forked from Hay1tsme/artemis
sao: alembic sucks sometimes.
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@ -18,6 +18,28 @@ depends_on = None
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def upgrade():
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# ### commands auto generated by Alembic - please adjust! ###
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op.add_column('sao_static_quest', sa.Column('QuestSceneId', sa.BIGINT(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('SortNo', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('Tutorial', sa.BOOLEAN(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('ColRate', sa.DECIMAL(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('LimitDefault', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('LimitResurrection', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('PairExpRate', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('TrioExpRate', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('PairRewardVp', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False))
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op.drop_index('sao_static_quest_uk', table_name='sao_static_quest')
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op.drop_column('sao_static_quest', 'id')
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op.drop_column('sao_static_quest', 'enabled')
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op.drop_column('sao_static_quest', 'version')
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op.drop_column('sao_static_quest', 'questSceneId')
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op.drop_column('sao_static_quest', 'sortNo')
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op.drop_column('sao_static_quest', 'name')
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op.create_table('sao_static_property',
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sa.Column('PropertyId', sa.BIGINT(), nullable=False),
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sa.Column('PropertyTargetType', sa.INTEGER(), nullable=False),
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@ -478,28 +500,6 @@ def upgrade():
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op.drop_column('sao_static_item_list', 'name')
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op.drop_column('sao_static_item_list', 'itemTypeId')
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op.drop_column('sao_static_item_list', 'itemId')
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op.add_column('sao_static_quest', sa.Column('QuestSceneId', sa.BIGINT(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('SortNo', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('Tutorial', sa.BOOLEAN(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('ColRate', sa.DECIMAL(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('LimitDefault', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('LimitResurrection', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('RewardTableSubId', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('PlayerTraceTableSubId', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('SuccessPlayerExp', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('FailedPlayerExp', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('PairExpRate', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('TrioExpRate', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('SingleRewardVp', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('PairRewardVp', sa.INTEGER(), nullable=False))
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op.add_column('sao_static_quest', sa.Column('TrioRewardVp', sa.INTEGER(), nullable=False))
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op.drop_index('sao_static_quest_uk', table_name='sao_static_quest')
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op.drop_column('sao_static_quest', 'id')
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op.drop_column('sao_static_quest', 'enabled')
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op.drop_column('sao_static_quest', 'version')
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op.drop_column('sao_static_quest', 'questSceneId')
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op.drop_column('sao_static_quest', 'sortNo')
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op.drop_column('sao_static_quest', 'name')
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# ### end Alembic commands ###
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