53 lines
1.4 KiB
Python
53 lines
1.4 KiB
Python
from typing import Final, Dict
|
|
from enum import Enum
|
|
class OngekiConstants():
|
|
GAME_CODE = "SDDT"
|
|
|
|
CONFIG_NAME = "ongeki.yaml"
|
|
|
|
VER_ONGEKI = 0
|
|
VER_ONGEKI_PLUS = 1
|
|
VER_ONGEKI_SUMMER = 2
|
|
VER_ONGEKI_SUMMER_PLUS = 3
|
|
VER_ONGEKI_RED = 4
|
|
VER_ONGEKI_RED_PLUS = 5
|
|
VER_ONGEKI_BRIGHT = 6
|
|
VER_ONGEKI_BRIGHT_MEMORY = 7
|
|
|
|
EVT_TYPES: Enum = Enum('EVT_TYPES', [
|
|
'None',
|
|
'Announcement',
|
|
'Movie',
|
|
'AddMyList',
|
|
'UnlockChapter',
|
|
'JewelEvent',
|
|
'RankingEvent',
|
|
'AcceptRankingEvent',
|
|
'UnlockMusic',
|
|
'UnlockCard',
|
|
'UnlockTrophy',
|
|
'UnlockNamePlate',
|
|
'UnlockLimitBreakItem',
|
|
'MissionEvent',
|
|
'DailyBonus',
|
|
'UnlockBossLockEarly',
|
|
'UnlockPurchaseItem',
|
|
'TechChallengeEvent',
|
|
'AcceptTechChallengeEvent',
|
|
'SilverJewelEvent',
|
|
])
|
|
|
|
# The game expects the server to give Lunatic an ID of 10, while the game uses 4 internally... except in Music.xml
|
|
class DIFF_NAME(Enum):
|
|
Basic = 0
|
|
Advanced = 1
|
|
Expert = 2
|
|
Master = 3
|
|
Lunatic = 10
|
|
|
|
VERSION_NAMES = ("ONGEKI", "ONGEKI+", "ONGEKI Summer", "ONGEKI Summer+", "ONGEKI Red", "ONGEKI Red+",
|
|
"ONGEKI Bright", "ONGEKI Bright Memory")
|
|
|
|
@classmethod
|
|
def game_ver_to_string(cls, ver: int):
|
|
return cls.VERSION_NAMES[ver] |