2023-10-01 01:54:23 +00:00
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import json
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import traceback
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2024-01-09 08:07:04 +00:00
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from starlette.routing import Route
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from starlette.requests import Request
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from starlette.responses import JSONResponse
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2023-10-01 01:54:23 +00:00
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import yaml
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import logging
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import coloredlogs
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from os import path
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2023-11-13 16:27:14 +00:00
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from typing import Dict, List, Tuple
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from logging.handlers import TimedRotatingFileHandler
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2023-10-01 01:54:23 +00:00
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from core.config import CoreConfig
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from core.title import BaseServlet
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from core.utils import Utils
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from titles.idac.base import IDACBase
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from titles.idac.season2 import IDACSeason2
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from titles.idac.config import IDACConfig
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from titles.idac.const import IDACConstants
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from titles.idac.echo import IDACEchoUDP
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from titles.idac.matching import IDACMatching
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class IDACServlet(BaseServlet):
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def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
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self.core_cfg = core_cfg
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self.game_cfg = IDACConfig()
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if path.exists(f"{cfg_dir}/{IDACConstants.CONFIG_NAME}"):
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self.game_cfg.update(
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yaml.safe_load(open(f"{cfg_dir}/{IDACConstants.CONFIG_NAME}"))
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)
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self.versions = [
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IDACBase(core_cfg, self.game_cfg),
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IDACSeason2(core_cfg, self.game_cfg)
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]
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self.logger = logging.getLogger("idac")
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log_fmt_str = "[%(asctime)s] IDAC | %(levelname)s | %(message)s"
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log_fmt = logging.Formatter(log_fmt_str)
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fileHandler = TimedRotatingFileHandler(
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"{0}/{1}.log".format(self.core_cfg.server.log_dir, "idac"),
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encoding="utf8",
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when="d",
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backupCount=10,
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)
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fileHandler.setFormatter(log_fmt)
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consoleHandler = logging.StreamHandler()
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consoleHandler.setFormatter(log_fmt)
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self.logger.addHandler(fileHandler)
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self.logger.addHandler(consoleHandler)
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self.logger.setLevel(self.game_cfg.server.loglevel)
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coloredlogs.install(
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level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str
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)
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@classmethod
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def is_game_enabled(cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str) -> bool:
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game_cfg = IDACConfig()
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if path.exists(f"{cfg_dir}/{IDACConstants.CONFIG_NAME}"):
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game_cfg.update(
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yaml.safe_load(open(f"{cfg_dir}/{IDACConstants.CONFIG_NAME}"))
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)
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if not game_cfg.server.enable:
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return False
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return True
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def get_routes(self) -> List[Route]:
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return [
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Route("/{version:int}/initiald/{category:str}/{endpoint:str}", self.render_POST, methods=["POST"])
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]
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def get_allnet_info(
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self, game_code: str, game_ver: int, keychip: str
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) -> Tuple[bool, str, str]:
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title_port_int = Utils.get_title_port(self.core_cfg)
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t_port = f":{title_port_int}" if title_port_int and not self.core_cfg.server.is_using_proxy else ""
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return (
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f"",
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# requires http or else it defaults to https
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f"http://{self.core_cfg.server.hostname}{t_port}/{game_code}/{game_ver}/",
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)
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async def render_POST(self, request: Request) -> bytes:
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req_raw = await request.body()
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internal_ver = 0
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version: int = request.path_params.get('version')
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category: str = request.path_params.get('category')
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endpoint: str = request.path_params.get('endpoint')
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client_ip = Utils.get_ip_addr(request)
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if version >= 100 and version < 140: # IDAC Season 1
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internal_ver = IDACConstants.VER_IDAC_SEASON_1
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elif version >= 140 and version < 171: # IDAC Season 2
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internal_ver = IDACConstants.VER_IDAC_SEASON_2
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header_application = self.decode_header(request.headers.get("application", ""))
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req_data = json.loads(req_raw)
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self.logger.info(f"v{version} {endpoint} request from {client_ip}")
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self.logger.debug(f"Headers: {header_application}")
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self.logger.debug(req_data)
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# func_to_find = "handle_" + inflection.underscore(endpoint) + "_request"
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func_to_find = "handle_"
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func_to_find += f"{category.lower()}_" if not category == "" else ""
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func_to_find += f"{endpoint.lower()}_request"
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if not hasattr(self.versions[internal_ver], func_to_find):
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self.logger.warning(f"Unhandled v{version} request {endpoint}")
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return JSONResponse('{"status_code": "0"}')
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resp = None
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try:
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handler = getattr(self.versions[internal_ver], func_to_find)
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resp = handler(req_data, header_application)
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except Exception as e:
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traceback.print_exc()
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self.logger.error(f"Error handling v{version} method {endpoint} - {e}")
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return JSONResponse('{"status_code": "0"}')
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if resp is None:
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resp = {"status_code": "0"}
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self.logger.debug(f"Response {resp}")
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return JSONResponse(json.dumps(resp, ensure_ascii=False))
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def decode_header(self, app: str) -> Dict:
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ret = {}
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for x in app.split(", "):
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y = x.split("=")
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ret[y[0]] = y[1].replace('"', "")
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return ret
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def setup(self):
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return
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"""
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if self.game_cfg.server.enable:
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endpoints.serverFromString(
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reactor,
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f"tcp:{self.game_cfg.server.matching}:interface={self.core_cfg.server.listen_address}",
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).listen(server.Site(IDACMatching(self.core_cfg, self.game_cfg)))
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reactor.listenUDP(
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self.game_cfg.server.echo1,
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IDACEchoUDP(self.core_cfg, self.game_cfg, self.game_cfg.server.echo1),
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)
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reactor.listenUDP(
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self.game_cfg.server.echo2,
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IDACEchoUDP(self.core_cfg, self.game_cfg, self.game_cfg.server.echo2),
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)
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2023-11-13 17:14:34 +00:00
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self.logger.info(f"Matching listening on {self.game_cfg.server.matching} with echos on {self.game_cfg.server.echo1} and {self.game_cfg.server.echo2}")
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"""
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