artemis/titles/sao/schema/item.py
2024-03-23 00:22:07 +08:00

553 lines
18 KiB
Python

from typing import Dict, List, Optional
from core.data.schema import BaseData, metadata
from sqlalchemy import Column, Table, UniqueConstraint, and_
from sqlalchemy.dialects.mysql import insert
from sqlalchemy.engine import Row
from sqlalchemy.schema import ForeignKey
from sqlalchemy.sql import func
from sqlalchemy.types import JSON, TIMESTAMP, Boolean, Integer
equipment_data = Table(
"sao_equipment_data",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("equipment_id", Integer, nullable=False),
Column("enhancement_value", Integer, nullable=False),
Column("enhancement_exp", Integer, nullable=False),
Column("awakening_exp", Integer, nullable=False),
Column("awakening_stage", Integer, nullable=False),
Column("possible_awakening_flag", Integer, nullable=False),
Column("get_date", TIMESTAMP, nullable=False, server_default=func.now()),
UniqueConstraint("user", "equipment_id", name="sao_equipment_data_uk"),
mysql_charset="utf8mb4",
)
item_data = Table(
"sao_item_data",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("item_id", Integer, nullable=False),
Column("get_date", TIMESTAMP, nullable=False, server_default=func.now()),
UniqueConstraint("user", "item_id", name="sao_item_data_uk"),
mysql_charset="utf8mb4",
)
hero_log_data = Table(
"sao_hero_log_data",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("user_hero_log_id", Integer, nullable=False),
Column("log_level", Integer, nullable=False),
Column("log_exp", Integer, nullable=False),
Column("main_weapon", Integer, nullable=False),
Column("sub_equipment", Integer, nullable=False),
Column("skill_slot1_skill_id", Integer, nullable=False),
Column("skill_slot2_skill_id", Integer, nullable=False),
Column("skill_slot3_skill_id", Integer, nullable=False),
Column("skill_slot4_skill_id", Integer, nullable=False),
Column("skill_slot5_skill_id", Integer, nullable=False),
Column("get_date", TIMESTAMP, nullable=False, server_default=func.now()),
UniqueConstraint("user", "user_hero_log_id", name="sao_hero_log_data_uk"),
mysql_charset="utf8mb4",
)
hero_party = Table(
"sao_hero_party",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("user_party_team_id", Integer, nullable=False),
Column("user_hero_log_id_1", Integer, nullable=False),
Column("user_hero_log_id_2", Integer, nullable=False),
Column("user_hero_log_id_3", Integer, nullable=False),
UniqueConstraint("user", "user_party_team_id", name="sao_hero_party_uk"),
mysql_charset="utf8mb4",
)
quest = Table(
"sao_player_quest",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("episode_id", Integer, nullable=False),
Column("quest_clear_flag", Boolean, nullable=False),
Column("clear_time", Integer, nullable=False),
Column("combo_num", Integer, nullable=False),
Column("total_damage", Integer, nullable=False),
Column("concurrent_destroying_num", Integer, nullable=False),
Column("play_date", TIMESTAMP, nullable=False, server_default=func.now()),
UniqueConstraint("user", "episode_id", name="sao_player_quest_uk"),
mysql_charset="utf8mb4",
)
sessions = Table(
"sao_play_sessions",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("user_party_team_id", Integer, nullable=False),
Column("episode_id", Integer, nullable=False),
Column("play_mode", Integer, nullable=False),
Column("quest_drop_boost_apply_flag", Integer, nullable=False),
Column("play_date", TIMESTAMP, nullable=False, server_default=func.now()),
UniqueConstraint(
"user", "user_party_team_id", "play_date", name="sao_play_sessions_uk"
),
mysql_charset="utf8mb4",
)
end_sessions = Table(
"sao_end_sessions",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("quest_id", Integer, nullable=False),
Column("play_result_flag", Boolean, nullable=False),
Column("reward_data", JSON, nullable=True),
Column("play_date", TIMESTAMP, nullable=False, server_default=func.now()),
mysql_charset="utf8mb4",
)
class SaoItemData(BaseData):
async def create_session(
self,
user_id: int,
user_party_team_id: int,
episode_id: int,
play_mode: int,
quest_drop_boost_apply_flag: int,
) -> Optional[int]:
sql = insert(sessions).values(
user=user_id,
user_party_team_id=user_party_team_id,
episode_id=episode_id,
play_mode=play_mode,
quest_drop_boost_apply_flag=quest_drop_boost_apply_flag,
)
conflict = sql.on_duplicate_key_update(user=user_id)
result = await self.execute(conflict)
if result is None:
self.logger.error(f"Failed to create SAO session for user {user_id}!")
return None
return result.lastrowid
async def create_end_session(
self, user_id: int, quest_id: int, play_result_flag: bool, reward_data: JSON
) -> Optional[int]:
sql = insert(end_sessions).values(
user=user_id,
quest_id=quest_id,
play_result_flag=play_result_flag,
reward_data=reward_data,
)
conflict = sql.on_duplicate_key_update(user=user_id)
result = await self.execute(conflict)
if result is None:
self.logger.error(f"Failed to create SAO end session for user {user_id}!")
return None
return result.lastrowid
async def put_item(self, user_id: int, item_id: int) -> Optional[int]:
sql = insert(item_data).values(
user=user_id,
item_id=item_id,
)
conflict = sql.on_duplicate_key_update(
item_id=item_id,
)
result = await self.execute(conflict)
if result is None:
self.logger.error(
f"{__name__} failed to insert item! user: {user_id}, item_id: {item_id}"
)
return None
return result.lastrowid
async def put_equipment_data(
self,
user_id: int,
equipment_id: int,
enhancement_value: int,
enhancement_exp: int,
awakening_exp: int,
awakening_stage: int,
possible_awakening_flag: int,
) -> Optional[int]:
sql = insert(equipment_data).values(
user=user_id,
equipment_id=equipment_id,
enhancement_value=enhancement_value,
enhancement_exp=enhancement_exp,
awakening_exp=awakening_exp,
awakening_stage=awakening_stage,
possible_awakening_flag=possible_awakening_flag,
)
conflict = sql.on_duplicate_key_update(
enhancement_value=enhancement_value,
enhancement_exp=enhancement_exp,
awakening_exp=awakening_exp,
awakening_stage=awakening_stage,
possible_awakening_flag=possible_awakening_flag,
)
result = await self.execute(conflict)
if result is None:
self.logger.error(
f"{__name__} failed to insert equipment! user: {user_id}, equipment_id: {equipment_id}"
)
return None
return result.lastrowid
async def put_hero_log(
self,
user_id: int,
user_hero_log_id: int,
log_level: int,
log_exp: int,
main_weapon: int,
sub_equipment: int,
skill_slot1_skill_id: int,
skill_slot2_skill_id: int,
skill_slot3_skill_id: int,
skill_slot4_skill_id: int,
skill_slot5_skill_id: int,
) -> Optional[int]:
sql = insert(hero_log_data).values(
user=user_id,
user_hero_log_id=user_hero_log_id,
log_level=log_level,
log_exp=log_exp,
main_weapon=main_weapon,
sub_equipment=sub_equipment,
skill_slot1_skill_id=skill_slot1_skill_id,
skill_slot2_skill_id=skill_slot2_skill_id,
skill_slot3_skill_id=skill_slot3_skill_id,
skill_slot4_skill_id=skill_slot4_skill_id,
skill_slot5_skill_id=skill_slot5_skill_id,
)
conflict = sql.on_duplicate_key_update(
log_level=log_level,
log_exp=log_exp,
main_weapon=main_weapon,
sub_equipment=sub_equipment,
skill_slot1_skill_id=skill_slot1_skill_id,
skill_slot2_skill_id=skill_slot2_skill_id,
skill_slot3_skill_id=skill_slot3_skill_id,
skill_slot4_skill_id=skill_slot4_skill_id,
skill_slot5_skill_id=skill_slot5_skill_id,
)
result = await self.execute(conflict)
if result is None:
self.logger.error(
f"{__name__} failed to insert hero! user: {user_id}, user_hero_log_id: {user_hero_log_id}"
)
return None
return result.lastrowid
async def put_hero_party(
self,
user_id: int,
user_party_team_id: int,
user_hero_log_id_1: int,
user_hero_log_id_2: int,
user_hero_log_id_3: int,
) -> Optional[int]:
sql = insert(hero_party).values(
user=user_id,
user_party_team_id=user_party_team_id,
user_hero_log_id_1=user_hero_log_id_1,
user_hero_log_id_2=user_hero_log_id_2,
user_hero_log_id_3=user_hero_log_id_3,
)
conflict = sql.on_duplicate_key_update(
user_hero_log_id_1=user_hero_log_id_1,
user_hero_log_id_2=user_hero_log_id_2,
user_hero_log_id_3=user_hero_log_id_3,
)
result = await self.execute(conflict)
if result is None:
self.logger.error(
f"{__name__} failed to insert hero party! user: {user_id}, user_party_team_id: {user_party_team_id}"
)
return None
return result.lastrowid
async def put_player_quest(
self,
user_id: int,
episode_id: int,
quest_clear_flag: bool,
clear_time: int,
combo_num: int,
total_damage: int,
concurrent_destroying_num: int,
) -> Optional[int]:
sql = insert(quest).values(
user=user_id,
episode_id=episode_id,
quest_clear_flag=quest_clear_flag,
clear_time=clear_time,
combo_num=combo_num,
total_damage=total_damage,
concurrent_destroying_num=concurrent_destroying_num,
)
conflict = sql.on_duplicate_key_update(
quest_clear_flag=quest_clear_flag,
clear_time=clear_time,
combo_num=combo_num,
total_damage=total_damage,
concurrent_destroying_num=concurrent_destroying_num,
)
result = await self.execute(conflict)
if result is None:
self.logger.error(
f"{__name__} failed to insert quest! user: {user_id}, episode_id: {episode_id}"
)
return None
return result.lastrowid
async def get_user_equipment(
self, user_id: int, equipment_id: int
) -> Optional[Dict]:
sql = equipment_data.select(
equipment_data.c.user == user_id
and equipment_data.c.equipment_id == equipment_id
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def get_user_equipments(self, user_id: int) -> Optional[List[Row]]:
"""
A catch-all equipments lookup given a profile
"""
sql = equipment_data.select(
and_(
equipment_data.c.user == user_id,
)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_user_items(self, user_id: int) -> Optional[List[Row]]:
"""
A catch-all items lookup given a profile
"""
sql = item_data.select(
and_(
item_data.c.user == user_id,
)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_hero_log(
self, user_id: int, user_hero_log_id: int = None
) -> Optional[List[Row]]:
"""
A catch-all hero lookup given a profile and user_party_team_id and ID specifiers
"""
sql = hero_log_data.select(
and_(
hero_log_data.c.user == user_id,
hero_log_data.c.user_hero_log_id == user_hero_log_id
if user_hero_log_id is not None
else True,
)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def get_hero_logs(self, user_id: int) -> Optional[List[Row]]:
"""
A catch-all hero lookup given a profile
"""
sql = hero_log_data.select(
and_(
hero_log_data.c.user == user_id,
)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_hero_party(
self, user_id: int, user_party_team_id: int = None
) -> Optional[List[Row]]:
sql = hero_party.select(
and_(
hero_party.c.user == user_id,
hero_party.c.user_party_team_id == user_party_team_id
if user_party_team_id is not None
else True,
)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def get_quest_log(
self, user_id: int, episode_id: int = None
) -> Optional[List[Row]]:
"""
A catch-all quest lookup given a profile and episode_id
"""
sql = quest.select(
and_(
quest.c.user == user_id,
quest.c.episode_id == episode_id if episode_id is not None else True,
)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def get_quest_logs(self, user_id: int) -> Optional[List[Row]]:
"""
A catch-all quest lookup given a profile
"""
sql = quest.select(
and_(
quest.c.user == user_id,
)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_session(self, user_id: int = None) -> Optional[List[Row]]:
sql = sessions.select(
and_(
sessions.c.user == user_id,
)
).order_by(sessions.c.play_date.asc())
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def get_end_session(self, user_id: int = None) -> Optional[List[Row]]:
sql = end_sessions.select(
and_(
end_sessions.c.user == user_id,
)
).order_by(end_sessions.c.play_date.desc())
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def remove_hero_log(self, user_id: int, user_hero_log_id: int) -> None:
sql = hero_log_data.delete(
and_(
hero_log_data.c.user == user_id,
hero_log_data.c.user_hero_log_id == user_hero_log_id,
)
)
result = await self.execute(sql)
if result is None:
self.logger.error(
f"{__name__} failed to remove hero log! profile: {user_id}, user_hero_log_id: {user_hero_log_id}"
)
return None
async def remove_equipment(self, user_id: int, equipment_id: int) -> None:
sql = equipment_data.delete(
and_(
equipment_data.c.user == user_id,
equipment_data.c.equipment_id == equipment_id,
)
)
result = await self.execute(sql)
if result is None:
self.logger.error(
f"{__name__} failed to remove equipment! profile: {user_id}, equipment_id: {equipment_id}"
)
return None
async def remove_item(self, user_id: int, item_id: int) -> None:
sql = item_data.delete(
and_(item_data.c.user == user_id, item_data.c.item_id == item_id)
)
result = await self.execute(sql)
if result is None:
self.logger.error(
f"{__name__} failed to remove item! profile: {user_id}, item_id: {item_id}"
)
return None