forked from Hay1tsme/artemis
Add team support, rivals, and test function for getting playcounts
This commit is contained in:
parent
c01d3f49f5
commit
043ff17008
@ -637,3 +637,103 @@ class ChuniProfileData(BaseData):
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchall()
|
||||
|
||||
def get_team_by_id(self, team_id: int) -> Optional[Row]:
|
||||
sql = select(team).where(team.c.id == team_id)
|
||||
result = self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchone()
|
||||
|
||||
def get_team_rank_actual(self, team_id: int) -> int:
|
||||
# Normal ranking system, likely the one used in the real servers
|
||||
# Query all teams sorted by 'teamPoint'
|
||||
result = self.execute(
|
||||
select(team.c.id).order_by(team.c.teamPoint.desc())
|
||||
)
|
||||
|
||||
# Get the rank of the team with the given team_id
|
||||
rank = None
|
||||
for i, row in enumerate(result, start=1):
|
||||
if row.id == team_id:
|
||||
rank = i
|
||||
break
|
||||
|
||||
# Return the rank if found, or a default rank otherwise
|
||||
return rank if rank is not None else 0
|
||||
|
||||
def get_team_rank(self, team_id: int) -> int:
|
||||
# Scaled ranking system, designed for smaller instances.
|
||||
# Query all teams sorted by 'teamPoint'
|
||||
result = self.execute(
|
||||
select(team.c.id).order_by(team.c.teamPoint.desc())
|
||||
)
|
||||
|
||||
# Count total number of teams
|
||||
total_teams = self.execute(select(func.count()).select_from(team)).scalar()
|
||||
|
||||
# Get the rank of the team with the given team_id
|
||||
rank = None
|
||||
for i, row in enumerate(result, start=1):
|
||||
if row.id == team_id:
|
||||
rank = i
|
||||
break
|
||||
|
||||
# If the team is not found, return default rank
|
||||
if rank is None:
|
||||
return 0
|
||||
|
||||
# Define rank tiers
|
||||
tiers = {
|
||||
1: range(1, int(total_teams * 0.1) + 1), # Rainbow
|
||||
2: range(int(total_teams * 0.1) + 1, int(total_teams * 0.4) + 1), # Gold
|
||||
3: range(int(total_teams * 0.4) + 1, int(total_teams * 0.7) + 1), # Silver
|
||||
4: range(int(total_teams * 0.7) + 1, total_teams + 1), # Grey
|
||||
}
|
||||
|
||||
# Assign rank based on tier
|
||||
for tier_rank, tier_range in tiers.items():
|
||||
if rank in tier_range:
|
||||
return tier_rank
|
||||
|
||||
# Return default rank if not found in any tier
|
||||
return 0
|
||||
|
||||
def update_team(self, team_id: int, team_data: Dict) -> bool:
|
||||
team_data["id"] = team_id
|
||||
|
||||
sql = insert(team).values(**team_data)
|
||||
conflict = sql.on_duplicate_key_update(**team_data)
|
||||
|
||||
result = self.execute(conflict)
|
||||
|
||||
if result is None:
|
||||
self.logger.warn(
|
||||
f"update_team: Failed to update team! team id: {team_id}"
|
||||
)
|
||||
return False
|
||||
return True
|
||||
def get_rival(self, rival_id: int) -> Optional[Row]:
|
||||
sql = select(profile).where(profile.c.user == rival_id)
|
||||
result = self.execute(sql)
|
||||
|
||||
if result is None:
|
||||
return None
|
||||
return result.fetchone()
|
||||
def get_overview(self) -> Dict:
|
||||
# Fetch and add up all the playcounts
|
||||
playcount_sql = self.execute(select(profile.c.playCount))
|
||||
|
||||
if playcount_sql is None:
|
||||
self.logger.warn(
|
||||
f"get_overview: Couldn't pull playcounts"
|
||||
)
|
||||
return 0
|
||||
|
||||
total_play_count = 0;
|
||||
for row in playcount_sql:
|
||||
total_play_count += row[0]
|
||||
return {
|
||||
"total_play_count": total_play_count
|
||||
}
|
Loading…
Reference in New Issue
Block a user