks(result);
path_hook_insert_hooks(result);
}
}
return result;
}

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cmhook/unity.h Normal file
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#pragma once
void unity_hook_init(void);