forked from Hay1tsme/segatools
Load and bind idzio at runtime
This commit is contained in:
parent
3a03c95e1d
commit
392cd89c6a
@ -8,10 +8,27 @@
|
||||
#include "board/sg-reader.h"
|
||||
|
||||
#include "idzhook/config.h"
|
||||
#include "idzhook/idz-dll.h"
|
||||
|
||||
#include "platform/config.h"
|
||||
#include "platform/platform.h"
|
||||
|
||||
void idz_dll_config_load(
|
||||
struct idz_dll_config *cfg,
|
||||
const wchar_t *filename)
|
||||
{
|
||||
assert(cfg != NULL);
|
||||
assert(filename != NULL);
|
||||
|
||||
GetPrivateProfileStringW(
|
||||
L"idzio",
|
||||
L"path",
|
||||
L"",
|
||||
cfg->path,
|
||||
_countof(cfg->path),
|
||||
filename);
|
||||
}
|
||||
|
||||
void idz_hook_config_load(
|
||||
struct idz_hook_config *cfg,
|
||||
const wchar_t *filename)
|
||||
@ -22,6 +39,7 @@ void idz_hook_config_load(
|
||||
platform_config_load(&cfg->platform, filename);
|
||||
amex_config_load(&cfg->amex, filename);
|
||||
aime_config_load(&cfg->aime, filename);
|
||||
idz_dll_config_load(&cfg->dll, filename);
|
||||
zinput_config_load(&cfg->zinput, filename);
|
||||
}
|
||||
|
||||
|
@ -7,6 +7,7 @@
|
||||
|
||||
#include "board/sg-reader.h"
|
||||
|
||||
#include "idzhook/idz-dll.h"
|
||||
#include "idzhook/zinput.h"
|
||||
|
||||
#include "platform/platform.h"
|
||||
@ -15,9 +16,14 @@ struct idz_hook_config {
|
||||
struct platform_config platform;
|
||||
struct amex_config amex;
|
||||
struct aime_config aime;
|
||||
struct idz_dll_config dll;
|
||||
struct zinput_config zinput;
|
||||
};
|
||||
|
||||
void idz_dll_config_load(
|
||||
struct idz_dll_config *cfg,
|
||||
const wchar_t *filename);
|
||||
|
||||
void idz_hook_config_load(
|
||||
struct idz_hook_config *cfg,
|
||||
const wchar_t *filename);
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "hooklib/spike.h"
|
||||
|
||||
#include "idzhook/config.h"
|
||||
#include "idzhook/idz-dll.h"
|
||||
#include "idzhook/jvs.h"
|
||||
#include "idzhook/zinput.h"
|
||||
|
||||
@ -51,6 +52,12 @@ static DWORD CALLBACK idz_pre_startup(void)
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = idz_dll_init(&idz_hook_cfg.dll, idz_hook_mod);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
hr = amex_hook_init(&idz_hook_cfg.amex, idz_jvs_init);
|
||||
|
||||
if (FAILED(hr)) {
|
||||
|
112
idzhook/idz-dll.c
Normal file
112
idzhook/idz-dll.c
Normal file
@ -0,0 +1,112 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "idzhook/idz-dll.h"
|
||||
|
||||
#include "util/dll-bind.h"
|
||||
#include "util/dprintf.h"
|
||||
|
||||
const struct dll_bind_sym idz_dll_syms[] = {
|
||||
{
|
||||
.sym = "idz_io_jvs_init",
|
||||
.off = offsetof(struct idz_dll, jvs_init),
|
||||
}, {
|
||||
.sym = "idz_io_jvs_read_analogs",
|
||||
.off = offsetof(struct idz_dll, jvs_read_analogs),
|
||||
}, {
|
||||
.sym = "idz_io_jvs_read_buttons",
|
||||
.off = offsetof(struct idz_dll, jvs_read_buttons),
|
||||
}, {
|
||||
.sym = "idz_io_jvs_read_shifter",
|
||||
.off = offsetof(struct idz_dll, jvs_read_shifter),
|
||||
}, {
|
||||
.sym = "idz_io_jvs_read_coin_counter",
|
||||
.off = offsetof(struct idz_dll, jvs_read_coin_counter),
|
||||
}
|
||||
};
|
||||
|
||||
struct idz_dll idz_dll;
|
||||
|
||||
// Copypasta DLL binding and diagnostic message boilerplate.
|
||||
// Not much of this lends itself to being easily factored out. Also there
|
||||
// will be a lot of API-specific branching code here eventually as new API
|
||||
// versions get defined, so even though these functions all look the same
|
||||
// now this won't remain the case forever.
|
||||
|
||||
HRESULT idz_dll_init(const struct idz_dll_config *cfg, HINSTANCE self)
|
||||
{
|
||||
uint16_t (*get_api_version)(void);
|
||||
const struct dll_bind_sym *sym;
|
||||
HINSTANCE owned;
|
||||
HINSTANCE src;
|
||||
HRESULT hr;
|
||||
|
||||
assert(cfg != NULL);
|
||||
assert(self != NULL);
|
||||
|
||||
if (cfg->path[0] != L'\0') {
|
||||
owned = LoadLibraryW(cfg->path);
|
||||
|
||||
if (owned == NULL) {
|
||||
hr = HRESULT_FROM_WIN32(GetLastError());
|
||||
dprintf("IDZ IO: Failed to load IO DLL: %x: %S\n",
|
||||
hr,
|
||||
cfg->path);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
dprintf("IDZ IO: Using custom IO DLL: %S\n", cfg->path);
|
||||
src = owned;
|
||||
} else {
|
||||
owned = NULL;
|
||||
src = self;
|
||||
}
|
||||
|
||||
get_api_version = (void *) GetProcAddress(src, "idz_io_get_api_version");
|
||||
|
||||
if (get_api_version != NULL) {
|
||||
idz_dll.api_version = get_api_version();
|
||||
} else {
|
||||
idz_dll.api_version = 0x0100;
|
||||
dprintf("Custom IO DLL does not expose idz_io_get_api_version, "
|
||||
"assuming API version 1.0.\n"
|
||||
"Please ask the developer to update their DLL.\n");
|
||||
}
|
||||
|
||||
if (idz_dll.api_version >= 0x0200) {
|
||||
hr = E_NOTIMPL;
|
||||
dprintf("IDZ IO: Custom IO DLL implements an unsupported "
|
||||
"API version (%#04x). Please update Segatools.\n",
|
||||
idz_dll.api_version);
|
||||
|
||||
goto end;
|
||||
}
|
||||
|
||||
sym = idz_dll_syms;
|
||||
hr = dll_bind(&idz_dll, src, &sym, _countof(idz_dll_syms));
|
||||
|
||||
if (FAILED(hr)) {
|
||||
if (src != self) {
|
||||
dprintf("IDZ IO: Custom IO DLL does not provide function "
|
||||
"\"%s\". Please contact your IO DLL's developer for "
|
||||
"further assistance.\n",
|
||||
sym->sym);
|
||||
|
||||
goto end;
|
||||
} else {
|
||||
dprintf("Internal error: could not reflect \"%s\"\n", sym->sym);
|
||||
}
|
||||
}
|
||||
|
||||
owned = NULL;
|
||||
|
||||
end:
|
||||
if (owned != NULL) {
|
||||
FreeLibrary(owned);
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
22
idzhook/idz-dll.h
Normal file
22
idzhook/idz-dll.h
Normal file
@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "idzio/idzio.h"
|
||||
|
||||
struct idz_dll {
|
||||
uint16_t api_version;
|
||||
HRESULT (*jvs_init)(void);
|
||||
void (*jvs_read_analogs)(struct idz_io_analog_state *out);
|
||||
void (*jvs_read_buttons)(uint8_t *opbtn, uint8_t *gamebtn);
|
||||
void (*jvs_read_shifter)(uint8_t *gear);
|
||||
void (*jvs_read_coin_counter)(uint16_t *total);
|
||||
};
|
||||
|
||||
struct idz_dll_config {
|
||||
wchar_t path[MAX_PATH];
|
||||
};
|
||||
|
||||
extern struct idz_dll idz_dll;
|
||||
|
||||
HRESULT idz_dll_init(const struct idz_dll_config *cfg, HINSTANCE self);
|
@ -12,3 +12,8 @@ EXPORTS
|
||||
amDllVideoGetVBiosVersion @4
|
||||
amDllVideoOpen @1
|
||||
amDllVideoSetResolution @3
|
||||
idz_io_jvs_init
|
||||
idz_io_jvs_read_analogs
|
||||
idz_io_jvs_read_buttons
|
||||
idz_io_jvs_read_coin_counter
|
||||
idz_io_jvs_read_shifter
|
||||
|
@ -8,10 +8,9 @@
|
||||
|
||||
#include "board/io3.h"
|
||||
|
||||
#include "idzhook/idz-dll.h"
|
||||
#include "idzhook/jvs.h"
|
||||
|
||||
#include "idzio/idzio.h"
|
||||
|
||||
#include "jvs/jvs-bus.h"
|
||||
|
||||
#include "util/dprintf.h"
|
||||
@ -56,9 +55,10 @@ HRESULT idz_jvs_init(struct jvs_node **out)
|
||||
HRESULT hr;
|
||||
|
||||
assert(out != NULL);
|
||||
assert(idz_dll.jvs_init != NULL);
|
||||
|
||||
dprintf("JVS I/O: Starting Initial D Zero backend DLL\n");
|
||||
hr = idz_io_jvs_init();
|
||||
hr = idz_dll.jvs_init();
|
||||
|
||||
if (FAILED(hr)) {
|
||||
dprintf("JVS I/O: Backend error, I/O disconnected; %x\n", (int) hr);
|
||||
@ -79,13 +79,15 @@ static void idz_jvs_read_switches(void *ctx, struct io3_switch_state *out)
|
||||
uint8_t gear;
|
||||
|
||||
assert(out != NULL);
|
||||
assert(idz_dll.jvs_read_buttons != NULL);
|
||||
assert(idz_dll.jvs_read_shifter != NULL);
|
||||
|
||||
opbtn = 0;
|
||||
gamebtn = 0;
|
||||
gear = 0;
|
||||
|
||||
idz_io_jvs_read_buttons(&opbtn, &gamebtn);
|
||||
idz_io_jvs_read_shifter(&gear);
|
||||
idz_dll.jvs_read_buttons(&opbtn, &gamebtn);
|
||||
idz_dll.jvs_read_shifter(&gear);
|
||||
|
||||
/* Update gameplay buttons */
|
||||
|
||||
@ -142,9 +144,10 @@ static void idz_jvs_read_analogs(
|
||||
struct idz_io_analog_state state;
|
||||
|
||||
assert(analogs != NULL);
|
||||
assert(idz_dll.jvs_read_analogs != NULL);
|
||||
|
||||
memset(&state, 0, sizeof(state));
|
||||
idz_io_jvs_read_analogs(&state);
|
||||
idz_dll.jvs_read_analogs(&state);
|
||||
|
||||
if (nanalogs > 0) {
|
||||
analogs[0] = 0x8000 + state.wheel;
|
||||
@ -164,9 +167,11 @@ static void idz_jvs_read_coin_counter(
|
||||
uint8_t slot_no,
|
||||
uint16_t *out)
|
||||
{
|
||||
assert(idz_dll.jvs_read_coin_counter != NULL);
|
||||
|
||||
if (slot_no > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
idz_io_jvs_read_coin_counter(out);
|
||||
idz_dll.jvs_read_coin_counter(out);
|
||||
}
|
||||
|
@ -24,6 +24,8 @@ shared_library(
|
||||
'config.c',
|
||||
'config.h',
|
||||
'dllmain.c',
|
||||
'idz-dll.c',
|
||||
'idz-dll.h',
|
||||
'jvs.c',
|
||||
'jvs.h',
|
||||
'zinput.c',
|
||||
|
Loading…
Reference in New Issue
Block a user