ongeki: add get_allnet_info,

This commit is contained in:
Hay1tsme 2023-03-04 21:39:38 -05:00
parent e0fdd937e6
commit b2b28850dd
2 changed files with 17 additions and 9 deletions

View File

@ -6,13 +6,5 @@ from titles.ongeki.read import OngekiReader
index = OngekiServlet index = OngekiServlet
database = OngekiData database = OngekiData
reader = OngekiReader reader = OngekiReader
use_default_title = True
include_protocol = True
title_secure = False
game_codes = [OngekiConstants.GAME_CODE] game_codes = [OngekiConstants.GAME_CODE]
trailing_slash = True
use_default_host = False
host = ""
current_schema_version = 2 current_schema_version = 2

View File

@ -6,6 +6,8 @@ import string
import logging, coloredlogs import logging, coloredlogs
import zlib import zlib
from logging.handlers import TimedRotatingFileHandler from logging.handlers import TimedRotatingFileHandler
from os import path
from typing import Tuple
from core.config import CoreConfig from core.config import CoreConfig
from titles.ongeki.config import OngekiConfig from titles.ongeki.config import OngekiConfig
@ -23,6 +25,7 @@ class OngekiServlet():
def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None: def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
self.core_cfg = core_cfg self.core_cfg = core_cfg
self.game_cfg = OngekiConfig() self.game_cfg = OngekiConfig()
if path.exists(f"{cfg_dir}/ongeki.yaml"):
self.game_cfg.update(yaml.safe_load(open(f"{cfg_dir}/ongeki.yaml"))) self.game_cfg.update(yaml.safe_load(open(f"{cfg_dir}/ongeki.yaml")))
self.versions = [ self.versions = [
@ -53,6 +56,19 @@ class OngekiServlet():
self.logger.setLevel(self.game_cfg.server.loglevel) self.logger.setLevel(self.game_cfg.server.loglevel)
coloredlogs.install(level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str) coloredlogs.install(level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str)
@classmethod
def get_allnet_info(cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, str, str]:
game_cfg = OngekiConfig()
game_cfg.update(yaml.safe_load(open(f"{cfg_dir}/ongeki.yaml")))
if not game_cfg.server.enable:
return (False, "", "")
if core_cfg.server.is_develop:
return (True, f"http://{core_cfg.title.hostname}:{core_cfg.title.port}/{game_code}/$v/", f"{core_cfg.title.hostname}:{core_cfg.title.port}/")
return (True, f"http://{core_cfg.title.hostname}/{game_code}/$v/", f"{core_cfg.title.hostname}/")
def render_POST(self, request: Request, version: int, url_path: str) -> bytes: def render_POST(self, request: Request, version: int, url_path: str) -> bytes:
req_raw = request.content.getvalue() req_raw = request.content.getvalue()
url_split = url_path.split("/") url_split = url_path.split("/")