push
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f22fd34b1a
commit
78cad38e15
@ -28,15 +28,11 @@ if __name__ == "__main__":
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default="00000000000000000000",
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default="00000000000000000000",
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)
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)
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parser.add_argument("--message", "-m", type=str, help="Revision message")
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parser.add_argument("--message", "-m", type=str, help="Revision message")
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<<<<<<< Updated upstream
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parser.add_argument("action", type=str, help="create, upgrade, downgrade, create-owner, migrate, create-revision, create-autorevision")
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=======
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parser.add_argument(
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parser.add_argument(
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"action",
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"action",
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type=str,
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type=str,
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help="create, upgrade, create-owner, migrate, create-revision",
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help="create, upgrade, downgrade, create-owner, migrate, create-revision, create-autorevision",
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)
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)
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>>>>>>> Stashed changes
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args = parser.parse_args()
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args = parser.parse_args()
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cfg = CoreConfig()
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cfg = CoreConfig()
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@ -189,9 +189,11 @@ class ChuniBase:
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{
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{
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"id": 1,
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"id": 1,
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"type": 1,
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"type": 1,
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"message": f"Welcome to {self.core_cfg.server.name} network!"
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"message": (
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if not self.game_cfg.server.news_msg
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f"Welcome to {self.core_cfg.server.name} network!"
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else self.game_cfg.server.news_msg,
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if not self.game_cfg.server.news_msg
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else self.game_cfg.server.news_msg
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),
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"startDate": "2017-12-05 07:00:00.0",
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"startDate": "2017-12-05 07:00:00.0",
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"endDate": "2099-12-31 00:00:00.0",
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"endDate": "2099-12-31 00:00:00.0",
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}
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}
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@ -982,18 +984,6 @@ class ChuniBase:
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for rp in upsert["userRecentPlayerList"]:
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for rp in upsert["userRecentPlayerList"]:
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pass
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pass
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<<<<<<< Updated upstream
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for rating_type in {"userRatingBaseList", "userRatingBaseHotList", "userRatingBaseNextList"}:
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if rating_type not in upsert:
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continue
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await self.data.profile.put_profile_rating(
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user_id,
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self.version,
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rating_type,
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upsert[rating_type],
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)
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=======
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# added in LUMINOUS
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# added in LUMINOUS
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if "userCMissionList" in upsert:
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if "userCMissionList" in upsert:
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for cmission in upsert["userCMissionList"]:
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for cmission in upsert["userCMissionList"]:
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@ -1020,7 +1010,6 @@ class ChuniBase:
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False if net_battle["isRankUpChallengeFailed"] == "false" else True
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False if net_battle["isRankUpChallengeFailed"] == "false" else True
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)
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)
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await self.data.profile.put_net_battle(user_id, net_battle)
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await self.data.profile.put_net_battle(user_id, net_battle)
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>>>>>>> Stashed changes
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return {"returnCode": "1"}
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return {"returnCode": "1"}
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@ -1,13 +1,4 @@
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from typing import Dict, List, Optional
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from typing import Dict, List, Optional
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<<<<<<< Updated upstream
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from sqlalchemy import Table, Column, UniqueConstraint, and_
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from sqlalchemy.types import Integer, String, Boolean, JSON, BigInteger
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from sqlalchemy.schema import ForeignKey
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from sqlalchemy.engine import Row
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from sqlalchemy.sql import select, delete
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from sqlalchemy.dialects.mysql import insert
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=======
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>>>>>>> Stashed changes
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from core.data.schema import BaseData, metadata
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from core.data.schema import BaseData, metadata
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from sqlalchemy import Column, Table, UniqueConstraint, and_
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from sqlalchemy import Column, Table, UniqueConstraint, and_
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@ -401,7 +392,6 @@ team = Table(
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mysql_charset="utf8mb4",
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mysql_charset="utf8mb4",
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)
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)
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<<<<<<< Updated upstream
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rating = Table(
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rating = Table(
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"chuni_profile_rating",
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"chuni_profile_rating",
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metadata,
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metadata,
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@ -418,8 +408,12 @@ rating = Table(
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Column("difficultId", Integer),
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Column("difficultId", Integer),
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Column("romVersionCode", Integer),
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Column("romVersionCode", Integer),
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Column("score", Integer),
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Column("score", Integer),
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UniqueConstraint("user", "version", "type", "index", name="chuni_profile_rating_best_uk"),
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UniqueConstraint(
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=======
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"user", "version", "type", "index", name="chuni_profile_rating_best_uk"
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),
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mysql_charset="utf8mb4",
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)
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net_battle = Table(
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net_battle = Table(
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"chuni_profile_net_battle",
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"chuni_profile_net_battle",
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metadata,
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metadata,
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@ -430,7 +424,6 @@ net_battle = Table(
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Column("battleIconId", Integer),
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Column("battleIconId", Integer),
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Column("battleIconNum", Integer),
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Column("battleIconNum", Integer),
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Column("avatarEffectPoint", Integer),
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Column("avatarEffectPoint", Integer),
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>>>>>>> Stashed changes
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mysql_charset="utf8mb4",
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mysql_charset="utf8mb4",
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)
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)
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@ -766,10 +759,7 @@ class ChuniProfileData(BaseData):
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total_play_count = 0
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total_play_count = 0
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for row in playcount_sql:
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for row in playcount_sql:
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total_play_count += row[0]
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total_play_count += row[0]
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<<<<<<< Updated upstream
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return {"total_play_count": total_play_count}
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return {
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"total_play_count": total_play_count
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}
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async def put_profile_rating(
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async def put_profile_rating(
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self,
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self,
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@ -793,8 +783,7 @@ class ChuniProfileData(BaseData):
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)
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)
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return
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return
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=======
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return result.lastrowid
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return {"total_play_count": total_play_count}
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async def get_net_battle(self, aime_id: int) -> Optional[Row]:
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async def get_net_battle(self, aime_id: int) -> Optional[Row]:
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sql = select(net_battle).where(net_battle.c.user == aime_id)
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sql = select(net_battle).where(net_battle.c.user == aime_id)
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@ -815,5 +804,4 @@ class ChuniProfileData(BaseData):
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result = await self.execute(conflict)
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result = await self.execute(conflict)
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if result is None:
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if result is None:
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return None
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return None
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>>>>>>> Stashed changes
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return result.lastrowid
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return result.lastrowid
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Column("difficultId", Integer),
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Column("difficultId", Integer),
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Column("romVersionCode", Integer),
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Column("romVersionCode", Integer),
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Column("score", Integer),
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Column("score", Integer),
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UniqueConstraint("user", "version", "type", "index", name="ongeki_profile_rating_best_uk"),
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UniqueConstraint(
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"user", "version", "type", "index", name="ongeki_profile_rating_best_uk"
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),
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mysql_charset="utf8mb4",
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mysql_charset="utf8mb4",
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)
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)
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)
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)
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else:
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else:
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return result.rowcount
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return result.rowcount
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<<<<<<< Updated upstream
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async def put_profile_rating(
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async def put_profile_rating(
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self,
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self,
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return
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return
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return result.lastrowid
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return result.lastrowid
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=======
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>>>>>>> Stashed changes
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