302 lines
13 KiB
Python
302 lines
13 KiB
Python
from datetime import datetime, timedelta
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import json, logging
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from typing import Any, Dict
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import random
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from core.data import Data
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from core import CoreConfig
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from .config import PokkenConfig
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from .proto import jackal_pb2
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from .database import PokkenData
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class PokkenBase:
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def __init__(self, core_cfg: CoreConfig, game_cfg: PokkenConfig) -> None:
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self.core_cfg = core_cfg
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self.game_cfg = game_cfg
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self.version = 0
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self.logger = logging.getLogger("pokken")
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self.data = PokkenData(core_cfg)
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def handle_noop(self, request: Any) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = request.type
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return res.SerializeToString()
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def handle_ping(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.PING
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return res.SerializeToString()
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def handle_register_pcb(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.REGISTER_PCB
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self.logger.info(f"Register PCB {request.register_pcb.pcb_id}")
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regist_pcb = jackal_pb2.RegisterPcbResponseData()
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regist_pcb.server_time = int(datetime.now().timestamp())
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biwa_setting = {
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"MatchingServer": {
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"host": f"https://{self.game_cfg.server.hostname}",
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"port": self.game_cfg.server.port,
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"url": "/SDAK/100/matching",
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},
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"StunServer": {
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"addr": self.game_cfg.server.hostname,
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"port": self.game_cfg.server.port_stun,
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},
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"TurnServer": {
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"addr": self.game_cfg.server.hostname,
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"port": self.game_cfg.server.port_turn,
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},
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"AdmissionUrl": f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.server.port_admission}",
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"locationId": 123,
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"logfilename": "JackalMatchingLibrary.log",
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"biwalogfilename": "./biwa.log",
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}
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regist_pcb.bnp_baseuri = f"{self.core_cfg.title.hostname}/bna"
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regist_pcb.biwa_setting = json.dumps(biwa_setting)
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res.register_pcb.CopyFrom(regist_pcb)
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return res.SerializeToString()
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def handle_save_ads(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.SAVE_ADS
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return res.SerializeToString()
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def handle_save_client_log(
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self, request: jackal_pb2.Request
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) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.SAVE_CLIENT_LOG
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return res.SerializeToString()
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def handle_check_diagnosis(
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self, request: jackal_pb2.Request
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) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.CHECK_DIAGNOSIS
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return res.SerializeToString()
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def handle_load_client_settings(
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self, request: jackal_pb2.Request
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) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.LOAD_CLIENT_SETTINGS
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settings = jackal_pb2.LoadClientSettingsResponseData()
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settings.money_magnification = 1
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settings.continue_bonus_exp = 100
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settings.continue_fight_money = 100
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settings.event_bonus_exp = 100
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settings.level_cap = 999
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settings.op_movie_flag = 0xFFFFFFFF
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settings.lucky_bonus_rate = 1
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settings.fail_support_num = 10
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settings.chara_open_flag = 0xFFFFFFFF
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settings.chara_open_date = int(datetime.now().timestamp() / 1000)
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settings.chara_pre_open_date = int(datetime.now().timestamp() / 1000)
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settings.search_id = 123
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res.load_client_settings.CopyFrom(settings)
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return res.SerializeToString()
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def handle_load_ranking(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.LOAD_RANKING
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ranking = jackal_pb2.LoadRankingResponseData()
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ranking.ranking_id = 1
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ranking.ranking_start = 0
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ranking.ranking_end = 1
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ranking.event_end = True
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ranking.modify_date = int(datetime.now().timestamp() / 1000)
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res.load_ranking.CopyFrom(ranking)
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return res.SerializeToString()
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def handle_load_user(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.LOAD_USER
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access_code = request.load_user.access_code
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load_usr = jackal_pb2.LoadUserResponseData()
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user_id = self.data.card.get_user_id_from_card(access_code)
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if user_id is None and self.game_cfg.server.auto_register:
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user_id = self.data.user.create_user()
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card_id = self.data.card.create_card(user_id, access_code)
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self.logger.info(f"Register new card {access_code} (UserId {user_id}, CardId {card_id})")
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elif user_id is None:
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self.logger.info(f"Registration of card {access_code} blocked!")
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res.load_user.CopyFrom(load_usr)
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return res.SerializeToString()
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"""
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TODO: Add repeated values
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tutorial_progress_flag
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rankmatch_progress
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support_pokemon_list
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support_set_1
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support_set_2
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support_set_3
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aid_skill_list
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achievement_flag
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pokemon_data
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event_achievement_flag
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event_achievement_param
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"""
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profile = self.data.profile.get_profile(user_id)
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load_usr.commidserv_result = 1
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load_usr.load_hash = 1
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load_usr.cardlock_status = False
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load_usr.banapass_id = user_id
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load_usr.access_code = access_code
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load_usr.precedent_release_flag = 0xFFFFFFFF
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if profile is None:
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profile_id = self.data.profile.create_profile(user_id)
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profile_dict = {'id': profile_id, 'user': user_id}
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pokemon_data = []
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tutorial_progress = []
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rankmatch_progress = []
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achievement_flag = []
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event_achievement_flag = []
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event_achievement_param = []
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load_usr.new_card_flag = True
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else:
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profile_dict = { k: v for k, v in profile._asdict().items() if v is not None }
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self.logger.info(f"Card-in user {user_id} (Trainer name {profile_dict.get('trainer_name', '')})")
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pokemon_data = self.data.profile.get_all_pokemon_data(user_id)
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tutorial_progress = []
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rankmatch_progress = []
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achievement_flag = []
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event_achievement_flag = []
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event_achievement_param = []
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load_usr.new_card_flag = False
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load_usr.navi_newbie_flag = profile_dict.get('navi_newbie_flag', True)
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load_usr.navi_enable_flag = profile_dict.get('navi_enable_flag', True)
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load_usr.pad_vibrate_flag = profile_dict.get('pad_vibrate_flag', True)
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load_usr.home_region_code = profile_dict.get('home_region_code', 0)
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load_usr.home_loc_name = profile_dict.get('home_loc_name', "")
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load_usr.pref_code = profile_dict.get('pref_code', 0)
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load_usr.trainer_name = profile_dict.get('trainer_name', "Newb" + str(random.randint(1111,999999)))
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load_usr.trainer_rank_point = profile_dict.get('trainer_rank_point', 0)
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load_usr.wallet = profile_dict.get('wallet', 0)
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load_usr.fight_money = profile_dict.get('fight_money', 0)
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load_usr.score_point = profile_dict.get('score_point', 0)
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load_usr.grade_max_num = profile_dict.get('grade_max_num', 0)
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load_usr.extra_counter = profile_dict.get('extra_counter', 0)
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load_usr.total_play_days = profile_dict.get('total_play_days', 0)
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load_usr.play_date_time = profile_dict.get('play_date_time', 0)
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load_usr.lucky_box_fail_num = profile_dict.get('lucky_box_fail_num', 0)
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load_usr.event_reward_get_flag = profile_dict.get('event_reward_get_flag', 0)
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load_usr.rank_pvp_all = profile_dict.get('rank_pvp_all', 0)
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load_usr.rank_pvp_loc = profile_dict.get('rank_pvp_loc', 0)
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load_usr.rank_cpu_all = profile_dict.get('rank_cpu_all', 0)
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load_usr.rank_cpu_loc = profile_dict.get('rank_cpu_loc', 0)
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load_usr.rank_event = profile_dict.get('rank_event', 0)
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load_usr.awake_num = profile_dict.get('awake_num', 0)
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load_usr.use_support_num = profile_dict.get('use_support_num', 0)
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load_usr.rankmatch_flag = profile_dict.get('rankmatch_flag', 0)
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load_usr.rankmatch_max = profile_dict.get('rankmatch_max', 0)
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load_usr.rankmatch_success = profile_dict.get('rankmatch_success', 0)
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load_usr.beat_num = profile_dict.get('beat_num', 0)
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load_usr.title_text_id = profile_dict.get('title_text_id', 0)
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load_usr.title_plate_id = profile_dict.get('title_plate_id', 0)
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load_usr.title_decoration_id = profile_dict.get('title_decoration_id', 0)
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load_usr.navi_trainer = profile_dict.get('navi_trainer', 0)
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load_usr.navi_version_id = profile_dict.get('navi_version_id', 0)
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load_usr.aid_skill = profile_dict.get('aid_skill', 0)
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load_usr.comment_text_id = profile_dict.get('comment_text_id', 0)
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load_usr.comment_word_id = profile_dict.get('comment_word_id', 0)
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load_usr.latest_use_pokemon = profile_dict.get('latest_use_pokemon', 0)
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load_usr.ex_ko_num = profile_dict.get('ex_ko_num', 0)
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load_usr.wko_num = profile_dict.get('wko_num', 0)
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load_usr.timeup_win_num = profile_dict.get('timeup_win_num', 0)
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load_usr.cool_ko_num = profile_dict.get('cool_ko_num', 0)
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load_usr.perfect_ko_num = profile_dict.get('perfect_ko_num', 0)
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load_usr.record_flag = profile_dict.get('record_flag', 0)
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load_usr.site_register_status = profile_dict.get('site_register_status', 0)
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load_usr.continue_num = profile_dict.get('continue_num', 0)
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load_usr.avatar_body = profile_dict.get('avatar_body', 0)
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load_usr.avatar_gender = profile_dict.get('avatar_gender', 0)
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load_usr.avatar_background = profile_dict.get('avatar_background', 0)
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load_usr.avatar_head = profile_dict.get('avatar_head', 0)
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load_usr.avatar_battleglass = profile_dict.get('avatar_battleglass', 0)
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load_usr.avatar_face0 = profile_dict.get('avatar_face0', 0)
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load_usr.avatar_face1 = profile_dict.get('avatar_face1', 0)
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load_usr.avatar_face2 = profile_dict.get('avatar_face2', 0)
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load_usr.avatar_bodyall = profile_dict.get('avatar_bodyall', 0)
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load_usr.avatar_wear = profile_dict.get('avatar_wear', 0)
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load_usr.avatar_accessory = profile_dict.get('avatar_accessory', 0)
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load_usr.avatar_stamp = profile_dict.get('avatar_stamp', 0)
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load_usr.event_state = profile_dict.get('event_state', 0)
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load_usr.event_id = profile_dict.get('event_id', 0)
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load_usr.sp_bonus_category_id_1 = profile_dict.get('sp_bonus_category_id_1', 0)
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load_usr.sp_bonus_key_value_1 = profile_dict.get('sp_bonus_key_value_1', 0)
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load_usr.sp_bonus_category_id_2 = profile_dict.get('sp_bonus_category_id_2', 0)
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load_usr.sp_bonus_key_value_2 = profile_dict.get('sp_bonus_key_value_2', 0)
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load_usr.last_play_event_id = profile_dict.get('last_play_event_id', 0)
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res.load_user.CopyFrom(load_usr)
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return res.SerializeToString()
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def handle_set_bnpassid_lock(self, data: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.SET_BNPASSID_LOCK
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return res.SerializeToString()
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def handle_save_user(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.SAVE_USER
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return res.SerializeToString()
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def handle_save_ingame_log(self, data: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
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res.result = 1
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res.type = jackal_pb2.MessageType.SAVE_INGAME_LOG
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return res.SerializeToString()
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def handle_matching_noop(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict:
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return {}
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def handle_matching_start_matching(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict:
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return {}
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def handle_matching_is_matching(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict:
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"""
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"sessionId":"12345678",
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"A":{
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"pcb_id": data["data"]["must"]["pcb_id"],
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"gip": client_ip
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},
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"list":[]
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"""
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return {}
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def handle_matching_stop_matching(self, data: Dict = {}, client_ip: str = "127.0.0.1") -> Dict:
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return {} |