artemis/titles/sao/read.py
2024-03-23 14:01:06 +08:00

253 lines
9.6 KiB
Python

from typing import Optional, Dict, List
from os import walk, path
import urllib
import csv
from read import BaseReader
from core.config import CoreConfig
from titles.sao.database import SaoData
from titles.sao.const import SaoConstants
class SaoReader(BaseReader):
def __init__(
self,
config: CoreConfig,
version: int,
bin_arg: Optional[str],
opt_arg: Optional[str],
extra: Optional[str],
) -> None:
super().__init__(config, version, bin_arg, opt_arg, extra)
self.data = SaoData(config)
try:
self.logger.info(
f"Start importer for {SaoConstants.game_ver_to_string(version)}"
)
except IndexError:
self.logger.error(f"Invalid project SAO version {version}")
exit(1)
async def read(self) -> None:
if path.exists(self.bin_dir):
await self.read_csv(f"{self.bin_dir}")
else:
self.logger.warn("Directory not found, nothing to import")
async def read_csv(self, bin_dir: str) -> None:
self.logger.info(f"Read csv from {bin_dir}")
self.logger.info("Now reading QuestScene.csv")
try:
fullPath = bin_dir + "/QuestScene.csv"
with open(fullPath, encoding="UTF-8") as fp:
reader = csv.DictReader(fp)
for row in reader:
questSceneId = row["QuestSceneId"]
sortNo = row["SortNo"]
name = row["Name"]
enabled = True
self.logger.info(f"Added quest {questSceneId} | Name: {name}")
try:
await self.data.static.put_quest(
questSceneId,
0,
sortNo,
name,
enabled
)
except Exception as err:
self.logger.error(err)
except Exception:
self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping")
self.logger.info("Now reading HeroLog.csv")
try:
fullPath = bin_dir + "/HeroLog.csv"
with open(fullPath, encoding="UTF-8") as fp:
reader = csv.DictReader(fp)
for row in reader:
heroLogId = row["HeroLogId"]
name = row["Name"]
nickname = row["Nickname"]
rarity = row["Rarity"]
skillTableSubId = row["SkillTableSubId"]
awakeningExp = row["AwakeningExp"]
flavorText = row["FlavorText"]
enabled = True
self.logger.info(f"Added hero {heroLogId} | Name: {name}")
try:
await self.data.static.put_hero(
0,
heroLogId,
name,
nickname,
rarity,
skillTableSubId,
awakeningExp,
flavorText,
enabled
)
except Exception as err:
self.logger.error(err)
except Exception:
self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping")
self.logger.info("Now reading Equipment.csv")
try:
fullPath = bin_dir + "/Equipment.csv"
with open(fullPath, encoding="UTF-8") as fp:
reader = csv.DictReader(fp)
for row in reader:
equipmentId = row["EquipmentId"]
equipmentType = row["EquipmentType"]
weaponTypeId = row["WeaponTypeId"]
name = row["Name"]
rarity = row["Rarity"]
flavorText = row["FlavorText"]
enabled = True
self.logger.info(f"Added equipment {equipmentId} | Name: {name}")
try:
await self.data.static.put_equipment(
0,
equipmentId,
name,
equipmentType,
weaponTypeId,
rarity,
flavorText,
enabled
)
except Exception as err:
self.logger.error(err)
except Exception:
self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping")
self.logger.info("Now reading Item.csv")
try:
fullPath = bin_dir + "/Item.csv"
with open(fullPath, encoding="UTF-8") as fp:
reader = csv.DictReader(fp)
for row in reader:
itemId = row["ItemId"]
itemTypeId = row["ItemTypeId"]
name = row["Name"]
rarity = row["Rarity"]
flavorText = row["FlavorText"]
enabled = True
self.logger.info(f"Added item {itemId} | Name: {name}")
try:
await self.data.static.put_item(
0,
itemId,
name,
itemTypeId,
rarity,
flavorText,
enabled
)
except Exception as err:
self.logger.error(err)
except Exception:
self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping")
self.logger.info("Now reading SupportLog.csv")
try:
fullPath = bin_dir + "/SupportLog.csv"
with open(fullPath, encoding="UTF-8") as fp:
reader = csv.DictReader(fp)
for row in reader:
supportLogId = row["SupportLogId"]
charaId = row["CharaId"]
name = row["Name"]
rarity = row["Rarity"]
salePrice = row["SalePrice"]
skillName = row["SkillName"]
enabled = True
self.logger.info(f"Added support log {supportLogId} | Name: {name}")
try:
await self.data.static.put_support_log(
0,
supportLogId,
charaId,
name,
rarity,
salePrice,
skillName,
enabled
)
except Exception as err:
self.logger.error(err)
except Exception:
self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping")
self.logger.info("Now reading Title.csv")
try:
fullPath = bin_dir + "/Title.csv"
with open(fullPath, encoding="UTF-8") as fp:
reader = csv.DictReader(fp)
for row in reader:
titleId = row["TitleId"]
displayName = row["DisplayName"]
requirement = row["Requirement"]
rank = row["Rank"]
imageFilePath = row["ImageFilePath"]
enabled = True
self.logger.info(f"Added title {titleId} | Name: {displayName}")
if len(titleId) > 5:
try:
await self.data.static.put_title(
0,
titleId,
displayName,
requirement,
rank,
imageFilePath,
enabled
)
except Exception as err:
self.logger.error(err)
elif len(titleId) < 6: # current server code cannot have multiple lengths for the id
continue
except Exception:
self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping")
self.logger.info("Now reading RareDropTable.csv")
try:
fullPath = bin_dir + "/RareDropTable.csv"
with open(fullPath, encoding="UTF-8") as fp:
reader = csv.DictReader(fp)
for row in reader:
questRareDropId = row["QuestRareDropId"]
commonRewardId = row["CommonRewardId"]
enabled = True
self.logger.info(f"Added rare drop {questRareDropId} | Reward: {commonRewardId}")
try:
await self.data.static.put_rare_drop(
0,
questRareDropId,
commonRewardId,
enabled
)
except Exception as err:
self.logger.error(err)
except Exception:
self.logger.warning(f"Couldn't read csv file in {self.bin_dir}, skipping")