reader: series -> game

This commit is contained in:
Hay1tsme 2023-08-30 11:19:13 -04:00
parent fd50a7ee68
commit 136e47d1e6
2 changed files with 15 additions and 15 deletions

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@ -54,7 +54,7 @@ Games listed below have been tested and confirmed working.
In order to use the importer locate your game installation folder and execute: In order to use the importer locate your game installation folder and execute:
```shell ```shell
python read.py --series SDBT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder python read.py --game SDBT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
``` ```
The importer for Chunithm will import: Events, Music, Charge Items and Avatar Accesories. The importer for Chunithm will import: Events, Music, Charge Items and Avatar Accesories.
@ -105,7 +105,7 @@ After a failed Online Battle the room will be deleted. The host is used for the
In order to use the importer you need to use the provided `Export.csv` file: In order to use the importer you need to use the provided `Export.csv` file:
```shell ```shell
python read.py --series SDCA --version <version ID> --binfolder titles/cxb/data python read.py --game SDCA --version <version ID> --binfolder titles/cxb/data
``` ```
The importer for crossbeats REV. will import Music. The importer for crossbeats REV. will import Music.
@ -160,11 +160,11 @@ For versions pre-dx
In order to use the importer locate your game installation folder and execute: In order to use the importer locate your game installation folder and execute:
DX: DX:
```shell ```shell
python read.py --series <Game Code> --version <Version ID> --binfolder /path/to/StreamingAssets --optfolder /path/to/game/option/folder python read.py --game <Game Code> --version <Version ID> --binfolder /path/to/StreamingAssets --optfolder /path/to/game/option/folder
``` ```
Pre-DX: Pre-DX:
```shell ```shell
python read.py --series <Game Code> --version <Version ID> --binfolder /path/to/data --optfolder /path/to/patch/data python read.py --game <Game Code> --version <Version ID> --binfolder /path/to/data --optfolder /path/to/patch/data
``` ```
The importer for maimai DX will import Events, Music and Tickets. The importer for maimai DX will import Events, Music and Tickets.
@ -196,7 +196,7 @@ Pre-Dx uses the same database as DX, so only upgrade using the SDEZ game code!
In order to use the importer locate your game installation folder and execute: In order to use the importer locate your game installation folder and execute:
```shell ```shell
python read.py --series SBZV --version <version ID> --binfolder /path/to/game/data/diva --optfolder /path/to/game/data/diva/mdata python read.py --game SBZV --version <version ID> --binfolder /path/to/game/data/diva --optfolder /path/to/game/data/diva/mdata
``` ```
The importer for Project Diva Arcade will all required data in order to use The importer for Project Diva Arcade will all required data in order to use
@ -243,7 +243,7 @@ python dbutils.py --game SBZV upgrade
In order to use the importer locate your game installation folder and execute: In order to use the importer locate your game installation folder and execute:
```shell ```shell
python read.py --series SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder python read.py --game SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
``` ```
The importer for O.N.G.E.K.I. will all all Cards, Music and Events. The importer for O.N.G.E.K.I. will all all Cards, Music and Events.
@ -299,19 +299,19 @@ In order to use the importer you need to use the provided `.csv` files (which ar
option folders: option folders:
```shell ```shell
python read.py --series SDED --version <version ID> --binfolder titles/cm/cm_data --optfolder /path/to/cardmaker/option/folder python read.py --game SDED --version <version ID> --binfolder titles/cm/cm_data --optfolder /path/to/cardmaker/option/folder
``` ```
**If you haven't already executed the O.N.G.E.K.I. importer, make sure you import all cards!** **If you haven't already executed the O.N.G.E.K.I. importer, make sure you import all cards!**
```shell ```shell
python read.py --series SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder python read.py --game SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
``` ```
Also make sure to import all maimai DX and CHUNITHM data as well: Also make sure to import all maimai DX and CHUNITHM data as well:
```shell ```shell
python read.py --series SDED --version <version ID> --binfolder /path/to/cardmaker/CardMaker_Data python read.py --game SDED --version <version ID> --binfolder /path/to/cardmaker/CardMaker_Data
``` ```
The importer for Card Maker will import all required Gachas (Banners) and cards (for maimai DX/CHUNITHM) and the hardcoded The importer for Card Maker will import all required Gachas (Banners) and cards (for maimai DX/CHUNITHM) and the hardcoded
@ -404,7 +404,7 @@ Gacha IDs up to 1140 will be loaded for CM 1.34 and all gachas will be loaded fo
In order to use the importer locate your game installation folder and execute: In order to use the importer locate your game installation folder and execute:
```shell ```shell
python read.py --series SDFE --version <version ID> --binfolder /path/to/game/WindowsNoEditor/Mercury/Content python read.py --game SDFE --version <version ID> --binfolder /path/to/game/WindowsNoEditor/Mercury/Content
``` ```
The importer for WACCA will import all Music data. The importer for WACCA will import all Music data.
@ -478,7 +478,7 @@ Below is a list of VIP rewards. Currently, VIP is not implemented, and thus thes
In order to use the importer locate your game installation folder and execute: In order to use the importer locate your game installation folder and execute:
```shell ```shell
python read.py --series SDEW --version <version ID> --binfolder /path/to/game/extractedassets python read.py --game SDEW --version <version ID> --binfolder /path/to/game/extractedassets
``` ```
The importer for SAO will import all items, heroes, support skills and titles data. The importer for SAO will import all items, heroes, support skills and titles data.

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@ -43,11 +43,11 @@ class BaseReader:
if __name__ == "__main__": if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Import Game Information") parser = argparse.ArgumentParser(description="Import Game Information")
parser.add_argument( parser.add_argument(
"--series", "--game",
action="store", action="store",
type=str, type=str,
required=True, required=True,
help="The game series we are importing.", help="The game we are importing.",
) )
parser.add_argument( parser.add_argument(
"--version", "--version",
@ -109,7 +109,7 @@ if __name__ == "__main__":
logger.setLevel(log_lv) logger.setLevel(log_lv)
coloredlogs.install(level=log_lv, logger=logger, fmt=log_fmt_str) coloredlogs.install(level=log_lv, logger=logger, fmt=log_fmt_str)
if args.series is None or args.version is None: if args.game is None or args.version is None:
logger.error("Game or version not specified") logger.error("Game or version not specified")
parser.print_help() parser.print_help()
exit(1) exit(1)
@ -134,7 +134,7 @@ if __name__ == "__main__":
titles = Utils.get_all_titles() titles = Utils.get_all_titles()
for dir, mod in titles.items(): for dir, mod in titles.items():
if args.series in mod.game_codes: if args.game in mod.game_codes:
handler = mod.reader(config, args.version, bin_arg, opt_arg, args.extra) handler = mod.reader(config, args.version, bin_arg, opt_arg, args.extra)
handler.read() handler.read()