Merge remote-tracking branch 'origin/develop' into fork_develop

This commit is contained in:
Dniel97 2023-07-08 17:38:41 +02:00
commit 36d338e618
Signed by untrusted user: Dniel97
GPG Key ID: 6180B3C768FB2E08
66 changed files with 22580 additions and 596 deletions

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@ -1,4 +1,4 @@
from typing import Dict, List, Any, Optional, Tuple
from typing import Dict, List, Any, Optional, Tuple, Union
import logging, coloredlogs
from logging.handlers import TimedRotatingFileHandler
from twisted.web.http import Request
@ -11,6 +11,7 @@ from Crypto.Hash import SHA
from Crypto.Signature import PKCS1_v1_5
from time import strptime
from os import path
import urllib.parse
from core.config import CoreConfig
from core.utils import Utils
@ -79,7 +80,7 @@ class AllnetServlet:
req = AllnetPowerOnRequest(req_dict[0])
# Validate the request. Currently we only validate the fields we plan on using
if not req.game_id or not req.ver or not req.serial or not req.ip:
if not req.game_id or not req.ver or not req.serial or not req.ip or not req.firm_ver or not req.boot_ver:
raise AllnetRequestException(
f"Bad auth request params from {request_ip} - {vars(req)}"
)
@ -89,10 +90,12 @@ class AllnetServlet:
self.logger.error(e)
return b""
if req.format_ver == "3":
if req.format_ver == 3:
resp = AllnetPowerOnResponse3(req.token)
else:
elif req.format_ver == 2:
resp = AllnetPowerOnResponse2()
else:
resp = AllnetPowerOnResponse()
self.logger.debug(f"Allnet request: {vars(req)}")
if req.game_id not in self.uri_registry:
@ -103,8 +106,9 @@ class AllnetServlet:
)
self.logger.warn(msg)
resp.stat = 0
return self.dict_to_http_form_string([vars(resp)])
resp.stat = -1
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8")
else:
self.logger.info(
@ -113,8 +117,11 @@ class AllnetServlet:
resp.uri = f"http://{self.config.title.hostname}:{self.config.title.port}/{req.game_id}/{req.ver.replace('.', '')}/"
resp.host = f"{self.config.title.hostname}:{self.config.title.port}"
self.logger.debug(f"Allnet response: {vars(resp)}")
return self.dict_to_http_form_string([vars(resp)])
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
resp_str = urllib.parse.unquote(urllib.parse.urlencode(resp_dict))
self.logger.debug(f"Allnet response: {resp_str}")
return (resp_str + "\n").encode("utf-8")
resp.uri, resp.host = self.uri_registry[req.game_id]
@ -126,8 +133,9 @@ class AllnetServlet:
)
self.logger.warn(msg)
resp.stat = 0
return self.dict_to_http_form_string([vars(resp)])
resp.stat = -2
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
return (urllib.parse.unquote(urllib.parse.urlencode(resp_dict)) + "\n").encode("utf-8")
if machine is not None:
arcade = self.data.arcade.get_arcade(machine["arcade"])
@ -169,9 +177,13 @@ class AllnetServlet:
msg = f"{req.serial} authenticated from {request_ip}: {req.game_id} v{req.ver}"
self.data.base.log_event("allnet", "ALLNET_AUTH_SUCCESS", logging.INFO, msg)
self.logger.info(msg)
self.logger.debug(f"Allnet response: {vars(resp)}")
return self.dict_to_http_form_string([vars(resp)]).encode("utf-8")
resp_dict = {k: v for k, v in vars(resp).items() if v is not None}
resp_str = urllib.parse.unquote(urllib.parse.urlencode(resp_dict))
self.logger.debug(f"Allnet response: {resp_dict}")
resp_str += "\n"
return resp_str.encode("utf-8")
def handle_dlorder(self, request: Request, _: Dict):
request_ip = Utils.get_ip_addr(request)
@ -196,13 +208,13 @@ class AllnetServlet:
self.logger.info(
f"DownloadOrder from {request_ip} -> {req.game_id} v{req.ver} serial {req.serial}"
)
resp = AllnetDownloadOrderResponse()
resp = AllnetDownloadOrderResponse(serial=req.serial)
if (
not self.config.allnet.allow_online_updates
or not self.config.allnet.update_cfg_folder
):
return self.dict_to_http_form_string([vars(resp)])
return urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\n"
else: # TODO: Keychip check
if path.exists(
@ -216,7 +228,9 @@ class AllnetServlet:
resp.uri += f"|http://{self.config.title.hostname}:{self.config.title.port}/dl/ini/{req.game_id}-{req.ver.replace('.', '')}-opt.ini"
self.logger.debug(f"Sending download uri {resp.uri}")
return self.dict_to_http_form_string([vars(resp)])
self.data.base.log_event("allnet", "DLORDER_REQ_SUCCESS", logging.INFO, f"{Utils.get_ip_addr(request)} requested DL Order for {req.serial} {req.game_id} v{req.ver}")
return urllib.parse.unquote(urllib.parse.urlencode(vars(resp))) + "\n"
def handle_dlorder_ini(self, request: Request, match: Dict) -> bytes:
if "file" not in match:
@ -225,6 +239,8 @@ class AllnetServlet:
req_file = match["file"].replace("%0A", "")
if path.exists(f"{self.config.allnet.update_cfg_folder}/{req_file}"):
self.logger.info(f"Request for DL INI file {req_file} from {Utils.get_ip_addr(request)} successful")
self.data.base.log_event("allnet", "DLORDER_INI_SENT", logging.INFO, f"{Utils.get_ip_addr(request)} successfully recieved {req_file}")
return open(
f"{self.config.allnet.update_cfg_folder}/{req_file}", "rb"
).read()
@ -238,6 +254,27 @@ class AllnetServlet:
)
return b""
def handle_loaderstaterecorder(self, request: Request, match: Dict) -> bytes:
req_data = request.content.getvalue()
sections = req_data.decode("utf-8").split("\r\n")
req_dict = dict(urllib.parse.parse_qsl(sections[0]))
serial: Union[str, None] = req_dict.get("serial", None)
num_files_to_dl: Union[str, None] = req_dict.get("nb_ftd", None)
num_files_dld: Union[str, None] = req_dict.get("nb_dld", None)
dl_state: Union[str, None] = req_dict.get("dld_st", None)
ip = Utils.get_ip_addr(request)
if serial is None or num_files_dld is None or num_files_to_dl is None or dl_state is None:
return "NG".encode()
self.logger.info(f"LoaderStateRecorder Request from {ip} {serial}: {num_files_dld}/{num_files_to_dl} Files download (State: {dl_state})")
return "OK".encode()
def handle_alive(self, request: Request, match: Dict) -> bytes:
return "OK".encode()
def handle_billing_request(self, request: Request, _: Dict):
req_dict = self.billing_req_to_dict(request.content.getvalue())
request_ip = Utils.get_ip_addr(request)
@ -301,7 +338,7 @@ class AllnetServlet:
resp = BillingResponse(playlimit, playlimit_sig, nearfull, nearfull_sig)
resp_str = self.dict_to_http_form_string([vars(resp)], True)
resp_str = self.dict_to_http_form_string([vars(resp)])
if resp_str is None:
self.logger.error(f"Failed to parse response {vars(resp)}")
@ -312,21 +349,6 @@ class AllnetServlet:
self.logger.info(f"Ping from {Utils.get_ip_addr(request)}")
return b"naomi ok"
def kvp_to_dict(self, kvp: List[str]) -> List[Dict[str, Any]]:
ret: List[Dict[str, Any]] = []
for x in kvp:
items = x.split("&")
tmp = {}
for item in items:
kvp = item.split("=")
if len(kvp) == 2:
tmp[kvp[0]] = kvp[1]
ret.append(tmp)
return ret
def billing_req_to_dict(self, data: bytes):
"""
Parses an billing request string into a python dictionary
@ -336,7 +358,10 @@ class AllnetServlet:
unzipped = decomp.decompress(data)
sections = unzipped.decode("ascii").split("\r\n")
return self.kvp_to_dict(sections)
ret = []
for x in sections:
ret.append(dict(urllib.parse.parse_qsl(x)))
return ret
except Exception as e:
self.logger.error(f"billing_req_to_dict: {e} while parsing {data}")
@ -351,7 +376,10 @@ class AllnetServlet:
unzipped = zlib.decompress(zipped)
sections = unzipped.decode("utf-8").split("\r\n")
return self.kvp_to_dict(sections)
ret = []
for x in sections:
ret.append(dict(urllib.parse.parse_qsl(x)))
return ret
except Exception as e:
self.logger.error(f"allnet_req_to_dict: {e} while parsing {data}")
@ -360,7 +388,7 @@ class AllnetServlet:
def dict_to_http_form_string(
self,
data: List[Dict[str, Any]],
crlf: bool = False,
crlf: bool = True,
trailing_newline: bool = True,
) -> Optional[str]:
"""
@ -370,21 +398,19 @@ class AllnetServlet:
urlencode = ""
for item in data:
for k, v in item.items():
if k is None or v is None:
continue
urlencode += f"{k}={v}&"
if crlf:
urlencode = urlencode[:-1] + "\r\n"
else:
urlencode = urlencode[:-1] + "\n"
if not trailing_newline:
if crlf:
urlencode = urlencode[:-2]
else:
urlencode = urlencode[:-1]
return urlencode
except Exception as e:
self.logger.error(f"dict_to_http_form_string: {e} while parsing {data}")
return None
@ -394,20 +420,19 @@ class AllnetPowerOnRequest:
def __init__(self, req: Dict) -> None:
if req is None:
raise AllnetRequestException("Request processing failed")
self.game_id: str = req.get("game_id", "")
self.ver: str = req.get("ver", "")
self.serial: str = req.get("serial", "")
self.ip: str = req.get("ip", "")
self.firm_ver: str = req.get("firm_ver", "")
self.boot_ver: str = req.get("boot_ver", "")
self.encode: str = req.get("encode", "")
self.hops = int(req.get("hops", "0"))
self.format_ver = req.get("format_ver", "2")
self.token = int(req.get("token", "0"))
self.game_id: str = req.get("game_id", None)
self.ver: str = req.get("ver", None)
self.serial: str = req.get("serial", None)
self.ip: str = req.get("ip", None)
self.firm_ver: str = req.get("firm_ver", None)
self.boot_ver: str = req.get("boot_ver", None)
self.encode: str = req.get("encode", "EUC-JP")
self.hops = int(req.get("hops", "-1"))
self.format_ver = float(req.get("format_ver", "1.00"))
self.token: str = req.get("token", "0")
class AllnetPowerOnResponse3:
def __init__(self, token) -> None:
class AllnetPowerOnResponse:
def __init__(self) -> None:
self.stat = 1
self.uri = ""
self.host = ""
@ -419,39 +444,44 @@ class AllnetPowerOnResponse3:
self.region_name1 = ""
self.region_name2 = ""
self.region_name3 = ""
self.country = "JPN"
self.allnet_id = "123"
self.client_timezone = "+0900"
self.utc_time = datetime.now(tz=pytz.timezone("UTC")).strftime(
"%Y-%m-%dT%H:%M:%SZ"
)
self.setting = "1"
self.res_ver = "3"
self.token = str(token)
class AllnetPowerOnResponse2:
def __init__(self) -> None:
self.stat = 1
self.uri = ""
self.host = ""
self.place_id = "123"
self.name = "ARTEMiS"
self.nickname = "ARTEMiS"
self.region0 = "1"
self.region_name0 = "W"
self.region_name1 = "X"
self.region_name2 = "Y"
self.region_name3 = "Z"
self.country = "JPN"
self.year = datetime.now().year
self.month = datetime.now().month
self.day = datetime.now().day
self.hour = datetime.now().hour
self.minute = datetime.now().minute
self.second = datetime.now().second
self.setting = "1"
self.timezone = "+0900"
class AllnetPowerOnResponse3(AllnetPowerOnResponse):
def __init__(self, token) -> None:
super().__init__()
# Added in v3
self.country = "JPN"
self.allnet_id = "123"
self.client_timezone = "+0900"
self.utc_time = datetime.now(tz=pytz.timezone("UTC")).strftime(
"%Y-%m-%dT%H:%M:%SZ"
)
self.res_ver = "3"
self.token = token
# Removed in v3
self.year = None
self.month = None
self.day = None
self.hour = None
self.minute = None
self.second = None
class AllnetPowerOnResponse2(AllnetPowerOnResponse):
def __init__(self) -> None:
super().__init__()
# Added in v2
self.country = "JPN"
self.timezone = "+09:00"
self.res_class = "PowerOnResponseV2"

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@ -36,6 +36,12 @@ class ServerConfig:
self.__config, "core", "server", "is_develop", default=True
)
@property
def threading(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "core", "server", "threading", default=False
)
@property
def log_dir(self) -> str:
return CoreConfig.get_config_field(

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@ -15,6 +15,13 @@ from core.utils import Utils
class Data:
current_schema_version = 4
engine = None
session = None
user = None
arcade = None
card = None
base = None
def __init__(self, cfg: CoreConfig) -> None:
self.config = cfg
@ -24,22 +31,32 @@ class Data:
else:
self.__url = f"{self.config.database.protocol}://{self.config.database.username}:{self.config.database.password}@{self.config.database.host}/{self.config.database.name}?charset=utf8mb4"
self.__engine = create_engine(self.__url, pool_recycle=3600)
session = sessionmaker(bind=self.__engine, autoflush=True, autocommit=True)
self.session = scoped_session(session)
if Data.engine is None:
Data.engine = create_engine(self.__url, pool_recycle=3600)
self.__engine = Data.engine
self.user = UserData(self.config, self.session)
self.arcade = ArcadeData(self.config, self.session)
self.card = CardData(self.config, self.session)
self.base = BaseData(self.config, self.session)
self.current_schema_version = 4
if Data.session is None:
s = sessionmaker(bind=Data.engine, autoflush=True, autocommit=True)
Data.session = scoped_session(s)
if Data.user is None:
Data.user = UserData(self.config, self.session)
if Data.arcade is None:
Data.arcade = ArcadeData(self.config, self.session)
if Data.card is None:
Data.card = CardData(self.config, self.session)
if Data.base is None:
Data.base = BaseData(self.config, self.session)
log_fmt_str = "[%(asctime)s] %(levelname)s | Database | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
self.logger = logging.getLogger("database")
# Prevent the logger from adding handlers multiple times
if not getattr(self.logger, "handler_set", None):
log_fmt_str = "[%(asctime)s] %(levelname)s | Database | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "db"),
encoding="utf-8",
@ -333,3 +350,8 @@ class Data:
if not failed:
self.base.set_schema_ver(latest_ver, game)
def show_versions(self) -> None:
all_game_versions = self.base.get_all_schema_vers()
for ver in all_game_versions:
self.logger.info(f"{ver['game']} -> v{ver['version']}")

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@ -0,0 +1,3 @@
ALTER TABLE mai2_item_card
CHANGE COLUMN startDate startDate TIMESTAMP DEFAULT "2018-01-01 00:00:00.0",
CHANGE COLUMN endDate endDate TIMESTAMP DEFAULT "2038-01-01 00:00:00.0";

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@ -0,0 +1,78 @@
DELETE FROM mai2_static_event WHERE version < 13;
UPDATE mai2_static_event SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_static_music WHERE version < 13;
UPDATE mai2_static_music SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_static_ticket WHERE version < 13;
UPDATE mai2_static_ticket SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_static_cards WHERE version < 13;
UPDATE mai2_static_cards SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_detail WHERE version < 13;
UPDATE mai2_profile_detail SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_extend WHERE version < 13;
UPDATE mai2_profile_extend SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_option WHERE version < 13;
UPDATE mai2_profile_option SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_ghost WHERE version < 13;
UPDATE mai2_profile_ghost SET version = version - 13 WHERE version >= 13;
DELETE FROM mai2_profile_rating WHERE version < 13;
UPDATE mai2_profile_rating SET version = version - 13 WHERE version >= 13;
DROP TABLE maimai_score_best;
DROP TABLE maimai_playlog;
DROP TABLE maimai_profile_detail;
DROP TABLE maimai_profile_option;
DROP TABLE maimai_profile_web_option;
DROP TABLE maimai_profile_grade_status;
ALTER TABLE mai2_item_character DROP COLUMN point;
ALTER TABLE mai2_item_card MODIFY COLUMN cardId int(11) NOT NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN cardTypeId int(11) NOT NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN charaId int(11) NOT NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN mapId int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN characterId int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN level int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN awakening int(11) NOT NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN useCount int(11) NOT NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN chargeId int(11) NOT NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN stock int(11) NOT NULL;
ALTER TABLE mai2_item_favorite MODIFY COLUMN itemKind int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN seasonId int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN point int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN rank int(11) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN rewardGet tinyint(1) NOT NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN userName varchar(8) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemId int(11) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemKind int(11) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN stock int(11) NOT NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN isValid tinyint(1) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN bonusId int(11) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN point int(11) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isCurrent tinyint(1) NOT NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isComplete tinyint(1) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN mapId int(11) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN distance int(11) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isLock tinyint(1) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isClear tinyint(1) NOT NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isComplete tinyint(1) NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printDate timestamp DEFAULT current_timestamp() NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN serialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN placeId int(11) NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN clientId varchar(11) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printerSerialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL;

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@ -0,0 +1,3 @@
ALTER TABLE mai2_item_card
CHANGE COLUMN startDate startDate TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
CHANGE COLUMN endDate endDate TIMESTAMP NOT NULL;

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@ -0,0 +1 @@
DROP TABLE aime.mai2_profile_consec_logins;

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@ -0,0 +1,62 @@
UPDATE mai2_static_event SET version = version + 13 WHERE version < 1000;
UPDATE mai2_static_music SET version = version + 13 WHERE version < 1000;
UPDATE mai2_static_ticket SET version = version + 13 WHERE version < 1000;
UPDATE mai2_static_cards SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_detail SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_extend SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_option SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_ghost SET version = version + 13 WHERE version < 1000;
UPDATE mai2_profile_rating SET version = version + 13 WHERE version < 1000;
ALTER TABLE mai2_item_character ADD point int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN cardId int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN cardTypeId int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN charaId int(11) NULL;
ALTER TABLE mai2_item_card MODIFY COLUMN mapId int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN characterId int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN level int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN awakening int(11) NULL;
ALTER TABLE mai2_item_character MODIFY COLUMN useCount int(11) NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN chargeId int(11) NULL;
ALTER TABLE mai2_item_charge MODIFY COLUMN stock int(11) NULL;
ALTER TABLE mai2_item_favorite MODIFY COLUMN itemKind int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN seasonId int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN point int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN rank int(11) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN rewardGet tinyint(1) NULL;
ALTER TABLE mai2_item_friend_season_ranking MODIFY COLUMN userName varchar(8) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemId int(11) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN itemKind int(11) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN stock int(11) NULL;
ALTER TABLE mai2_item_item MODIFY COLUMN isValid tinyint(1) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN bonusId int(11) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN point int(11) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isCurrent tinyint(1) NULL;
ALTER TABLE mai2_item_login_bonus MODIFY COLUMN isComplete tinyint(1) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN mapId int(11) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN distance int(11) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isLock tinyint(1) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isClear tinyint(1) NULL;
ALTER TABLE mai2_item_map MODIFY COLUMN isComplete tinyint(1) NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printDate timestamp DEFAULT current_timestamp() NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN serialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN placeId int(11) NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN clientId varchar(11) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL;
ALTER TABLE mai2_item_print_detail MODIFY COLUMN printerSerialId varchar(20) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL;

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@ -0,0 +1,9 @@
CREATE TABLE `mai2_profile_consec_logins` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`user` int(11) NOT NULL,
`version` int(11) NOT NULL,
`logins` int(11) DEFAULT NULL,
PRIMARY KEY (`id`),
UNIQUE KEY `mai2_profile_consec_logins_uk` (`user`,`version`),
CONSTRAINT `mai2_profile_consec_logins_ibfk_1` FOREIGN KEY (`user`) REFERENCES `aime_user` (`id`) ON DELETE CASCADE ON UPDATE CASCADE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;

View File

@ -33,8 +33,8 @@ class MuchaServlet:
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(logging.INFO)
coloredlogs.install(level=logging.INFO, logger=self.logger, fmt=log_fmt_str)
self.logger.setLevel(cfg.mucha.loglevel)
coloredlogs.install(level=cfg.mucha.loglevel, logger=self.logger, fmt=log_fmt_str)
all_titles = Utils.get_all_titles()

View File

@ -84,7 +84,7 @@ class TitleServlet:
request.setResponseCode(405)
return b""
return index.render_GET(request, endpoints["version"], endpoints["endpoint"])
return index.render_GET(request, int(endpoints["version"]), endpoints["endpoint"])
def render_POST(self, request: Request, endpoints: dict) -> bytes:
code = endpoints["game"]

View File

@ -85,4 +85,7 @@ if __name__ == "__main__":
elif args.action == "cleanup":
data.delete_hanging_users()
elif args.action == "version":
data.show_versions()
data.logger.info("Done")

View File

@ -5,6 +5,7 @@
- `allow_unregistered_serials`: Allows games that do not have registered keychips to connect and authenticate. Disable to restrict who can connect to your server. Recomended to disable for production setups. Default `True`
- `name`: Name for the server, used by some games in their default MOTDs. Default `ARTEMiS`
- `is_develop`: Flags that the server is a development instance without a proxy standing in front of it. Setting to `False` tells the server not to listen for SSL, because the proxy should be handling all SSL-related things, among other things. Default `True`
- `threading`: Flags that `reactor.run` should be called via the `Thread` standard library. May provide a speed boost, but removes the ability to kill the server via `Ctrl + C`. Default: `False`
- `log_dir`: Directory to store logs. Server MUST have read and write permissions to this directory or you will have issues. Default `logs`
## Title
- `loglevel`: Logging level for the title server. Default `info`

View File

@ -127,28 +127,50 @@ Config file is located in `config/cxb.yaml`.
### SDEZ
| Version ID | Version Name |
|------------|-------------------------|
| 0 | maimai DX |
| 1 | maimai DX PLUS |
| 2 | maimai DX Splash |
| 3 | maimai DX Splash PLUS |
| 4 | maimai DX UNiVERSE |
| 5 | maimai DX UNiVERSE PLUS |
| 6 | maimai DX FESTiVAL |
| Game Code | Version ID | Version Name |
|-----------|------------|-------------------------|
For versions pre-dx
| Game Code | Version ID | Version Name |
|-----------|------------|-------------------------|
| SBXL | 0 | maimai |
| SBXL | 1 | maimai PLUS |
| SBZF | 2 | maimai GreeN |
| SBZF | 3 | maimai GreeN PLUS |
| SDBM | 4 | maimai ORANGE |
| SDBM | 5 | maimai ORANGE PLUS |
| SDCQ | 6 | maimai PiNK |
| SDCQ | 7 | maimai PiNK PLUS |
| SDDK | 8 | maimai MURASAKI |
| SDDK | 9 | maimai MURASAKI PLUS |
| SDDZ | 10 | maimai MILK |
| SDDZ | 11 | maimai MILK PLUS |
| SDEY | 12 | maimai FiNALE |
| SDEZ | 13 | maimai DX |
| SDEZ | 14 | maimai DX PLUS |
| SDEZ | 15 | maimai DX Splash |
| SDEZ | 16 | maimai DX Splash PLUS |
| SDEZ | 17 | maimai DX Universe |
| SDEZ | 18 | maimai DX Universe PLUS |
| SDEZ | 19 | maimai DX Festival |
### Importer
In order to use the importer locate your game installation folder and execute:
DX:
```shell
python read.py --series SDEZ --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
python read.py --series <Game Code> --version <Version ID> --binfolder /path/to/StreamingAssets --optfolder /path/to/game/option/folder
```
Pre-DX:
```shell
python read.py --series <Game Code> --version <Version ID> --binfolder /path/to/data --optfolder /path/to/patch/data
```
The importer for maimai DX will import Events, Music and Tickets.
**NOTE: It is required to use the importer because the game will
crash without Events!**
The importer for maimai Pre-DX will import Events and Music. Not all games will have patch data. Milk - Finale have file encryption, and need an AES key. That key is not provided by the developers. For games that do use encryption, provide the key, as a hex string, with the `--extra` flag. Ex `--extra 00112233445566778899AABBCCDDEEFF`
**Important: It is required to use the importer because some games may not function properly or even crash without Events!**
### Database upgrade
@ -157,6 +179,7 @@ Always make sure your database (tables) are up-to-date, to do so go to the `core
```shell
python dbutils.py --game SDEZ upgrade
```
Pre-Dx uses the same database as DX, so only upgrade using the SDEZ game code!
## Hatsune Miku Project Diva
@ -253,13 +276,13 @@ python dbutils.py --game SDDT upgrade
| Version ID | Version Name |
|------------|-----------------|
| 0 | Card Maker 1.34 |
| 0 | Card Maker 1.30 |
| 1 | Card Maker 1.35 |
### Support status
* Card Maker 1.34:
* Card Maker 1.30:
* CHUNITHM NEW!!: Yes
* maimai DX UNiVERSE: Yes
* O.N.G.E.K.I. Bright: Yes
@ -285,19 +308,46 @@ python read.py --series SDED --version <version ID> --binfolder titles/cm/cm_dat
python read.py --series SDDT --version <version ID> --binfolder /path/to/game/folder --optfolder /path/to/game/option/folder
```
Also make sure to import all maimai and Chunithm data as well:
Also make sure to import all maimai DX and CHUNITHM data as well:
```shell
python read.py --series SDED --version <version ID> --binfolder /path/to/cardmaker/CardMaker_Data
```
The importer for Card Maker will import all required Gachas (Banners) and cards (for maimai/Chunithm) and the hardcoded
The importer for Card Maker will import all required Gachas (Banners) and cards (for maimai DX/CHUNITHM) and the hardcoded
Cards for each Gacha (O.N.G.E.K.I. only).
**NOTE: Without executing the importer Card Maker WILL NOT work!**
### O.N.G.E.K.I. Gachas
### Config setup
Make sure to update your `config/cardmaker.yaml` with the correct version for each game. To get the current version required to run a specific game, open every opt (Axxx) folder descending until you find all three folders:
- `MU3`: O.N.G.E.K.I.
- `MAI`: maimai DX
- `CHU`: CHUNITHM
Inside each folder is a `DataConfig.xml` file, for example:
`MU3/DataConfig.xml`:
```xml
<cardMakerVersion>
<major>1</major>
<minor>35</minor>
<release>3</release>
</cardMakerVersion>
```
Now update your `config/cardmaker.yaml` with the correct version number, for example:
```yaml
version:
1: # Card Maker 1.35
ongeki: 1.35.03
```
### O.N.G.E.K.I.
Gacha "無料ガチャ" can only pull from the free cards with the following probabilities: 94%: R, 5% SR and 1% chance of
getting an SSR card
@ -310,20 +360,24 @@ and 3% chance of getting an SSR card
All other (limited) gachas can pull from every card added to ongeki_static_cards but with the promoted cards
(click on the green button under the banner) having a 10 times higher chance to get pulled
### Chunithm Gachas
### CHUNITHM
All cards in Chunithm (basically just the characters) have the same rarity to it just pulls randomly from all cards
All cards in CHUNITHM (basically just the characters) have the same rarity to it just pulls randomly from all cards
from a given gacha but made sure you cannot pull the same card twice in the same 5 times gacha roll.
### maimai DX
Printed maimai DX cards: Freedom (`cardTypeId=6`) or Gold Pass (`cardTypeId=4`) can now be selected during the login process. You can only have ONE Freedom and ONE Gold Pass active at a given time. The cards will expire after 15 days.
Thanks GetzeAvenue for the `selectedCardList` rarity hint!
### Notes
Card Maker 1.34 will only load an O.N.G.E.K.I. Bright profile (1.30). Card Maker 1.35 will only load an O.N.G.E.K.I.
Card Maker 1.30-1.34 will only load an O.N.G.E.K.I. Bright profile (1.30). Card Maker 1.35+ will only load an O.N.G.E.K.I.
Bright Memory profile (1.35).
The gachas inside the `ongeki.yaml` will make sure only the right gacha ids for the right CM version will be loaded.
The gachas inside the `config/ongeki.yaml` will make sure only the right gacha ids for the right CM version will be loaded.
Gacha IDs up to 1140 will be loaded for CM 1.34 and all gachas will be loaded for CM 1.35.
**NOTE: There is currently no way to load/use the (printed) maimai DX cards!**
## WACCA
### SDFE
@ -367,6 +421,41 @@ Always make sure your database (tables) are up-to-date, to do so go to the `core
python dbutils.py --game SDFE upgrade
```
### VIP Rewards
Below is a list of VIP rewards. Currently, VIP is not implemented, and thus these are not obtainable. These 23 rewards were distributed once per month for VIP users on the real network.
Plates:
211004 リッチ
211018 特盛えりざべす
211025 イースター
211026 特盛りりぃ
311004 ファンシー
311005 インカンテーション
311014 夜明け
311015 ネイビー
311016 特盛るーん
Ring Colors:
203002 Gold Rushイエロー
203009 トロピカル
303005 ネイチャー
Icons:
202020 どらみんぐ
202063 ユニコーン
202086 ゴリラ
302014 ローズ
302015 ファラオ
302045 肉球
302046 WACCA
302047 WACCA Lily
302048 WACCA Reverse
Note Sound Effect:
205002 テニス
205008 シャワー
305003 タンバリンMk-Ⅱ
## SAO
### SDEW
@ -405,6 +494,13 @@ Always make sure your database (tables) are up-to-date, to do so go to the `core
python dbutils.py --game SDEW upgrade
```
### Notes
- Defrag Match will crash at loading
- Co-Op Online is not supported
- Shop is not functionnal
- Player title is currently static and cannot be changed in-game
- QR Card Scanning currently only load a static hero
### Credits for SAO support:
- Midorica - Limited Network Support

View File

@ -1,3 +1,13 @@
server:
enable: True
loglevel: "info"
version:
0:
ongeki: 1.30.01
chuni: 2.00.00
maimai: 1.20.00
1:
ongeki: 1.35.03
chuni: 2.10.00
maimai: 1.30.00

View File

@ -4,6 +4,7 @@ server:
allow_unregistered_serials: True
name: "ARTEMiS"
is_develop: True
threading: False
log_dir: "logs"
title:

View File

@ -1,3 +1,8 @@
server:
enable: True
loglevel: "info"
deliver:
enable: False
udbdl_enable: False
content_folder: ""

View File

@ -2,8 +2,11 @@ server:
hostname: "localhost"
enable: True
loglevel: "info"
port: 9000
port_stun: 9001
port_turn: 9002
port_admission: 9003
auto_register: True
enable_matching: False
stun_server_host: "stunserver.stunprotocol.org"
stun_server_port: 3478
ports:
game: 9000
admission: 9001

View File

@ -11,7 +11,7 @@ from twisted.web import server, resource
from twisted.internet import reactor, endpoints
from twisted.web.http import Request
from routes import Mapper
from threading import Thread
class HttpDispatcher(resource.Resource):
def __init__(self, cfg: CoreConfig, config_dir: str):
@ -63,6 +63,27 @@ class HttpDispatcher(resource.Resource):
action="handle_dlorder",
conditions=dict(method=["POST"]),
)
self.map_post.connect(
"allnet_loaderstaterecorder",
"/sys/servlet/LoaderStateRecorder",
controller="allnet",
action="handle_loaderstaterecorder",
conditions=dict(method=["POST"]),
)
self.map_post.connect(
"allnet_alive",
"/sys/servlet/Alive",
controller="allnet",
action="handle_alive",
conditions=dict(method=["POST"]),
)
self.map_get.connect(
"allnet_alive",
"/sys/servlet/Alive",
controller="allnet",
action="handle_alive",
conditions=dict(method=["GET"]),
)
self.map_post.connect(
"allnet_billing",
"/request",
@ -111,7 +132,6 @@ class HttpDispatcher(resource.Resource):
)
def render_GET(self, request: Request) -> bytes:
self.logger.debug(request.uri)
test = self.map_get.match(request.uri.decode())
client_ip = Utils.get_ip_addr(request)
@ -161,9 +181,16 @@ class HttpDispatcher(resource.Resource):
if type(ret) == str:
return ret.encode()
elif type(ret) == bytes:
elif type(ret) == bytes or type(ret) == tuple: # allow for bytes or tuple (data, response code) responses
return ret
elif ret is None:
self.logger.warn(f"None returned by controller for {request.uri.decode()} endpoint")
return b""
else:
self.logger.warn(f"Unknown data type returned by controller for {request.uri.decode()} endpoint")
return b""
@ -256,4 +283,7 @@ if __name__ == "__main__":
server.Site(dispatcher)
)
reactor.run() # type: ignore
if cfg.server.threading:
Thread(target=reactor.run, args=(False,)).start()
else:
reactor.run()

View File

@ -17,7 +17,7 @@ Games listed below have been tested and confirmed working. Only game versions ol
+ All versions
+ Card Maker
+ 1.34
+ 1.30
+ 1.35
+ O.N.G.E.K.I.
@ -30,6 +30,9 @@ Games listed below have been tested and confirmed working. Only game versions ol
+ POKKÉN TOURNAMENT
+ Final Online
+ Sword Art Online Arcade (partial support)
+ Final
## Requirements
- python 3 (tested working with 3.9 and 3.10, other versions YMMV)
- pip

View File

@ -16,3 +16,4 @@ Routes
bcrypt
jinja2
protobuf
autobahn

View File

@ -4,7 +4,7 @@ from datetime import datetime, timedelta
from time import strftime
import pytz
from typing import Dict, Any
from typing import Dict, Any, List
from core.config import CoreConfig
from titles.chuni.const import ChuniConstants
@ -401,7 +401,7 @@ class ChuniBase:
"userItemList": [],
}
items: list[Dict[str, Any]] = []
items: List[Dict[str, Any]] = []
for i in range(next_idx, len(user_item_list)):
tmp = user_item_list[i]._asdict()
tmp.pop("user")

View File

@ -296,7 +296,7 @@ class ChuniItemData(BaseData):
self,
version: int,
room_id: int,
matching_member_info_list: list,
matching_member_info_list: List,
user_id: int = None,
rest_sec: int = 60,
is_full: bool = False

View File

@ -23,19 +23,40 @@ class CardMakerBase:
self.game = CardMakerConstants.GAME_CODE
self.version = CardMakerConstants.VER_CARD_MAKER
@staticmethod
def _parse_int_ver(version: str) -> str:
return version.replace(".", "")[:3]
def handle_get_game_connect_api_request(self, data: Dict) -> Dict:
if self.core_cfg.server.is_develop:
uri = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}"
else:
uri = f"http://{self.core_cfg.title.hostname}"
# CHUNITHM = 0, maimai = 1, ONGEKI = 2
# grab the dict with all games version numbers from user config
games_ver = self.game_cfg.version.version(self.version)
return {
"length": 3,
"gameConnectList": [
{"modelKind": 0, "type": 1, "titleUri": f"{uri}/SDHD/200/"},
{"modelKind": 1, "type": 1, "titleUri": f"{uri}/SDEZ/120/"},
{"modelKind": 2, "type": 1, "titleUri": f"{uri}/SDDT/130/"},
# CHUNITHM
{
"modelKind": 0,
"type": 1,
"titleUri": f"{uri}/SDHD/{self._parse_int_ver(games_ver['chuni'])}/",
},
# maimai DX
{
"modelKind": 1,
"type": 1,
"titleUri": f"{uri}/SDEZ/{self._parse_int_ver(games_ver['maimai'])}/",
},
# ONGEKI
{
"modelKind": 2,
"type": 1,
"titleUri": f"{uri}/SDDT/{self._parse_int_ver(games_ver['ongeki'])}/",
},
],
}
@ -47,12 +68,15 @@ class CardMakerBase:
datetime.now() + timedelta(hours=4), self.date_time_format
)
# grab the dict with all games version numbers from user config
games_ver = self.game_cfg.version.version(self.version)
return {
"gameSetting": {
"dataVersion": "1.30.00",
"ongekiCmVersion": "1.30.01",
"chuniCmVersion": "2.00.00",
"maimaiCmVersion": "1.20.00",
"ongekiCmVersion": games_ver["ongeki"],
"chuniCmVersion": games_ver["chuni"],
"maimaiCmVersion": games_ver["maimai"],
"requestInterval": 10,
"rebootStartTime": reboot_start,
"rebootEndTime": reboot_end,

View File

@ -1,8 +1,4 @@
from datetime import date, datetime, timedelta
from typing import Any, Dict, List
import json
import logging
from enum import Enum
from typing import Dict
from core.config import CoreConfig
from core.data.cache import cached
@ -16,23 +12,7 @@ class CardMaker135(CardMakerBase):
super().__init__(core_cfg, game_cfg)
self.version = CardMakerConstants.VER_CARD_MAKER_135
def handle_get_game_connect_api_request(self, data: Dict) -> Dict:
ret = super().handle_get_game_connect_api_request(data)
if self.core_cfg.server.is_develop:
uri = f"http://{self.core_cfg.title.hostname}:{self.core_cfg.title.port}"
else:
uri = f"http://{self.core_cfg.title.hostname}"
ret["gameConnectList"][0]["titleUri"] = f"{uri}/SDHD/205/"
ret["gameConnectList"][1]["titleUri"] = f"{uri}/SDEZ/125/"
ret["gameConnectList"][2]["titleUri"] = f"{uri}/SDDT/135/"
return ret
def handle_get_game_setting_api_request(self, data: Dict) -> Dict:
ret = super().handle_get_game_setting_api_request(data)
ret["gameSetting"]["dataVersion"] = "1.35.00"
ret["gameSetting"]["ongekiCmVersion"] = "1.35.03"
ret["gameSetting"]["chuniCmVersion"] = "2.05.00"
ret["gameSetting"]["maimaiCmVersion"] = "1.25.00"
return ret

View File

@ -1,3 +1,4 @@
from typing import Dict
from core.config import CoreConfig
@ -20,6 +21,21 @@ class CardMakerServerConfig:
)
class CardMakerVersionConfig:
def __init__(self, parent_config: "CardMakerConfig") -> None:
self.__config = parent_config
def version(self, version: int) -> Dict:
"""
in the form of:
1: {"ongeki": 1.30.01, "chuni": 2.00.00, "maimai": 1.20.00}
"""
return CoreConfig.get_config_field(
self.__config, "cardmaker", "version", default={}
)[version]
class CardMakerConfig(dict):
def __init__(self) -> None:
self.server = CardMakerServerConfig(self)
self.version = CardMakerVersionConfig(self)

View File

@ -6,7 +6,7 @@ class CardMakerConstants:
VER_CARD_MAKER = 0
VER_CARD_MAKER_135 = 1
VERSION_NAMES = ("Card Maker 1.34", "Card Maker 1.35")
VERSION_NAMES = ("Card Maker 1.30", "Card Maker 1.35")
@classmethod
def game_ver_to_string(cls, ver: int):

View File

@ -30,7 +30,7 @@ class CardMakerServlet:
self.versions = [
CardMakerBase(core_cfg, self.game_cfg),
CardMaker135(core_cfg, self.game_cfg),
CardMaker135(core_cfg, self.game_cfg)
]
self.logger = logging.getLogger("cardmaker")
@ -89,7 +89,7 @@ class CardMakerServlet:
if version >= 130 and version < 135: # Card Maker
internal_ver = CardMakerConstants.VER_CARD_MAKER
elif version >= 135 and version < 136: # Card Maker 1.35
elif version >= 135 and version < 140: # Card Maker 1.35
internal_ver = CardMakerConstants.VER_CARD_MAKER_135
if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32:

View File

@ -2,7 +2,7 @@ import logging
import json
from decimal import Decimal
from base64 import b64encode
from typing import Any, Dict
from typing import Any, Dict, List
from hashlib import md5
from datetime import datetime
@ -416,7 +416,7 @@ class CxbBase:
self.logger.info(f"Get best rankings for {uid}")
p = self.data.score.get_best_rankings(uid)
rankList: list[Dict[str, Any]] = []
rankList: List[Dict[str, Any]] = []
for rank in p:
if rank["song_id"] is not None:

View File

@ -103,7 +103,7 @@ class CxbServlet(resource.Resource):
else:
self.logger.info(f"Ready on port {self.game_cfg.server.port}")
def render_POST(self, request: Request):
def render_POST(self, request: Request, version: int, endpoint: str):
version = 0
internal_ver = 0
func_to_find = ""

View File

@ -6,5 +6,14 @@ from titles.mai2.read import Mai2Reader
index = Mai2Servlet
database = Mai2Data
reader = Mai2Reader
game_codes = [Mai2Constants.GAME_CODE]
current_schema_version = 4
game_codes = [
Mai2Constants.GAME_CODE_DX,
Mai2Constants.GAME_CODE_FINALE,
Mai2Constants.GAME_CODE_MILK,
Mai2Constants.GAME_CODE_MURASAKI,
Mai2Constants.GAME_CODE_PINK,
Mai2Constants.GAME_CODE_ORANGE,
Mai2Constants.GAME_CODE_GREEN,
Mai2Constants.GAME_CODE,
]
current_schema_version = 7

View File

@ -1,5 +1,5 @@
from datetime import datetime, date, timedelta
from typing import Any, Dict
from typing import Any, Dict, List
import logging
from core.config import CoreConfig
@ -12,40 +12,35 @@ class Mai2Base:
def __init__(self, cfg: CoreConfig, game_cfg: Mai2Config) -> None:
self.core_config = cfg
self.game_config = game_cfg
self.game = Mai2Constants.GAME_CODE
self.version = Mai2Constants.VER_MAIMAI_DX
self.version = Mai2Constants.VER_MAIMAI
self.data = Mai2Data(cfg)
self.logger = logging.getLogger("mai2")
self.can_deliver = False
self.can_usbdl = False
self.old_server = ""
if self.core_config.server.is_develop and self.core_config.title.port > 0:
self.old_server = f"http://{self.core_config.title.hostname}:{self.core_config.title.port}/SDEY/100/"
self.old_server = f"http://{self.core_config.title.hostname}:{self.core_config.title.port}/SDEY/197/"
else:
self.old_server = f"http://{self.core_config.title.hostname}/SDEY/100/"
self.old_server = f"http://{self.core_config.title.hostname}/SDEY/197/"
def handle_get_game_setting_api_request(self, data: Dict):
# TODO: See if making this epoch 0 breaks things
reboot_start = date.strftime(
datetime.now() + timedelta(hours=3), Mai2Constants.DATE_TIME_FORMAT
)
reboot_end = date.strftime(
datetime.now() + timedelta(hours=4), Mai2Constants.DATE_TIME_FORMAT
)
return {
"isDevelop": False,
"isAouAccession": False,
"gameSetting": {
"isMaintenance": "false",
"requestInterval": 10,
"rebootStartTime": reboot_start,
"rebootEndTime": reboot_end,
"movieUploadLimit": 10000,
"movieStatus": 0,
"movieServerUri": "",
"deliverServerUri": "",
"oldServerUri": self.old_server,
"usbDlServerUri": "",
"rebootInterval": 0,
"isMaintenance": False,
"requestInterval": 1800,
"rebootStartTime": "2020-01-01 07:00:00.0",
"rebootEndTime": "2020-01-01 07:59:59.0",
"movieUploadLimit": 100,
"movieStatus": 1,
"movieServerUri": self.old_server + "api/movie" if self.game_config.uploads.movies else "movie",
"deliverServerUri": self.old_server + "deliver/" if self.can_deliver and self.game_config.deliver.enable else "",
"oldServerUri": self.old_server + "old",
"usbDlServerUri": self.old_server + "usbdl/" if self.can_deliver and self.game_config.deliver.udbdl_enable else "",
},
"isAouAccession": "true",
}
def handle_get_game_ranking_api_request(self, data: Dict) -> Dict:
@ -58,7 +53,7 @@ class Mai2Base:
def handle_get_game_event_api_request(self, data: Dict) -> Dict:
events = self.data.static.get_enabled_events(self.version)
events_lst = []
if events is None:
if events is None or not events:
self.logger.warn("No enabled events, did you run the reader?")
return {"type": data["type"], "length": 0, "gameEventList": []}
@ -117,43 +112,35 @@ class Mai2Base:
return {"returnCode": 1, "apiName": "UpsertClientTestmodeApi"}
def handle_get_user_preview_api_request(self, data: Dict) -> Dict:
p = self.data.profile.get_profile_detail(data["userId"], self.version)
o = self.data.profile.get_profile_option(data["userId"], self.version)
if p is None or o is None:
p = self.data.profile.get_profile_detail(data["userId"], self.version, False)
w = self.data.profile.get_web_option(data["userId"], self.version)
if p is None or w is None:
return {} # Register
profile = p._asdict()
option = o._asdict()
web_opt = w._asdict()
return {
"userId": data["userId"],
"userName": profile["userName"],
"isLogin": False,
"lastGameId": profile["lastGameId"],
"lastDataVersion": profile["lastDataVersion"],
"lastRomVersion": profile["lastRomVersion"],
"lastLoginDate": profile["lastLoginDate"],
"lastLoginDate": profile["lastPlayDate"],
"lastPlayDate": profile["lastPlayDate"],
"playerRating": profile["playerRating"],
"nameplateId": 0, # Unused
"iconId": profile["iconId"],
"trophyId": 0, # Unused
"partnerId": profile["partnerId"],
"nameplateId": profile["nameplateId"],
"frameId": profile["frameId"],
"dispRate": option[
"dispRate"
], # 0: all/begin, 1: disprate, 2: dispDan, 3: hide, 4: end
"totalAwake": profile["totalAwake"],
"isNetMember": profile["isNetMember"],
"dailyBonusDate": profile["dailyBonusDate"],
"headPhoneVolume": option["headPhoneVolume"],
"isInherit": False, # Not sure what this is or does??
"banState": profile["banState"]
if profile["banState"] is not None
else 0, # New with uni+
"iconId": profile["iconId"],
"trophyId": profile["trophyId"],
"dispRate": web_opt["dispRate"], # 0: all, 1: dispRate, 2: dispDan, 3: hide
"dispRank": web_opt["dispRank"],
"dispHomeRanker": web_opt["dispHomeRanker"],
"dispTotalLv": web_opt["dispTotalLv"],
"totalLv": profile["totalLv"],
}
def handle_user_login_api_request(self, data: Dict) -> Dict:
profile = self.data.profile.get_profile_detail(data["userId"], self.version)
consec = self.data.profile.get_consec_login(data["userId"], self.version)
if profile is not None:
lastLoginDate = profile["lastLoginDate"]
@ -165,12 +152,31 @@ class Mai2Base:
loginCt = 0
lastLoginDate = "2017-12-05 07:00:00.0"
if consec is None or not consec:
consec_ct = 1
else:
lastlogindate_ = datetime.strptime(profile["lastLoginDate"], "%Y-%m-%d %H:%M:%S.%f").timestamp()
today_midnight = datetime.now().replace(hour=0, minute=0, second=0, microsecond=0).timestamp()
yesterday_midnight = today_midnight - 86400
if lastlogindate_ < today_midnight:
consec_ct = consec['logins'] + 1
self.data.profile.add_consec_login(data["userId"], self.version)
elif lastlogindate_ < yesterday_midnight:
consec_ct = 1
self.data.profile.reset_consec_login(data["userId"], self.version)
else:
consec_ct = consec['logins']
return {
"returnCode": 1,
"lastLoginDate": lastLoginDate,
"loginCount": loginCt,
"consecutiveLoginCount": 0, # We don't really have a way to track this...
"loginId": loginCt, # Used with the playlog!
"consecutiveLoginCount": consec_ct, # Number of consecutive days we've logged in.
}
def handle_upload_user_playlog_api_request(self, data: Dict) -> Dict:
@ -202,10 +208,33 @@ class Mai2Base:
upsert = data["upsertUserAll"]
if "userData" in upsert and len(upsert["userData"]) > 0:
upsert["userData"][0]["isNetMember"] = 1
upsert["userData"][0].pop("accessCode")
upsert["userData"][0].pop("userId")
self.data.profile.put_profile_detail(
user_id, self.version, upsert["userData"][0]
user_id, self.version, upsert["userData"][0], False
)
if "userWebOption" in upsert and len(upsert["userWebOption"]) > 0:
upsert["userWebOption"][0]["isNetMember"] = True
self.data.profile.put_web_option(
user_id, self.version, upsert["userWebOption"][0]
)
if "userGradeStatusList" in upsert and len(upsert["userGradeStatusList"]) > 0:
self.data.profile.put_grade_status(
user_id, upsert["userGradeStatusList"][0]
)
if "userBossList" in upsert and len(upsert["userBossList"]) > 0:
self.data.profile.put_boss_list(
user_id, upsert["userBossList"][0]
)
if "userPlaylogList" in upsert and len(upsert["userPlaylogList"]) > 0:
for playlog in upsert["userPlaylogList"]:
self.data.score.put_playlog(
user_id, playlog, False
)
if "userExtend" in upsert and len(upsert["userExtend"]) > 0:
@ -215,11 +244,15 @@ class Mai2Base:
if "userGhost" in upsert:
for ghost in upsert["userGhost"]:
self.data.profile.put_profile_extend(user_id, self.version, ghost)
self.data.profile.put_profile_ghost(user_id, self.version, ghost)
if "userRecentRatingList" in upsert:
self.data.profile.put_recent_rating(user_id, upsert["userRecentRatingList"])
if "userOption" in upsert and len(upsert["userOption"]) > 0:
upsert["userOption"][0].pop("userId")
self.data.profile.put_profile_option(
user_id, self.version, upsert["userOption"][0]
user_id, self.version, upsert["userOption"][0], False
)
if "userRatingList" in upsert and len(upsert["userRatingList"]) > 0:
@ -228,8 +261,7 @@ class Mai2Base:
)
if "userActivityList" in upsert and len(upsert["userActivityList"]) > 0:
for k, v in upsert["userActivityList"][0].items():
for act in v:
for act in upsert["userActivityList"]:
self.data.profile.put_profile_activity(user_id, act)
if "userChargeList" in upsert and len(upsert["userChargeList"]) > 0:
@ -250,12 +282,9 @@ class Mai2Base:
if "userCharacterList" in upsert and len(upsert["userCharacterList"]) > 0:
for char in upsert["userCharacterList"]:
self.data.item.put_character(
self.data.item.put_character_(
user_id,
char["characterId"],
char["level"],
char["awakening"],
char["useCount"],
char
)
if "userItemList" in upsert and len(upsert["userItemList"]) > 0:
@ -265,7 +294,7 @@ class Mai2Base:
int(item["itemKind"]),
item["itemId"],
item["stock"],
item["isValid"],
True
)
if "userLoginBonusList" in upsert and len(upsert["userLoginBonusList"]) > 0:
@ -291,7 +320,7 @@ class Mai2Base:
if "userMusicDetailList" in upsert and len(upsert["userMusicDetailList"]) > 0:
for music in upsert["userMusicDetailList"]:
self.data.score.put_best_score(user_id, music)
self.data.score.put_best_score(user_id, music, False)
if "userCourseList" in upsert and len(upsert["userCourseList"]) > 0:
for course in upsert["userCourseList"]:
@ -319,7 +348,7 @@ class Mai2Base:
return {"returnCode": 1}
def handle_get_user_data_api_request(self, data: Dict) -> Dict:
profile = self.data.profile.get_profile_detail(data["userId"], self.version)
profile = self.data.profile.get_profile_detail(data["userId"], self.version, False)
if profile is None:
return
@ -343,7 +372,7 @@ class Mai2Base:
return {"userId": data["userId"], "userExtend": extend_dict}
def handle_get_user_option_api_request(self, data: Dict) -> Dict:
options = self.data.profile.get_profile_option(data["userId"], self.version)
options = self.data.profile.get_profile_option(data["userId"], self.version, False)
if options is None:
return
@ -413,12 +442,31 @@ class Mai2Base:
"userChargeList": user_charge_list,
}
def handle_get_user_present_api_request(self, data: Dict) -> Dict:
return { "userId": data.get("userId", 0), "length": 0, "userPresentList": []}
def handle_get_transfer_friend_api_request(self, data: Dict) -> Dict:
return {}
def handle_get_user_present_event_api_request(self, data: Dict) -> Dict:
return { "userId": data.get("userId", 0), "length": 0, "userPresentEventList": []}
def handle_get_user_boss_api_request(self, data: Dict) -> Dict:
b = self.data.profile.get_boss_list(data["userId"])
if b is None:
return { "userId": data.get("userId", 0), "userBossData": {}}
boss_lst = b._asdict()
boss_lst.pop("id")
boss_lst.pop("user")
return { "userId": data.get("userId", 0), "userBossData": boss_lst}
def handle_get_user_item_api_request(self, data: Dict) -> Dict:
kind = int(data["nextIndex"] / 10000000000)
next_idx = int(data["nextIndex"] % 10000000000)
user_item_list = self.data.item.get_items(data["userId"], kind)
items: list[Dict[str, Any]] = []
items: List[Dict[str, Any]] = []
for i in range(next_idx, len(user_item_list)):
tmp = user_item_list[i]._asdict()
tmp.pop("user")
@ -449,6 +497,8 @@ class Mai2Base:
tmp = chara._asdict()
tmp.pop("id")
tmp.pop("user")
tmp.pop("awakening")
tmp.pop("useCount")
chara_list.append(tmp)
return {"userId": data["userId"], "userCharacterList": chara_list}
@ -482,6 +532,16 @@ class Mai2Base:
return {"userId": data["userId"], "userGhost": ghost_dict}
def handle_get_user_recent_rating_api_request(self, data: Dict) -> Dict:
rating = self.data.profile.get_recent_rating(data["userId"])
if rating is None:
return
r = rating._asdict()
lst = r.get("userRecentRatingList", [])
return {"userId": data["userId"], "length": len(lst), "userRecentRatingList": lst}
def handle_get_user_rating_api_request(self, data: Dict) -> Dict:
rating = self.data.profile.get_profile_rating(data["userId"], self.version)
if rating is None:
@ -645,24 +705,72 @@ class Mai2Base:
def handle_get_user_region_api_request(self, data: Dict) -> Dict:
return {"userId": data["userId"], "length": 0, "userRegionList": []}
def handle_get_user_music_api_request(self, data: Dict) -> Dict:
songs = self.data.score.get_best_scores(data["userId"])
music_detail_list = []
next_index = 0
def handle_get_user_web_option_api_request(self, data: Dict) -> Dict:
w = self.data.profile.get_web_option(data["userId"], self.version)
if w is None:
return {"userId": data["userId"], "userWebOption": {}}
if songs is not None:
for song in songs:
tmp = song._asdict()
web_opt = w._asdict()
web_opt.pop("id")
web_opt.pop("user")
web_opt.pop("version")
return {"userId": data["userId"], "userWebOption": web_opt}
def handle_get_user_survival_api_request(self, data: Dict) -> Dict:
return {"userId": data["userId"], "length": 0, "userSurvivalList": []}
def handle_get_user_grade_api_request(self, data: Dict) -> Dict:
g = self.data.profile.get_grade_status(data["userId"])
if g is None:
return {"userId": data["userId"], "userGradeStatus": {}, "length": 0, "userGradeList": []}
grade_stat = g._asdict()
grade_stat.pop("id")
grade_stat.pop("user")
return {"userId": data["userId"], "userGradeStatus": grade_stat, "length": 0, "userGradeList": []}
def handle_get_user_music_api_request(self, data: Dict) -> Dict:
user_id = data.get("userId", 0)
next_index = data.get("nextIndex", 0)
max_ct = data.get("maxCount", 50)
upper_lim = next_index + max_ct
music_detail_list = []
if user_id <= 0:
self.logger.warn("handle_get_user_music_api_request: Could not find userid in data, or userId is 0")
return {}
songs = self.data.score.get_best_scores(user_id, is_dx=False)
if songs is None:
self.logger.debug("handle_get_user_music_api_request: get_best_scores returned None!")
return {
"userId": data["userId"],
"nextIndex": 0,
"userMusicList": [],
}
num_user_songs = len(songs)
for x in range(next_index, upper_lim):
if num_user_songs <= x:
break
tmp = songs[x]._asdict()
tmp.pop("id")
tmp.pop("user")
music_detail_list.append(tmp)
if len(music_detail_list) == data["maxCount"]:
next_index = data["maxCount"] + data["nextIndex"]
break
next_index = 0 if len(music_detail_list) < max_ct or num_user_songs == upper_lim else upper_lim
self.logger.info(f"Send songs {next_index}-{upper_lim} ({len(music_detail_list)}) out of {num_user_songs} for user {user_id} (next idx {next_index})")
return {
"userId": data["userId"],
"nextIndex": next_index,
"userMusicList": [{"userMusicDetailList": music_detail_list}],
}
def handle_upload_user_portrait_api_request(self, data: Dict) -> Dict:
self.logger.debug(data)
def handle_upload_user_photo_api_request(self, data: Dict) -> Dict:
self.logger.debug(data)

View File

@ -19,7 +19,59 @@ class Mai2ServerConfig:
)
)
class Mai2DeliverConfig:
def __init__(self, parent: "Mai2Config") -> None:
self.__config = parent
@property
def enable(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "mai2", "deliver", "enable", default=False
)
@property
def udbdl_enable(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "mai2", "deliver", "udbdl_enable", default=False
)
@property
def content_folder(self) -> int:
return CoreConfig.get_config_field(
self.__config, "mai2", "server", "content_folder", default=""
)
class Mai2UploadsConfig:
def __init__(self, parent: "Mai2Config") -> None:
self.__config = parent
@property
def photos(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "mai2", "uploads", "photos", default=False
)
@property
def photos_dir(self) -> str:
return CoreConfig.get_config_field(
self.__config, "mai2", "uploads", "photos_dir", default=""
)
@property
def movies(self) -> bool:
return CoreConfig.get_config_field(
self.__config, "mai2", "uploads", "movies", default=False
)
@property
def movies_dir(self) -> str:
return CoreConfig.get_config_field(
self.__config, "mai2", "uploads", "movies_dir", default=""
)
class Mai2Config(dict):
def __init__(self) -> None:
self.server = Mai2ServerConfig(self)
self.deliver = Mai2DeliverConfig(self)
self.uploads = Mai2UploadsConfig(self)

View File

@ -20,19 +20,53 @@ class Mai2Constants:
DATE_TIME_FORMAT = "%Y-%m-%d %H:%M:%S"
GAME_CODE = "SDEZ"
GAME_CODE = "SBXL"
GAME_CODE_GREEN = "SBZF"
GAME_CODE_ORANGE = "SDBM"
GAME_CODE_PINK = "SDCQ"
GAME_CODE_MURASAKI = "SDDK"
GAME_CODE_MILK = "SDDZ"
GAME_CODE_FINALE = "SDEY"
GAME_CODE_DX = "SDEZ"
CONFIG_NAME = "mai2.yaml"
VER_MAIMAI_DX = 0
VER_MAIMAI_DX_PLUS = 1
VER_MAIMAI_DX_SPLASH = 2
VER_MAIMAI_DX_SPLASH_PLUS = 3
VER_MAIMAI_DX_UNIVERSE = 4
VER_MAIMAI_DX_UNIVERSE_PLUS = 5
VER_MAIMAI_DX_FESTIVAL = 6
VER_MAIMAI = 0
VER_MAIMAI_PLUS = 1
VER_MAIMAI_GREEN = 2
VER_MAIMAI_GREEN_PLUS = 3
VER_MAIMAI_ORANGE = 4
VER_MAIMAI_ORANGE_PLUS = 5
VER_MAIMAI_PINK = 6
VER_MAIMAI_PINK_PLUS = 7
VER_MAIMAI_MURASAKI = 8
VER_MAIMAI_MURASAKI_PLUS = 9
VER_MAIMAI_MILK = 10
VER_MAIMAI_MILK_PLUS = 11
VER_MAIMAI_FINALE = 12
VER_MAIMAI_DX = 13
VER_MAIMAI_DX_PLUS = 14
VER_MAIMAI_DX_SPLASH = 15
VER_MAIMAI_DX_SPLASH_PLUS = 16
VER_MAIMAI_DX_UNIVERSE = 17
VER_MAIMAI_DX_UNIVERSE_PLUS = 18
VER_MAIMAI_DX_FESTIVAL = 19
VERSION_STRING = (
"maimai",
"maimai PLUS",
"maimai GreeN",
"maimai GreeN PLUS",
"maimai ORANGE",
"maimai ORANGE PLUS",
"maimai PiNK",
"maimai PiNK PLUS",
"maimai MURASAKi",
"maimai MURASAKi PLUS",
"maimai MiLK",
"maimai MiLK PLUS",
"maimai FiNALE",
"maimai DX",
"maimai DX PLUS",
"maimai DX Splash",

743
titles/mai2/dx.py Normal file
View File

@ -0,0 +1,743 @@
from typing import Any, List, Dict
from datetime import datetime, timedelta
import pytz
import json
from random import randint
from core.config import CoreConfig
from titles.mai2.base import Mai2Base
from titles.mai2.config import Mai2Config
from titles.mai2.const import Mai2Constants
class Mai2DX(Mai2Base):
def __init__(self, cfg: CoreConfig, game_cfg: Mai2Config) -> None:
super().__init__(cfg, game_cfg)
self.version = Mai2Constants.VER_MAIMAI_DX
if self.core_config.server.is_develop and self.core_config.title.port > 0:
self.old_server = f"http://{self.core_config.title.hostname}:{self.core_config.title.port}/SDEZ/100/"
else:
self.old_server = f"http://{self.core_config.title.hostname}/SDEZ/100/"
def handle_get_game_setting_api_request(self, data: Dict):
return {
"gameSetting": {
"isMaintenance": False,
"requestInterval": 1800,
"rebootStartTime": "2020-01-01 07:00:00.0",
"rebootEndTime": "2020-01-01 07:59:59.0",
"movieUploadLimit": 100,
"movieStatus": 1,
"movieServerUri": self.old_server + "movie/",
"deliverServerUri": self.old_server + "deliver/" if self.can_deliver and self.game_config.deliver.enable else "",
"oldServerUri": self.old_server + "old",
"usbDlServerUri": self.old_server + "usbdl/" if self.can_deliver and self.game_config.deliver.udbdl_enable else "",
"rebootInterval": 0,
},
"isAouAccession": False,
}
def handle_get_user_preview_api_request(self, data: Dict) -> Dict:
p = self.data.profile.get_profile_detail(data["userId"], self.version)
o = self.data.profile.get_profile_option(data["userId"], self.version)
if p is None or o is None:
return {} # Register
profile = p._asdict()
option = o._asdict()
return {
"userId": data["userId"],
"userName": profile["userName"],
"isLogin": False,
"lastGameId": profile["lastGameId"],
"lastDataVersion": profile["lastDataVersion"],
"lastRomVersion": profile["lastRomVersion"],
"lastLoginDate": profile["lastLoginDate"],
"lastPlayDate": profile["lastPlayDate"],
"playerRating": profile["playerRating"],
"nameplateId": 0, # Unused
"iconId": profile["iconId"],
"trophyId": 0, # Unused
"partnerId": profile["partnerId"],
"frameId": profile["frameId"],
"dispRate": option[
"dispRate"
], # 0: all/begin, 1: disprate, 2: dispDan, 3: hide, 4: end
"totalAwake": profile["totalAwake"],
"isNetMember": profile["isNetMember"],
"dailyBonusDate": profile["dailyBonusDate"],
"headPhoneVolume": option["headPhoneVolume"],
"isInherit": False, # Not sure what this is or does??
"banState": profile["banState"]
if profile["banState"] is not None
else 0, # New with uni+
}
def handle_upload_user_playlog_api_request(self, data: Dict) -> Dict:
user_id = data["userId"]
playlog = data["userPlaylog"]
self.data.score.put_playlog(user_id, playlog)
return {"returnCode": 1, "apiName": "UploadUserPlaylogApi"}
def handle_upsert_user_chargelog_api_request(self, data: Dict) -> Dict:
user_id = data["userId"]
charge = data["userCharge"]
# remove the ".0" from the date string, festival only?
charge["purchaseDate"] = charge["purchaseDate"].replace(".0", "")
self.data.item.put_charge(
user_id,
charge["chargeId"],
charge["stock"],
datetime.strptime(charge["purchaseDate"], Mai2Constants.DATE_TIME_FORMAT),
datetime.strptime(charge["validDate"], Mai2Constants.DATE_TIME_FORMAT),
)
return {"returnCode": 1, "apiName": "UpsertUserChargelogApi"}
def handle_upsert_user_all_api_request(self, data: Dict) -> Dict:
user_id = data["userId"]
upsert = data["upsertUserAll"]
if "userData" in upsert and len(upsert["userData"]) > 0:
upsert["userData"][0]["isNetMember"] = 1
upsert["userData"][0].pop("accessCode")
self.data.profile.put_profile_detail(
user_id, self.version, upsert["userData"][0]
)
if "userExtend" in upsert and len(upsert["userExtend"]) > 0:
self.data.profile.put_profile_extend(
user_id, self.version, upsert["userExtend"][0]
)
if "userGhost" in upsert:
for ghost in upsert["userGhost"]:
self.data.profile.put_profile_extend(user_id, self.version, ghost)
if "userOption" in upsert and len(upsert["userOption"]) > 0:
self.data.profile.put_profile_option(
user_id, self.version, upsert["userOption"][0]
)
if "userRatingList" in upsert and len(upsert["userRatingList"]) > 0:
self.data.profile.put_profile_rating(
user_id, self.version, upsert["userRatingList"][0]
)
if "userActivityList" in upsert and len(upsert["userActivityList"]) > 0:
for k, v in upsert["userActivityList"][0].items():
for act in v:
self.data.profile.put_profile_activity(user_id, act)
if "userChargeList" in upsert and len(upsert["userChargeList"]) > 0:
for charge in upsert["userChargeList"]:
# remove the ".0" from the date string, festival only?
charge["purchaseDate"] = charge["purchaseDate"].replace(".0", "")
self.data.item.put_charge(
user_id,
charge["chargeId"],
charge["stock"],
datetime.strptime(
charge["purchaseDate"], Mai2Constants.DATE_TIME_FORMAT
),
datetime.strptime(
charge["validDate"], Mai2Constants.DATE_TIME_FORMAT
),
)
if "userCharacterList" in upsert and len(upsert["userCharacterList"]) > 0:
for char in upsert["userCharacterList"]:
self.data.item.put_character(
user_id,
char["characterId"],
char["level"],
char["awakening"],
char["useCount"],
)
if "userItemList" in upsert and len(upsert["userItemList"]) > 0:
for item in upsert["userItemList"]:
self.data.item.put_item(
user_id,
int(item["itemKind"]),
item["itemId"],
item["stock"],
item["isValid"],
)
if "userLoginBonusList" in upsert and len(upsert["userLoginBonusList"]) > 0:
for login_bonus in upsert["userLoginBonusList"]:
self.data.item.put_login_bonus(
user_id,
login_bonus["bonusId"],
login_bonus["point"],
login_bonus["isCurrent"],
login_bonus["isComplete"],
)
if "userMapList" in upsert and len(upsert["userMapList"]) > 0:
for map in upsert["userMapList"]:
self.data.item.put_map(
user_id,
map["mapId"],
map["distance"],
map["isLock"],
map["isClear"],
map["isComplete"],
)
if "userMusicDetailList" in upsert and len(upsert["userMusicDetailList"]) > 0:
for music in upsert["userMusicDetailList"]:
self.data.score.put_best_score(user_id, music)
if "userCourseList" in upsert and len(upsert["userCourseList"]) > 0:
for course in upsert["userCourseList"]:
self.data.score.put_course(user_id, course)
if "userFavoriteList" in upsert and len(upsert["userFavoriteList"]) > 0:
for fav in upsert["userFavoriteList"]:
self.data.item.put_favorite(user_id, fav["kind"], fav["itemIdList"])
if (
"userFriendSeasonRankingList" in upsert
and len(upsert["userFriendSeasonRankingList"]) > 0
):
for fsr in upsert["userFriendSeasonRankingList"]:
fsr["recordDate"] = (
datetime.strptime(
fsr["recordDate"], f"{Mai2Constants.DATE_TIME_FORMAT}.0"
),
)
self.data.item.put_friend_season_ranking(user_id, fsr)
return {"returnCode": 1, "apiName": "UpsertUserAllApi"}
def handle_user_logout_api_request(self, data: Dict) -> Dict:
return {"returnCode": 1}
def handle_get_user_data_api_request(self, data: Dict) -> Dict:
profile = self.data.profile.get_profile_detail(data["userId"], self.version)
if profile is None:
return
profile_dict = profile._asdict()
profile_dict.pop("id")
profile_dict.pop("user")
profile_dict.pop("version")
return {"userId": data["userId"], "userData": profile_dict}
def handle_get_user_extend_api_request(self, data: Dict) -> Dict:
extend = self.data.profile.get_profile_extend(data["userId"], self.version)
if extend is None:
return
extend_dict = extend._asdict()
extend_dict.pop("id")
extend_dict.pop("user")
extend_dict.pop("version")
return {"userId": data["userId"], "userExtend": extend_dict}
def handle_get_user_option_api_request(self, data: Dict) -> Dict:
options = self.data.profile.get_profile_option(data["userId"], self.version)
if options is None:
return
options_dict = options._asdict()
options_dict.pop("id")
options_dict.pop("user")
options_dict.pop("version")
return {"userId": data["userId"], "userOption": options_dict}
def handle_get_user_card_api_request(self, data: Dict) -> Dict:
user_cards = self.data.item.get_cards(data["userId"])
if user_cards is None:
return {"userId": data["userId"], "nextIndex": 0, "userCardList": []}
max_ct = data["maxCount"]
next_idx = data["nextIndex"]
start_idx = next_idx
end_idx = max_ct + start_idx
if len(user_cards[start_idx:]) > max_ct:
next_idx += max_ct
else:
next_idx = 0
card_list = []
for card in user_cards:
tmp = card._asdict()
tmp.pop("id")
tmp.pop("user")
tmp["startDate"] = datetime.strftime(
tmp["startDate"], Mai2Constants.DATE_TIME_FORMAT
)
tmp["endDate"] = datetime.strftime(
tmp["endDate"], Mai2Constants.DATE_TIME_FORMAT
)
card_list.append(tmp)
return {
"userId": data["userId"],
"nextIndex": next_idx,
"userCardList": card_list[start_idx:end_idx],
}
def handle_get_user_charge_api_request(self, data: Dict) -> Dict:
user_charges = self.data.item.get_charges(data["userId"])
if user_charges is None:
return {"userId": data["userId"], "length": 0, "userChargeList": []}
user_charge_list = []
for charge in user_charges:
tmp = charge._asdict()
tmp.pop("id")
tmp.pop("user")
tmp["purchaseDate"] = datetime.strftime(
tmp["purchaseDate"], Mai2Constants.DATE_TIME_FORMAT
)
tmp["validDate"] = datetime.strftime(
tmp["validDate"], Mai2Constants.DATE_TIME_FORMAT
)
user_charge_list.append(tmp)
return {
"userId": data["userId"],
"length": len(user_charge_list),
"userChargeList": user_charge_list,
}
def handle_get_user_item_api_request(self, data: Dict) -> Dict:
kind = int(data["nextIndex"] / 10000000000)
next_idx = int(data["nextIndex"] % 10000000000)
user_item_list = self.data.item.get_items(data["userId"], kind)
items: List[Dict[str, Any]] = []
for i in range(next_idx, len(user_item_list)):
tmp = user_item_list[i]._asdict()
tmp.pop("user")
tmp.pop("id")
items.append(tmp)
if len(items) >= int(data["maxCount"]):
break
xout = kind * 10000000000 + next_idx + len(items)
if len(items) < int(data["maxCount"]):
next_idx = 0
else:
next_idx = xout
return {
"userId": data["userId"],
"nextIndex": next_idx,
"itemKind": kind,
"userItemList": items,
}
def handle_get_user_character_api_request(self, data: Dict) -> Dict:
characters = self.data.item.get_characters(data["userId"])
chara_list = []
for chara in characters:
tmp = chara._asdict()
tmp.pop("id")
tmp.pop("user")
chara_list.append(tmp)
return {"userId": data["userId"], "userCharacterList": chara_list}
def handle_get_user_favorite_api_request(self, data: Dict) -> Dict:
favorites = self.data.item.get_favorites(data["userId"], data["itemKind"])
if favorites is None:
return
userFavs = []
for fav in favorites:
userFavs.append(
{
"userId": data["userId"],
"itemKind": fav["itemKind"],
"itemIdList": fav["itemIdList"],
}
)
return {"userId": data["userId"], "userFavoriteData": userFavs}
def handle_get_user_ghost_api_request(self, data: Dict) -> Dict:
ghost = self.data.profile.get_profile_ghost(data["userId"], self.version)
if ghost is None:
return
ghost_dict = ghost._asdict()
ghost_dict.pop("user")
ghost_dict.pop("id")
ghost_dict.pop("version_int")
return {"userId": data["userId"], "userGhost": ghost_dict}
def handle_get_user_rating_api_request(self, data: Dict) -> Dict:
rating = self.data.profile.get_profile_rating(data["userId"], self.version)
if rating is None:
return
rating_dict = rating._asdict()
rating_dict.pop("user")
rating_dict.pop("id")
rating_dict.pop("version")
return {"userId": data["userId"], "userRating": rating_dict}
def handle_get_user_activity_api_request(self, data: Dict) -> Dict:
"""
kind 1 is playlist, kind 2 is music list
"""
playlist = self.data.profile.get_profile_activity(data["userId"], 1)
musiclist = self.data.profile.get_profile_activity(data["userId"], 2)
if playlist is None or musiclist is None:
return
plst = []
mlst = []
for play in playlist:
tmp = play._asdict()
tmp["id"] = tmp["activityId"]
tmp.pop("activityId")
tmp.pop("user")
plst.append(tmp)
for music in musiclist:
tmp = music._asdict()
tmp["id"] = tmp["activityId"]
tmp.pop("activityId")
tmp.pop("user")
mlst.append(tmp)
return {"userActivity": {"playList": plst, "musicList": mlst}}
def handle_get_user_course_api_request(self, data: Dict) -> Dict:
user_courses = self.data.score.get_courses(data["userId"])
if user_courses is None:
return {"userId": data["userId"], "nextIndex": 0, "userCourseList": []}
course_list = []
for course in user_courses:
tmp = course._asdict()
tmp.pop("user")
tmp.pop("id")
course_list.append(tmp)
return {"userId": data["userId"], "nextIndex": 0, "userCourseList": course_list}
def handle_get_user_portrait_api_request(self, data: Dict) -> Dict:
# No support for custom pfps
return {"length": 0, "userPortraitList": []}
def handle_get_user_friend_season_ranking_api_request(self, data: Dict) -> Dict:
friend_season_ranking = self.data.item.get_friend_season_ranking(data["userId"])
if friend_season_ranking is None:
return {
"userId": data["userId"],
"nextIndex": 0,
"userFriendSeasonRankingList": [],
}
friend_season_ranking_list = []
next_idx = int(data["nextIndex"])
max_ct = int(data["maxCount"])
for x in range(next_idx, len(friend_season_ranking)):
tmp = friend_season_ranking[x]._asdict()
tmp.pop("user")
tmp.pop("id")
tmp["recordDate"] = datetime.strftime(
tmp["recordDate"], f"{Mai2Constants.DATE_TIME_FORMAT}.0"
)
friend_season_ranking_list.append(tmp)
if len(friend_season_ranking_list) >= max_ct:
break
if len(friend_season_ranking) >= next_idx + max_ct:
next_idx += max_ct
else:
next_idx = 0
return {
"userId": data["userId"],
"nextIndex": next_idx,
"userFriendSeasonRankingList": friend_season_ranking_list,
}
def handle_get_user_map_api_request(self, data: Dict) -> Dict:
maps = self.data.item.get_maps(data["userId"])
if maps is None:
return {
"userId": data["userId"],
"nextIndex": 0,
"userMapList": [],
}
map_list = []
next_idx = int(data["nextIndex"])
max_ct = int(data["maxCount"])
for x in range(next_idx, len(maps)):
tmp = maps[x]._asdict()
tmp.pop("user")
tmp.pop("id")
map_list.append(tmp)
if len(map_list) >= max_ct:
break
if len(maps) >= next_idx + max_ct:
next_idx += max_ct
else:
next_idx = 0
return {
"userId": data["userId"],
"nextIndex": next_idx,
"userMapList": map_list,
}
def handle_get_user_login_bonus_api_request(self, data: Dict) -> Dict:
login_bonuses = self.data.item.get_login_bonuses(data["userId"])
if login_bonuses is None:
return {
"userId": data["userId"],
"nextIndex": 0,
"userLoginBonusList": [],
}
login_bonus_list = []
next_idx = int(data["nextIndex"])
max_ct = int(data["maxCount"])
for x in range(next_idx, len(login_bonuses)):
tmp = login_bonuses[x]._asdict()
tmp.pop("user")
tmp.pop("id")
login_bonus_list.append(tmp)
if len(login_bonus_list) >= max_ct:
break
if len(login_bonuses) >= next_idx + max_ct:
next_idx += max_ct
else:
next_idx = 0
return {
"userId": data["userId"],
"nextIndex": next_idx,
"userLoginBonusList": login_bonus_list,
}
def handle_get_user_region_api_request(self, data: Dict) -> Dict:
return {"userId": data["userId"], "length": 0, "userRegionList": []}
def handle_get_user_music_api_request(self, data: Dict) -> Dict:
songs = self.data.score.get_best_scores(data["userId"])
music_detail_list = []
next_index = 0
if songs is not None:
for song in songs:
tmp = song._asdict()
tmp.pop("id")
tmp.pop("user")
music_detail_list.append(tmp)
if len(music_detail_list) == data["maxCount"]:
next_index = data["maxCount"] + data["nextIndex"]
break
return {
"userId": data["userId"],
"nextIndex": next_index,
"userMusicList": [{"userMusicDetailList": music_detail_list}],
}
def handle_cm_get_user_preview_api_request(self, data: Dict) -> Dict:
p = self.data.profile.get_profile_detail(data["userId"], self.version)
if p is None:
return {}
return {
"userName": p["userName"],
"rating": p["playerRating"],
# hardcode lastDataVersion for CardMaker 1.34
"lastDataVersion": "1.20.00",
"isLogin": False,
"isExistSellingCard": False,
}
def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict:
# user already exists, because the preview checks that already
p = self.data.profile.get_profile_detail(data["userId"], self.version)
cards = self.data.card.get_user_cards(data["userId"])
if cards is None or len(cards) == 0:
# This should never happen
self.logger.error(
f"handle_get_user_data_api_request: Internal error - No cards found for user id {data['userId']}"
)
return {}
# get the dict representation of the row so we can modify values
user_data = p._asdict()
# remove the values the game doesn't want
user_data.pop("id")
user_data.pop("user")
user_data.pop("version")
return {"userId": data["userId"], "userData": user_data}
def handle_cm_login_api_request(self, data: Dict) -> Dict:
return {"returnCode": 1}
def handle_cm_logout_api_request(self, data: Dict) -> Dict:
return {"returnCode": 1}
def handle_cm_get_selling_card_api_request(self, data: Dict) -> Dict:
selling_cards = self.data.static.get_enabled_cards(self.version)
if selling_cards is None:
return {"length": 0, "sellingCardList": []}
selling_card_list = []
for card in selling_cards:
tmp = card._asdict()
tmp.pop("id")
tmp.pop("version")
tmp.pop("cardName")
tmp.pop("enabled")
tmp["startDate"] = datetime.strftime(tmp["startDate"], "%Y-%m-%d %H:%M:%S")
tmp["endDate"] = datetime.strftime(tmp["endDate"], "%Y-%m-%d %H:%M:%S")
tmp["noticeStartDate"] = datetime.strftime(
tmp["noticeStartDate"], "%Y-%m-%d %H:%M:%S"
)
tmp["noticeEndDate"] = datetime.strftime(
tmp["noticeEndDate"], "%Y-%m-%d %H:%M:%S"
)
selling_card_list.append(tmp)
return {"length": len(selling_card_list), "sellingCardList": selling_card_list}
def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict:
user_cards = self.data.item.get_cards(data["userId"])
if user_cards is None:
return {"returnCode": 1, "length": 0, "nextIndex": 0, "userCardList": []}
max_ct = data["maxCount"]
next_idx = data["nextIndex"]
start_idx = next_idx
end_idx = max_ct + start_idx
if len(user_cards[start_idx:]) > max_ct:
next_idx += max_ct
else:
next_idx = 0
card_list = []
for card in user_cards:
tmp = card._asdict()
tmp.pop("id")
tmp.pop("user")
tmp["startDate"] = datetime.strftime(tmp["startDate"], "%Y-%m-%d %H:%M:%S")
tmp["endDate"] = datetime.strftime(tmp["endDate"], "%Y-%m-%d %H:%M:%S")
card_list.append(tmp)
return {
"returnCode": 1,
"length": len(card_list[start_idx:end_idx]),
"nextIndex": next_idx,
"userCardList": card_list[start_idx:end_idx],
}
def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict:
super().handle_get_user_item_api_request(data)
def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict:
characters = self.data.item.get_characters(data["userId"])
chara_list = []
for chara in characters:
chara_list.append(
{
"characterId": chara["characterId"],
# no clue why those values are even needed
"point": 0,
"count": 0,
"level": chara["level"],
"nextAwake": 0,
"nextAwakePercent": 0,
"favorite": False,
"awakening": chara["awakening"],
"useCount": chara["useCount"],
}
)
return {
"returnCode": 1,
"length": len(chara_list),
"userCharacterList": chara_list,
}
def handle_cm_get_user_card_print_error_api_request(self, data: Dict) -> Dict:
return {"length": 0, "userPrintDetailList": []}
def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict:
user_id = data["userId"]
upsert = data["userPrintDetail"]
# set a random card serial number
serial_id = "".join([str(randint(0, 9)) for _ in range(20)])
user_card = upsert["userCard"]
self.data.item.put_card(
user_id,
user_card["cardId"],
user_card["cardTypeId"],
user_card["charaId"],
user_card["mapId"],
)
# properly format userPrintDetail for the database
upsert.pop("userCard")
upsert.pop("serialId")
upsert["printDate"] = datetime.strptime(upsert["printDate"], "%Y-%m-%d")
self.data.item.put_user_print_detail(user_id, serial_id, upsert)
return {
"returnCode": 1,
"orderId": 0,
"serialId": serial_id,
"startDate": "2018-01-01 00:00:00",
"endDate": "2038-01-01 00:00:00",
}
def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict:
return {
"returnCode": 1,
"orderId": 0,
"serialId": data["userPrintlog"]["serialId"],
}
def handle_cm_upsert_buy_card_api_request(self, data: Dict) -> Dict:
return {"returnCode": 1}

View File

@ -4,12 +4,12 @@ import pytz
import json
from core.config import CoreConfig
from titles.mai2.base import Mai2Base
from titles.mai2.dx import Mai2DX
from titles.mai2.config import Mai2Config
from titles.mai2.const import Mai2Constants
class Mai2Plus(Mai2Base):
class Mai2DXPlus(Mai2DX):
def __init__(self, cfg: CoreConfig, game_cfg: Mai2Config) -> None:
super().__init__(cfg, game_cfg)
self.version = Mai2Constants.VER_MAIMAI_DX_PLUS

View File

@ -1,12 +1,12 @@
from typing import Dict
from core.config import CoreConfig
from titles.mai2.universeplus import Mai2UniversePlus
from titles.mai2.dx import Mai2DX
from titles.mai2.const import Mai2Constants
from titles.mai2.config import Mai2Config
class Mai2Festival(Mai2UniversePlus):
class Mai2Festival(Mai2DX):
def __init__(self, cfg: CoreConfig, game_cfg: Mai2Config) -> None:
super().__init__(cfg, game_cfg)
self.version = Mai2Constants.VER_MAIMAI_DX_FESTIVAL

23
titles/mai2/finale.py Normal file
View File

@ -0,0 +1,23 @@
from typing import Any, List, Dict
from datetime import datetime, timedelta
import pytz
import json
from core.config import CoreConfig
from titles.mai2.base import Mai2Base
from titles.mai2.config import Mai2Config
from titles.mai2.const import Mai2Constants
class Mai2Finale(Mai2Base):
def __init__(self, cfg: CoreConfig, game_cfg: Mai2Config) -> None:
super().__init__(cfg, game_cfg)
self.version = Mai2Constants.VER_MAIMAI_FINALE
self.can_deliver = True
self.can_usbdl = True
if self.core_config.server.is_develop and self.core_config.title.port > 0:
self.old_server = f"http://{self.core_config.title.hostname}:{self.core_config.title.port}/SDEY/197/"
else:
self.old_server = f"http://{self.core_config.title.hostname}/SDEY/197/"

View File

@ -1,4 +1,5 @@
from twisted.web.http import Request
from twisted.web.server import NOT_DONE_YET
import json
import inflection
import yaml
@ -14,7 +15,9 @@ from core.utils import Utils
from titles.mai2.config import Mai2Config
from titles.mai2.const import Mai2Constants
from titles.mai2.base import Mai2Base
from titles.mai2.plus import Mai2Plus
from titles.mai2.finale import Mai2Finale
from titles.mai2.dx import Mai2DX
from titles.mai2.dxplus import Mai2DXPlus
from titles.mai2.splash import Mai2Splash
from titles.mai2.splashplus import Mai2SplashPlus
from titles.mai2.universe import Mai2Universe
@ -33,7 +36,20 @@ class Mai2Servlet:
self.versions = [
Mai2Base,
Mai2Plus,
None,
None,
None,
None,
None,
None,
None,
None,
None,
None,
None,
Mai2Finale,
Mai2DX,
Mai2DXPlus,
Mai2Splash,
Mai2SplashPlus,
Mai2Universe,
@ -42,6 +58,7 @@ class Mai2Servlet:
]
self.logger = logging.getLogger("mai2")
if not hasattr(self.logger, "initted"):
log_fmt_str = "[%(asctime)s] Mai2 | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler(
@ -63,6 +80,7 @@ class Mai2Servlet:
coloredlogs.install(
level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str
)
self.logger.initted = True
@classmethod
def get_allnet_info(
@ -82,7 +100,7 @@ class Mai2Servlet:
return (
True,
f"http://{core_cfg.title.hostname}:{core_cfg.title.port}/{game_code}/$v/",
f"{core_cfg.title.hostname}:{core_cfg.title.port}",
f"{core_cfg.title.hostname}",
)
return (
@ -95,6 +113,10 @@ class Mai2Servlet:
if url_path.lower() == "ping":
return zlib.compress(b'{"returnCode": "1"}')
elif url_path.startswith("api/movie/"):
self.logger.info(f"Movie data: {url_path} - {request.content.getvalue()}")
return b""
req_raw = request.content.getvalue()
url = request.uri.decode()
url_split = url_path.split("/")
@ -102,6 +124,7 @@ class Mai2Servlet:
endpoint = url_split[len(url_split) - 1]
client_ip = Utils.get_ip_addr(request)
if request.uri.startswith(b"/SDEZ"):
if version < 105: # 1.0
internal_ver = Mai2Constants.VER_MAIMAI_DX
elif version >= 105 and version < 110: # Plus
@ -117,6 +140,34 @@ class Mai2Servlet:
elif version >= 130: # Festival
internal_ver = Mai2Constants.VER_MAIMAI_DX_FESTIVAL
else:
if version < 110: # 1.0
internal_ver = Mai2Constants.VER_MAIMAI
elif version >= 110 and version < 120: # Plus
internal_ver = Mai2Constants.VER_MAIMAI_PLUS
elif version >= 120 and version < 130: # Green
internal_ver = Mai2Constants.VER_MAIMAI_GREEN
elif version >= 130 and version < 140: # Green Plus
internal_ver = Mai2Constants.VER_MAIMAI_GREEN_PLUS
elif version >= 140 and version < 150: # Orange
internal_ver = Mai2Constants.VER_MAIMAI_ORANGE
elif version >= 150 and version < 160: # Orange Plus
internal_ver = Mai2Constants.VER_MAIMAI_ORANGE_PLUS
elif version >= 160 and version < 170: # Pink
internal_ver = Mai2Constants.VER_MAIMAI_PINK
elif version >= 170 and version < 180: # Pink Plus
internal_ver = Mai2Constants.VER_MAIMAI_PINK_PLUS
elif version >= 180 and version < 185: # Murasaki
internal_ver = Mai2Constants.VER_MAIMAI_MURASAKI
elif version >= 185 and version < 190: # Murasaki Plus
internal_ver = Mai2Constants.VER_MAIMAI_MURASAKI_PLUS
elif version >= 190 and version < 195: # Milk
internal_ver = Mai2Constants.VER_MAIMAI_MILK
elif version >= 195 and version < 197: # Milk Plus
internal_ver = Mai2Constants.VER_MAIMAI_MILK_PLUS
elif version >= 197: # Finale
internal_ver = Mai2Constants.VER_MAIMAI_FINALE
if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32:
# If we get a 32 character long hex string, it's a hash and we're
# doing encrypted. The likelyhood of false positives is low but
@ -159,3 +210,39 @@ class Mai2Servlet:
self.logger.debug(f"Response {resp}")
return zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8"))
def render_GET(self, request: Request, version: int, url_path: str) -> bytes:
self.logger.info(f"v{version} GET {url_path}")
url_split = url_path.split("/")
if (url_split[0] == "api" and url_split[1] == "movie") or url_split[0] == "movie":
if url_split[2] == "moviestart":
return json.dumps({"moviestart":{"status":"OK"}}).encode()
if url_split[0] == "old":
if url_split[1] == "ping":
self.logger.info(f"v{version} old server ping")
return zlib.compress(b"ok")
elif url_split[1].startswith("userdata"):
self.logger.info(f"v{version} old server userdata inquire")
return zlib.compress(b"{}")
elif url_split[1].startswith("friend"):
self.logger.info(f"v{version} old server friend inquire")
return zlib.compress(b"{}")
elif url_split[0] == "usbdl":
if url_split[1] == "CONNECTIONTEST":
self.logger.info(f"v{version} usbdl server test")
return zlib.compress(b"ok")
elif url_split[0] == "deliver":
file = url_split[len(url_split) - 1]
self.logger.info(f"v{version} {file} deliver inquire")
if not self.game_cfg.deliver.enable or not path.exists(f"{self.game_cfg.deliver.content_folder}/{file}"):
return zlib.compress(b"")
else:
return zlib.compress(b"{}")

View File

@ -4,6 +4,9 @@ import os
import re
import xml.etree.ElementTree as ET
from typing import Any, Dict, List, Optional
from Crypto.Cipher import AES
import zlib
import codecs
from core.config import CoreConfig
from core.data import Data
@ -34,6 +37,7 @@ class Mai2Reader(BaseReader):
def read(self) -> None:
data_dirs = []
if self.version >= Mai2Constants.VER_MAIMAI_DX:
if self.bin_dir is not None:
data_dirs += self.get_data_directories(self.bin_dir)
@ -47,6 +51,134 @@ class Mai2Reader(BaseReader):
self.read_music(f"{dir}/music")
self.read_tickets(f"{dir}/ticket")
else:
if not os.path.exists(f"{self.bin_dir}/tables"):
self.logger.error(f"tables directory not found in {self.bin_dir}")
return
if self.version >= Mai2Constants.VER_MAIMAI_MILK:
if self.extra is None:
self.logger.error("Milk - Finale requre an AES key via a hex string send as the --extra flag")
return
key = bytes.fromhex(self.extra)
else:
key = None
evt_table = self.load_table_raw(f"{self.bin_dir}/tables", "mmEvent.bin", key)
txt_table = self.load_table_raw(f"{self.bin_dir}/tables", "mmtextout_jp.bin", key)
score_table = self.load_table_raw(f"{self.bin_dir}/tables", "mmScore.bin", key)
self.read_old_events(evt_table)
self.read_old_music(score_table, txt_table)
if self.opt_dir is not None:
evt_table = self.load_table_raw(f"{self.opt_dir}/tables", "mmEvent.bin", key)
txt_table = self.load_table_raw(f"{self.opt_dir}/tables", "mmtextout_jp.bin", key)
score_table = self.load_table_raw(f"{self.opt_dir}/tables", "mmScore.bin", key)
self.read_old_events(evt_table)
self.read_old_music(score_table, txt_table)
return
def load_table_raw(self, dir: str, file: str, key: Optional[bytes]) -> Optional[List[Dict[str, str]]]:
if not os.path.exists(f"{dir}/{file}"):
self.logger.warn(f"file {file} does not exist in directory {dir}, skipping")
return
self.logger.info(f"Load table {file} from {dir}")
if key is not None:
cipher = AES.new(key, AES.MODE_CBC)
with open(f"{dir}/{file}", "rb") as f:
f_encrypted = f.read()
f_data = cipher.decrypt(f_encrypted)[0x10:]
else:
with open(f"{dir}/{file}", "rb") as f:
f_data = f.read()[0x10:]
if f_data is None or not f_data:
self.logger.warn(f"file {dir} could not be read, skipping")
return
f_data_deflate = zlib.decompress(f_data, wbits = zlib.MAX_WBITS | 16)[0x12:] # lop off the junk at the beginning
f_decoded = codecs.utf_16_le_decode(f_data_deflate)[0]
f_split = f_decoded.splitlines()
has_struct_def = "struct " in f_decoded
is_struct = False
struct_def = []
tbl_content = []
if has_struct_def:
for x in f_split:
if x.startswith("struct "):
is_struct = True
struct_name = x[7:-1]
continue
if x.startswith("};"):
is_struct = False
break
if is_struct:
try:
struct_def.append(x[x.rindex(" ") + 2: -1])
except ValueError:
self.logger.warn(f"rindex failed on line {x}")
if is_struct:
self.logger.warn("Struct not formatted properly")
if not struct_def:
self.logger.warn("Struct def not found")
name = file[:file.index(".")]
if "_" in name:
name = name[:file.index("_")]
for x in f_split:
if not x.startswith(name.upper()):
continue
line_match = re.match(r"(\w+)\((.*?)\)([ ]+\/{3}<[ ]+(.*))?", x)
if line_match is None:
continue
if not line_match.group(1) == name.upper():
self.logger.warn(f"Strange regex match for line {x} -> {line_match}")
continue
vals = line_match.group(2)
comment = line_match.group(4)
line_dict = {}
vals_split = vals.split(",")
for y in range(len(vals_split)):
stripped = vals_split[y].strip().lstrip("L\"").lstrip("\"").rstrip("\"")
if not stripped or stripped is None:
continue
if has_struct_def and len(struct_def) > y:
line_dict[struct_def[y]] = stripped
else:
line_dict[f'item_{y}'] = stripped
if comment:
line_dict['comment'] = comment
tbl_content.append(line_dict)
if tbl_content:
return tbl_content
else:
self.logger.warning("Failed load table content, skipping")
return
def get_events(self, base_dir: str) -> None:
self.logger.info(f"Reading events from {base_dir}...")
@ -188,3 +320,24 @@ class Mai2Reader(BaseReader):
self.version, id, ticket_type, price, name
)
self.logger.info(f"Added ticket {id}...")
def read_old_events(self, events: Optional[List[Dict[str, str]]]) -> None:
if events is None:
return
for event in events:
evt_id = int(event.get('イベントID', '0'))
evt_expire_time = float(event.get('オフ時強制時期', '0.0'))
is_exp = bool(int(event.get('海外許可', '0')))
is_aou = bool(int(event.get('AOU許可', '0')))
name = event.get('comment', f'evt_{evt_id}')
self.data.static.put_game_event(self.version, 0, evt_id, name)
if not (is_exp or is_aou):
self.data.static.toggle_game_event(self.version, evt_id, False)
def read_old_music(self, scores: Optional[List[Dict[str, str]]], text: Optional[List[Dict[str, str]]]) -> None:
if scores is None or text is None:
return
# TODO

View File

@ -18,10 +18,11 @@ character = Table(
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("characterId", Integer, nullable=False),
Column("level", Integer, nullable=False, server_default="1"),
Column("awakening", Integer, nullable=False, server_default="0"),
Column("useCount", Integer, nullable=False, server_default="0"),
Column("characterId", Integer),
Column("level", Integer),
Column("awakening", Integer),
Column("useCount", Integer),
Column("point", Integer),
UniqueConstraint("user", "characterId", name="mai2_item_character_uk"),
mysql_charset="utf8mb4",
)
@ -35,12 +36,12 @@ card = Table(
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("cardId", Integer, nullable=False),
Column("cardTypeId", Integer, nullable=False),
Column("charaId", Integer, nullable=False),
Column("mapId", Integer, nullable=False),
Column("startDate", TIMESTAMP, server_default="2018-01-01 00:00:00.0"),
Column("endDate", TIMESTAMP, server_default="2038-01-01 00:00:00.0"),
Column("cardId", Integer),
Column("cardTypeId", Integer),
Column("charaId", Integer),
Column("mapId", Integer),
Column("startDate", TIMESTAMP, server_default=func.now()),
Column("endDate", TIMESTAMP),
UniqueConstraint("user", "cardId", "cardTypeId", name="mai2_item_card_uk"),
mysql_charset="utf8mb4",
)
@ -54,10 +55,10 @@ item = Table(
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("itemId", Integer, nullable=False),
Column("itemKind", Integer, nullable=False),
Column("stock", Integer, nullable=False, server_default="1"),
Column("isValid", Boolean, nullable=False, server_default="1"),
Column("itemId", Integer),
Column("itemKind", Integer),
Column("stock", Integer),
Column("isValid", Boolean),
UniqueConstraint("user", "itemId", "itemKind", name="mai2_item_item_uk"),
mysql_charset="utf8mb4",
)
@ -71,11 +72,11 @@ map = Table(
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("mapId", Integer, nullable=False),
Column("distance", Integer, nullable=False),
Column("isLock", Boolean, nullable=False, server_default="0"),
Column("isClear", Boolean, nullable=False, server_default="0"),
Column("isComplete", Boolean, nullable=False, server_default="0"),
Column("mapId", Integer),
Column("distance", Integer),
Column("isLock", Boolean),
Column("isClear", Boolean),
Column("isComplete", Boolean),
UniqueConstraint("user", "mapId", name="mai2_item_map_uk"),
mysql_charset="utf8mb4",
)
@ -89,10 +90,10 @@ login_bonus = Table(
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("bonusId", Integer, nullable=False),
Column("point", Integer, nullable=False),
Column("isCurrent", Boolean, nullable=False, server_default="0"),
Column("isComplete", Boolean, nullable=False, server_default="0"),
Column("bonusId", Integer),
Column("point", Integer),
Column("isCurrent", Boolean),
Column("isComplete", Boolean),
UniqueConstraint("user", "bonusId", name="mai2_item_login_bonus_uk"),
mysql_charset="utf8mb4",
)
@ -106,12 +107,12 @@ friend_season_ranking = Table(
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("seasonId", Integer, nullable=False),
Column("point", Integer, nullable=False),
Column("rank", Integer, nullable=False),
Column("rewardGet", Boolean, nullable=False),
Column("userName", String(8), nullable=False),
Column("recordDate", TIMESTAMP, nullable=False),
Column("seasonId", Integer),
Column("point", Integer),
Column("rank", Integer),
Column("rewardGet", Boolean),
Column("userName", String(8)),
Column("recordDate", TIMESTAMP),
UniqueConstraint(
"user", "seasonId", "userName", name="mai2_item_friend_season_ranking_uk"
),
@ -127,7 +128,7 @@ favorite = Table(
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("itemKind", Integer, nullable=False),
Column("itemKind", Integer),
Column("itemIdList", JSON),
UniqueConstraint("user", "itemKind", name="mai2_item_favorite_uk"),
mysql_charset="utf8mb4",
@ -142,10 +143,10 @@ charge = Table(
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("chargeId", Integer, nullable=False),
Column("stock", Integer, nullable=False),
Column("purchaseDate", String(255), nullable=False),
Column("validDate", String(255), nullable=False),
Column("chargeId", Integer),
Column("stock", Integer),
Column("purchaseDate", String(255)),
Column("validDate", String(255)),
UniqueConstraint("user", "chargeId", name="mai2_item_charge_uk"),
mysql_charset="utf8mb4",
)
@ -161,11 +162,11 @@ print_detail = Table(
),
Column("orderId", Integer),
Column("printNumber", Integer),
Column("printDate", TIMESTAMP, nullable=False, server_default=func.now()),
Column("serialId", String(20), nullable=False),
Column("placeId", Integer, nullable=False),
Column("clientId", String(11), nullable=False),
Column("printerSerialId", String(20), nullable=False),
Column("printDate", TIMESTAMP, server_default=func.now()),
Column("serialId", String(20)),
Column("placeId", Integer),
Column("clientId", String(11)),
Column("printerSerialId", String(20)),
Column("cardRomVersion", Integer),
Column("isHolograph", Boolean, server_default="1"),
Column("printOption1", Boolean, server_default="0"),
@ -333,6 +334,19 @@ class Mai2ItemData(BaseData):
return None
return result.fetchone()
def put_character_(self, user_id: int, char_data: Dict) -> Optional[int]:
char_data["user"] = user_id
sql = insert(character).values(**char_data)
conflict = sql.on_duplicate_key_update(**char_data)
result = self.execute(conflict)
if result is None:
self.logger.warn(
f"put_character_: failed to insert item! user_id: {user_id}"
)
return None
return result.lastrowid
def put_character(
self,
user_id: int,
@ -444,6 +458,8 @@ class Mai2ItemData(BaseData):
card_kind: int,
chara_id: int,
map_id: int,
start_date: datetime,
end_date: datetime,
) -> Optional[Row]:
sql = insert(card).values(
user=user_id,
@ -451,9 +467,13 @@ class Mai2ItemData(BaseData):
cardTypeId=card_kind,
charaId=chara_id,
mapId=map_id,
startDate=start_date,
endDate=end_date,
)
conflict = sql.on_duplicate_key_update(charaId=chara_id, mapId=map_id)
conflict = sql.on_duplicate_key_update(
charaId=chara_id, mapId=map_id, startDate=start_date, endDate=end_date
)
result = self.execute(conflict)
if result is None:

View File

@ -99,6 +99,68 @@ detail = Table(
mysql_charset="utf8mb4",
)
detail_old = Table(
"maimai_profile_detail",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("version", Integer, nullable=False),
Column("lastDataVersion", Integer),
Column("userName", String(8)),
Column("point", Integer),
Column("totalPoint", Integer),
Column("iconId", Integer),
Column("nameplateId", Integer),
Column("frameId", Integer),
Column("trophyId", Integer),
Column("playCount", Integer),
Column("playVsCount", Integer),
Column("playSyncCount", Integer),
Column("winCount", Integer),
Column("helpCount", Integer),
Column("comboCount", Integer),
Column("feverCount", Integer),
Column("totalHiScore", Integer),
Column("totalEasyHighScore", Integer),
Column("totalBasicHighScore", Integer),
Column("totalAdvancedHighScore", Integer),
Column("totalExpertHighScore", Integer),
Column("totalMasterHighScore", Integer),
Column("totalReMasterHighScore", Integer),
Column("totalHighSync", Integer),
Column("totalEasySync", Integer),
Column("totalBasicSync", Integer),
Column("totalAdvancedSync", Integer),
Column("totalExpertSync", Integer),
Column("totalMasterSync", Integer),
Column("totalReMasterSync", Integer),
Column("playerRating", Integer),
Column("highestRating", Integer),
Column("rankAuthTailId", Integer),
Column("eventWatchedDate", String(255)),
Column("webLimitDate", String(255)),
Column("challengeTrackPhase", Integer),
Column("firstPlayBits", Integer),
Column("lastPlayDate", String(255)),
Column("lastPlaceId", Integer),
Column("lastPlaceName", String(255)),
Column("lastRegionId", Integer),
Column("lastRegionName", String(255)),
Column("lastClientId", String(255)),
Column("lastCountryCode", String(255)),
Column("eventPoint", Integer),
Column("totalLv", Integer),
Column("lastLoginBonusDay", Integer),
Column("lastSurvivalBonusDay", Integer),
Column("loginBonusLv", Integer),
UniqueConstraint("user", "version", name="maimai_profile_detail_uk"),
mysql_charset="utf8mb4",
)
ghost = Table(
"mai2_profile_ghost",
metadata,
@ -223,6 +285,99 @@ option = Table(
mysql_charset="utf8mb4",
)
option_old = Table(
"maimai_profile_option",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("version", Integer, nullable=False),
Column("soudEffect", Integer),
Column("mirrorMode", Integer),
Column("guideSpeed", Integer),
Column("bgInfo", Integer),
Column("brightness", Integer),
Column("isStarRot", Integer),
Column("breakSe", Integer),
Column("slideSe", Integer),
Column("hardJudge", Integer),
Column("isTagJump", Integer),
Column("breakSeVol", Integer),
Column("slideSeVol", Integer),
Column("isUpperDisp", Integer),
Column("trackSkip", Integer),
Column("optionMode", Integer),
Column("simpleOptionParam", Integer),
Column("adjustTiming", Integer),
Column("dispTiming", Integer),
Column("timingPos", Integer),
Column("ansVol", Integer),
Column("noteVol", Integer),
Column("dmgVol", Integer),
Column("appealFlame", Integer),
Column("isFeverDisp", Integer),
Column("dispJudge", Integer),
Column("judgePos", Integer),
Column("ratingGuard", Integer),
Column("selectChara", Integer),
Column("sortType", Integer),
Column("filterGenre", Integer),
Column("filterLevel", Integer),
Column("filterRank", Integer),
Column("filterVersion", Integer),
Column("filterRec", Integer),
Column("filterFullCombo", Integer),
Column("filterAllPerfect", Integer),
Column("filterDifficulty", Integer),
Column("filterFullSync", Integer),
Column("filterReMaster", Integer),
Column("filterMaxFever", Integer),
Column("finalSelectId", Integer),
Column("finalSelectCategory", Integer),
UniqueConstraint("user", "version", name="maimai_profile_option_uk"),
mysql_charset="utf8mb4",
)
web_opt = Table(
"maimai_profile_web_option",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("version", Integer, nullable=False),
Column("isNetMember", Boolean),
Column("dispRate", Integer),
Column("dispJudgeStyle", Integer),
Column("dispRank", Integer),
Column("dispHomeRanker", Integer),
Column("dispTotalLv", Integer),
UniqueConstraint("user", "version", name="maimai_profile_web_option_uk"),
mysql_charset="utf8mb4",
)
grade_status = Table(
"maimai_profile_grade_status",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("gradeVersion", Integer),
Column("gradeLevel", Integer),
Column("gradeSubLevel", Integer),
Column("gradeMaxId", Integer),
UniqueConstraint("user", "gradeVersion", name="maimai_profile_grade_status_uk"),
mysql_charset="utf8mb4",
)
rating = Table(
"mai2_profile_rating",
metadata,
@ -268,43 +423,92 @@ activity = Table(
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("kind", Integer, nullable=False),
Column("activityId", Integer, nullable=False),
Column("param1", Integer, nullable=False),
Column("param2", Integer, nullable=False),
Column("param3", Integer, nullable=False),
Column("param4", Integer, nullable=False),
Column("sortNumber", Integer, nullable=False),
Column("kind", Integer),
Column("activityId", Integer),
Column("param1", Integer),
Column("param2", Integer),
Column("param3", Integer),
Column("param4", Integer),
Column("sortNumber", Integer),
UniqueConstraint("user", "kind", "activityId", name="mai2_profile_activity_uk"),
mysql_charset="utf8mb4",
)
boss = Table(
"maimai_profile_boss",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column("pandoraFlagList0", Integer),
Column("pandoraFlagList1", Integer),
Column("pandoraFlagList2", Integer),
Column("pandoraFlagList3", Integer),
Column("pandoraFlagList4", Integer),
Column("pandoraFlagList5", Integer),
Column("pandoraFlagList6", Integer),
Column("emblemFlagList", Integer),
UniqueConstraint("user", name="mai2_profile_boss_uk"),
mysql_charset="utf8mb4",
)
recent_rating = Table(
"maimai_profile_recent_rating",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column("userRecentRatingList", JSON),
UniqueConstraint("user", name="mai2_profile_recent_rating_uk"),
mysql_charset="utf8mb4",
)
consec_logins = Table(
"mai2_profile_consec_logins",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("user", ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"), nullable=False),
Column("version", Integer, nullable=False),
Column("logins", Integer),
UniqueConstraint("user", "version", name="mai2_profile_consec_logins_uk"),
mysql_charset="utf8mb4",
)
class Mai2ProfileData(BaseData):
def put_profile_detail(
self, user_id: int, version: int, detail_data: Dict
self, user_id: int, version: int, detail_data: Dict, is_dx: bool = True
) -> Optional[Row]:
detail_data["user"] = user_id
detail_data["version"] = version
if is_dx:
sql = insert(detail).values(**detail_data)
else:
sql = insert(detail_old).values(**detail_data)
conflict = sql.on_duplicate_key_update(**detail_data)
result = self.execute(conflict)
if result is None:
self.logger.warn(
f"put_profile: Failed to create profile! user_id {user_id}"
f"put_profile: Failed to create profile! user_id {user_id} is_dx {is_dx}"
)
return None
return result.lastrowid
def get_profile_detail(self, user_id: int, version: int) -> Optional[Row]:
def get_profile_detail(self, user_id: int, version: int, is_dx: bool = True) -> Optional[Row]:
if is_dx:
sql = (
select(detail)
.where(and_(detail.c.user == user_id, detail.c.version <= version))
.order_by(detail.c.version.desc())
)
else:
sql = (
select(detail_old)
.where(and_(detail_old.c.user == user_id, detail_old.c.version <= version))
.order_by(detail_old.c.version.desc())
)
result = self.execute(sql)
if result is None:
return None
@ -365,26 +569,36 @@ class Mai2ProfileData(BaseData):
return result.fetchone()
def put_profile_option(
self, user_id: int, version: int, option_data: Dict
self, user_id: int, version: int, option_data: Dict, is_dx: bool = True
) -> Optional[int]:
option_data["user"] = user_id
option_data["version"] = version
if is_dx:
sql = insert(option).values(**option_data)
else:
sql = insert(option_old).values(**option_data)
conflict = sql.on_duplicate_key_update(**option_data)
result = self.execute(conflict)
if result is None:
self.logger.warn(f"put_profile_option: failed to update! {user_id}")
self.logger.warn(f"put_profile_option: failed to update! {user_id} is_dx {is_dx}")
return None
return result.lastrowid
def get_profile_option(self, user_id: int, version: int) -> Optional[Row]:
def get_profile_option(self, user_id: int, version: int, is_dx: bool = True) -> Optional[Row]:
if is_dx:
sql = (
select(option)
.where(and_(option.c.user == user_id, option.c.version <= version))
.order_by(option.c.version.desc())
)
else:
sql = (
select(option_old)
.where(and_(option_old.c.user == user_id, option_old.c.version <= version))
.order_by(option_old.c.version.desc())
)
result = self.execute(sql)
if result is None:
@ -474,3 +688,130 @@ class Mai2ProfileData(BaseData):
if result is None:
return None
return result.fetchall()
def put_web_option(self, user_id: int, version: int, web_opts: Dict) -> Optional[int]:
web_opts["user"] = user_id
web_opts["version"] = version
sql = insert(web_opt).values(**web_opts)
conflict = sql.on_duplicate_key_update(**web_opts)
result = self.execute(conflict)
if result is None:
self.logger.warn(
f"put_web_option: failed to update! user_id: {user_id}"
)
return None
return result.lastrowid
def get_web_option(self, user_id: int, version: int) -> Optional[Row]:
sql = web_opt.select(and_(web_opt.c.user == user_id, web_opt.c.version == version))
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def put_grade_status(self, user_id: int, grade_stat: Dict) -> Optional[int]:
grade_stat["user"] = user_id
sql = insert(grade_status).values(**grade_stat)
conflict = sql.on_duplicate_key_update(**grade_stat)
result = self.execute(conflict)
if result is None:
self.logger.warn(
f"put_grade_status: failed to update! user_id: {user_id}"
)
return None
return result.lastrowid
def get_grade_status(self, user_id: int) -> Optional[Row]:
sql = grade_status.select(grade_status.c.user == user_id)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def put_boss_list(self, user_id: int, boss_stat: Dict) -> Optional[int]:
boss_stat["user"] = user_id
sql = insert(boss).values(**boss_stat)
conflict = sql.on_duplicate_key_update(**boss_stat)
result = self.execute(conflict)
if result is None:
self.logger.warn(
f"put_boss_list: failed to update! user_id: {user_id}"
)
return None
return result.lastrowid
def get_boss_list(self, user_id: int) -> Optional[Row]:
sql = boss.select(boss.c.user == user_id)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def put_recent_rating(self, user_id: int, rr: Dict) -> Optional[int]:
sql = insert(recent_rating).values(user=user_id, userRecentRatingList=rr)
conflict = sql.on_duplicate_key_update({'userRecentRatingList': rr})
result = self.execute(conflict)
if result is None:
self.logger.warn(
f"put_recent_rating: failed to update! user_id: {user_id}"
)
return None
return result.lastrowid
def get_recent_rating(self, user_id: int) -> Optional[Row]:
sql = recent_rating.select(recent_rating.c.user == user_id)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def add_consec_login(self, user_id: int, version: int) -> None:
sql = insert(consec_logins).values(
user=user_id,
version=version,
logins=1
)
conflict = sql.on_duplicate_key_update(
logins=consec_logins.c.logins + 1
)
result = self.execute(conflict)
if result is None:
self.logger.error(f"Failed to update consecutive login count for user {user_id} version {version}")
def get_consec_login(self, user_id: int, version: int) -> Optional[Row]:
sql = select(consec_logins).where(and_(
consec_logins.c.user==user_id,
consec_logins.c.version==version,
))
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def reset_consec_login(self, user_id: int, version: int) -> Optional[Row]:
sql = consec_logins.update(and_(
consec_logins.c.user==user_id,
consec_logins.c.version==version,
)).values(
logins=1
)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()

View File

@ -7,6 +7,7 @@ from sqlalchemy.engine import Row
from sqlalchemy.dialects.mysql import insert
from core.data.schema import BaseData, metadata
from core.data import cached
best_score = Table(
"mai2_score_best",
@ -174,29 +175,137 @@ course = Table(
mysql_charset="utf8mb4",
)
playlog_old = Table(
"maimai_playlog",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("version", Integer),
# Pop access code
Column("orderId", Integer),
Column("sortNumber", Integer),
Column("placeId", Integer),
Column("placeName", String(255)),
Column("country", String(255)),
Column("regionId", Integer),
Column("playDate", String(255)),
Column("userPlayDate", String(255)),
Column("musicId", Integer),
Column("level", Integer),
Column("gameMode", Integer),
Column("rivalNum", Integer),
Column("track", Integer),
Column("eventId", Integer),
Column("isFreeToPlay", Boolean),
Column("playerRating", Integer),
Column("playedUserId1", Integer),
Column("playedUserId2", Integer),
Column("playedUserId3", Integer),
Column("playedUserName1", String(255)),
Column("playedUserName2", String(255)),
Column("playedUserName3", String(255)),
Column("playedMusicLevel1", Integer),
Column("playedMusicLevel2", Integer),
Column("playedMusicLevel3", Integer),
Column("achievement", Integer),
Column("score", Integer),
Column("tapScore", Integer),
Column("holdScore", Integer),
Column("slideScore", Integer),
Column("breakScore", Integer),
Column("syncRate", Integer),
Column("vsWin", Integer),
Column("isAllPerfect", Boolean),
Column("fullCombo", Integer),
Column("maxFever", Integer),
Column("maxCombo", Integer),
Column("tapPerfect", Integer),
Column("tapGreat", Integer),
Column("tapGood", Integer),
Column("tapBad", Integer),
Column("holdPerfect", Integer),
Column("holdGreat", Integer),
Column("holdGood", Integer),
Column("holdBad", Integer),
Column("slidePerfect", Integer),
Column("slideGreat", Integer),
Column("slideGood", Integer),
Column("slideBad", Integer),
Column("breakPerfect", Integer),
Column("breakGreat", Integer),
Column("breakGood", Integer),
Column("breakBad", Integer),
Column("judgeStyle", Integer),
Column("isTrackSkip", Boolean),
Column("isHighScore", Boolean),
Column("isChallengeTrack", Boolean),
Column("challengeLife", Integer),
Column("challengeRemain", Integer),
Column("isAllPerfectPlus", Integer),
mysql_charset="utf8mb4",
)
best_score_old = Table(
"maimai_score_best",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("musicId", Integer),
Column("level", Integer),
Column("playCount", Integer),
Column("achievement", Integer),
Column("scoreMax", Integer),
Column("syncRateMax", Integer),
Column("isAllPerfect", Boolean),
Column("isAllPerfectPlus", Integer),
Column("fullCombo", Integer),
Column("maxFever", Integer),
UniqueConstraint("user", "musicId", "level", name="maimai_score_best_uk"),
mysql_charset="utf8mb4",
)
class Mai2ScoreData(BaseData):
def put_best_score(self, user_id: int, score_data: Dict) -> Optional[int]:
def put_best_score(self, user_id: int, score_data: Dict, is_dx: bool = True) -> Optional[int]:
score_data["user"] = user_id
sql = insert(best_score).values(**score_data)
if is_dx:
sql = insert(best_score).values(**score_data)
else:
sql = insert(best_score_old).values(**score_data)
conflict = sql.on_duplicate_key_update(**score_data)
result = self.execute(conflict)
if result is None:
self.logger.error(
f"put_best_score: Failed to insert best score! user_id {user_id}"
f"put_best_score: Failed to insert best score! user_id {user_id} is_dx {is_dx}"
)
return None
return result.lastrowid
def get_best_scores(self, user_id: int, song_id: int = None) -> Optional[List[Row]]:
@cached(2)
def get_best_scores(self, user_id: int, song_id: int = None, is_dx: bool = True) -> Optional[List[Row]]:
if is_dx:
sql = best_score.select(
and_(
best_score.c.user == user_id,
(best_score.c.song_id == song_id) if song_id is not None else True,
)
)
else:
sql = best_score_old.select(
and_(
best_score_old.c.user == user_id,
(best_score_old.c.song_id == song_id) if song_id is not None else True,
)
)
result = self.execute(sql)
if result is None:
@ -219,15 +328,19 @@ class Mai2ScoreData(BaseData):
return None
return result.fetchone()
def put_playlog(self, user_id: int, playlog_data: Dict) -> Optional[int]:
def put_playlog(self, user_id: int, playlog_data: Dict, is_dx: bool = True) -> Optional[int]:
playlog_data["user"] = user_id
if is_dx:
sql = insert(playlog).values(**playlog_data)
else:
sql = insert(playlog_old).values(**playlog_data)
conflict = sql.on_duplicate_key_update(**playlog_data)
result = self.execute(conflict)
if result is None:
self.logger.error(f"put_playlog: Failed to insert! user_id {user_id}")
self.logger.error(f"put_playlog: Failed to insert! user_id {user_id} is_dx {is_dx}")
return None
return result.lastrowid
@ -249,4 +362,4 @@ class Mai2ScoreData(BaseData):
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
return result.fetchall()

View File

@ -4,12 +4,12 @@ import pytz
import json
from core.config import CoreConfig
from titles.mai2.base import Mai2Base
from titles.mai2.dx import Mai2DX
from titles.mai2.config import Mai2Config
from titles.mai2.const import Mai2Constants
class Mai2Splash(Mai2Base):
class Mai2Splash(Mai2DX):
def __init__(self, cfg: CoreConfig, game_cfg: Mai2Config) -> None:
super().__init__(cfg, game_cfg)
self.version = Mai2Constants.VER_MAIMAI_DX_SPLASH

View File

@ -4,12 +4,12 @@ import pytz
import json
from core.config import CoreConfig
from titles.mai2.base import Mai2Base
from titles.mai2.dx import Mai2DX
from titles.mai2.config import Mai2Config
from titles.mai2.const import Mai2Constants
class Mai2SplashPlus(Mai2Base):
class Mai2SplashPlus(Mai2DX):
def __init__(self, cfg: CoreConfig, game_cfg: Mai2Config) -> None:
super().__init__(cfg, game_cfg)
self.version = Mai2Constants.VER_MAIMAI_DX_SPLASH_PLUS

View File

@ -5,12 +5,12 @@ import pytz
import json
from core.config import CoreConfig
from titles.mai2.base import Mai2Base
from titles.mai2.dx import Mai2DX
from titles.mai2.const import Mai2Constants
from titles.mai2.config import Mai2Config
class Mai2Universe(Mai2Base):
class Mai2Universe(Mai2DX):
def __init__(self, cfg: CoreConfig, game_cfg: Mai2Config) -> None:
super().__init__(cfg, game_cfg)
self.version = Mai2Constants.VER_MAIMAI_DX_UNIVERSE
@ -104,8 +104,12 @@ class Mai2Universe(Mai2Base):
tmp.pop("id")
tmp.pop("user")
tmp["startDate"] = datetime.strftime(tmp["startDate"], "%Y-%m-%d %H:%M:%S")
tmp["endDate"] = datetime.strftime(tmp["endDate"], "%Y-%m-%d %H:%M:%S")
tmp["startDate"] = datetime.strftime(
tmp["startDate"], Mai2Constants.DATE_TIME_FORMAT
)
tmp["endDate"] = datetime.strftime(
tmp["endDate"], Mai2Constants.DATE_TIME_FORMAT
)
card_list.append(tmp)
return {
@ -154,6 +158,10 @@ class Mai2Universe(Mai2Base):
# set a random card serial number
serial_id = "".join([str(randint(0, 9)) for _ in range(20)])
# calculate start and end date of the card
start_date = datetime.utcnow()
end_date = datetime.utcnow() + timedelta(days=15)
user_card = upsert["userCard"]
self.data.item.put_card(
user_id,
@ -161,8 +169,26 @@ class Mai2Universe(Mai2Base):
user_card["cardTypeId"],
user_card["charaId"],
user_card["mapId"],
# add the correct start date and also the end date in 15 days
start_date,
end_date,
)
# get the profile extend to save the new bought card
extend = self.data.profile.get_profile_extend(user_id, self.version)
if extend:
extend = extend._asdict()
# parse the selectedCardList
# 6 = Freedom Pass, 4 = Gold Pass (cardTypeId)
selected_cards: List = extend["selectedCardList"]
# if no pass is already added, add the corresponding pass
if not user_card["cardTypeId"] in selected_cards:
selected_cards.insert(0, user_card["cardTypeId"])
extend["selectedCardList"] = selected_cards
self.data.profile.put_profile_extend(user_id, self.version, extend)
# properly format userPrintDetail for the database
upsert.pop("userCard")
upsert.pop("serialId")
@ -174,8 +200,8 @@ class Mai2Universe(Mai2Base):
"returnCode": 1,
"orderId": 0,
"serialId": serial_id,
"startDate": "2018-01-01 00:00:00",
"endDate": "2038-01-01 00:00:00",
"startDate": datetime.strftime(start_date, Mai2Constants.DATE_TIME_FORMAT),
"endDate": datetime.strftime(end_date, Mai2Constants.DATE_TIME_FORMAT),
}
def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict:

View File

@ -1,12 +1,12 @@
from typing import Dict
from core.config import CoreConfig
from titles.mai2.universe import Mai2Universe
from titles.mai2.dx import Mai2DX
from titles.mai2.const import Mai2Constants
from titles.mai2.config import Mai2Config
class Mai2UniversePlus(Mai2Universe):
class Mai2UniversePlus(Mai2DX):
def __init__(self, cfg: CoreConfig, game_cfg: Mai2Config) -> None:
super().__init__(cfg, game_cfg)
self.version = Mai2Constants.VER_MAIMAI_DX_UNIVERSE_PLUS

View File

@ -268,7 +268,7 @@ class OngekiBase:
}
def handle_get_game_id_list_api_request(self, data: Dict) -> Dict:
game_idlist: list[str, Any] = [] # 1 to 230 & 8000 to 8050
game_idlist: List[str, Any] = [] # 1 to 230 & 8000 to 8050
if data["type"] == 1:
for i in range(1, 231):
@ -443,7 +443,7 @@ class OngekiBase:
"userItemList": [],
}
items: list[Dict[str, Any]] = []
items: List[Dict[str, Any]] = []
for i in range(data["nextIndex"] % 10000000000, len(p)):
if len(items) > data["maxCount"]:
break

View File

@ -1,6 +1,6 @@
from datetime import datetime, timedelta
import json, logging
from typing import Any, Dict
from typing import Any, Dict, List
import random
from core.data import Data
@ -8,6 +8,7 @@ from core import CoreConfig
from .config import PokkenConfig
from .proto import jackal_pb2
from .database import PokkenData
from .const import PokkenConstants
class PokkenBase:
@ -44,19 +45,19 @@ class PokkenBase:
biwa_setting = {
"MatchingServer": {
"host": f"https://{self.game_cfg.server.hostname}",
"port": self.game_cfg.server.port,
"port": self.game_cfg.ports.game,
"url": "/SDAK/100/matching",
},
"StunServer": {
"addr": self.game_cfg.server.hostname,
"port": self.game_cfg.server.port_stun,
"addr": self.game_cfg.server.stun_server_host,
"port": self.game_cfg.server.stun_server_port,
},
"TurnServer": {
"addr": self.game_cfg.server.hostname,
"port": self.game_cfg.server.port_turn,
"addr": self.game_cfg.server.stun_server_host,
"port": self.game_cfg.server.stun_server_port,
},
"AdmissionUrl": f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.server.port_admission}",
"locationId": 123,
"AdmissionUrl": f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.ports.admission}",
"locationId": 123, # FIXME: Get arcade's ID from the database
"logfilename": "JackalMatchingLibrary.log",
"biwalogfilename": "./biwa.log",
}
@ -94,6 +95,7 @@ class PokkenBase:
res.type = jackal_pb2.MessageType.LOAD_CLIENT_SETTINGS
settings = jackal_pb2.LoadClientSettingsResponseData()
# TODO: Make configurable
settings.money_magnification = 1
settings.continue_bonus_exp = 100
settings.continue_fight_money = 100
@ -274,6 +276,100 @@ class PokkenBase:
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_USER
req = request.save_user
user_id = req.banapass_id
tut_flgs: List[int] = []
ach_flgs: List[int] = []
evt_flgs: List[int] = []
evt_params: List[int] = []
get_rank_pts: int = req.get_trainer_rank_point if req.get_trainer_rank_point else 0
get_money: int = req.get_money
get_score_pts: int = req.get_score_point if req.get_score_point else 0
grade_max: int = req.grade_max_num
extra_counter: int = req.extra_counter
evt_reward_get_flg: int = req.event_reward_get_flag
num_continues: int = req.continue_num
total_play_days: int = req.total_play_days
awake_num: int = req.awake_num # ?
use_support_ct: int = req.use_support_num
beat_num: int = req.beat_num # ?
evt_state: int = req.event_state
aid_skill: int = req.aid_skill
last_evt: int = req.last_play_event_id
battle = req.battle_data
mon = req.pokemon_data
p = self.data.profile.touch_profile(user_id)
if p is None or not p:
self.data.profile.create_profile(user_id)
if req.trainer_name_pending is not None and req.trainer_name_pending: # we're saving for the first time
self.data.profile.set_profile_name(user_id, req.trainer_name_pending, req.avatar_gender if req.avatar_gender else None)
for tut_flg in req.tutorial_progress_flag:
tut_flgs.append(tut_flg)
self.data.profile.update_profile_tutorial_flags(user_id, tut_flgs)
for ach_flg in req.achievement_flag:
ach_flgs.append(ach_flg)
self.data.profile.update_profile_tutorial_flags(user_id, ach_flg)
for evt_flg in req.event_achievement_flag:
evt_flgs.append(evt_flg)
for evt_param in req.event_achievement_param:
evt_params.append(evt_param)
self.data.profile.update_profile_event(user_id, evt_state, evt_flgs, evt_params, )
for reward in req.reward_data:
self.data.item.add_reward(user_id, reward.get_category_id, reward.get_content_id, reward.get_type_id)
self.data.profile.add_profile_points(user_id, get_rank_pts, get_money, get_score_pts, grade_max)
self.data.profile.update_support_team(user_id, 1, req.support_set_1[0], req.support_set_1[1])
self.data.profile.update_support_team(user_id, 2, req.support_set_2[0], req.support_set_2[1])
self.data.profile.update_support_team(user_id, 3, req.support_set_3[0], req.support_set_3[1])
self.data.profile.put_pokemon(user_id, mon.char_id, mon.illustration_book_no, mon.bp_point_atk, mon.bp_point_res, mon.bp_point_def, mon.bp_point_sp)
self.data.profile.add_pokemon_xp(user_id, mon.char_id, mon.get_pokemon_exp)
for x in range(len(battle.play_mode)):
self.data.profile.put_pokemon_battle_result(
user_id,
mon.char_id,
PokkenConstants.BATTLE_TYPE(battle.play_mode[x]),
PokkenConstants.BATTLE_RESULT(battle.result[x])
)
self.data.profile.put_stats(
user_id,
battle.ex_ko_num,
battle.wko_num,
battle.timeup_win_num,
battle.cool_ko_num,
battle.perfect_ko_num,
num_continues
)
self.data.profile.put_extra(
user_id,
extra_counter,
evt_reward_get_flg,
total_play_days,
awake_num,
use_support_ct,
beat_num,
aid_skill,
last_evt
)
return res.SerializeToString()
def handle_save_ingame_log(self, data: jackal_pb2.Request) -> bytes:
@ -307,11 +403,30 @@ class PokkenBase:
"pcb_id": data["data"]["must"]["pcb_id"],
"gip": client_ip
},
"list":[]
"""
return {}
return {
"data": {
"sessionId":"12345678",
"A":{
"pcb_id": data["data"]["must"]["pcb_id"],
"gip": client_ip
},
"list":[]
}
}
def handle_matching_stop_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
return {}
def handle_admission_noop(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict:
return {}
def handle_admission_joinsession(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict:
self.logger.info(f"Admission: JoinSession from {req_ip}")
return {
'data': {
"id": 12345678
}
}

View File

@ -25,30 +25,6 @@ class PokkenServerConfig:
)
)
@property
def port(self) -> int:
return CoreConfig.get_config_field(
self.__config, "pokken", "server", "port", default=9000
)
@property
def port_stun(self) -> int:
return CoreConfig.get_config_field(
self.__config, "pokken", "server", "port_stun", default=9001
)
@property
def port_turn(self) -> int:
return CoreConfig.get_config_field(
self.__config, "pokken", "server", "port_turn", default=9002
)
@property
def port_admission(self) -> int:
return CoreConfig.get_config_field(
self.__config, "pokken", "server", "port_admission", default=9003
)
@property
def auto_register(self) -> bool:
"""
@ -59,7 +35,51 @@ class PokkenServerConfig:
self.__config, "pokken", "server", "auto_register", default=True
)
@property
def enable_matching(self) -> bool:
"""
If global matching should happen
"""
return CoreConfig.get_config_field(
self.__config, "pokken", "server", "enable_matching", default=False
)
@property
def stun_server_host(self) -> str:
"""
Hostname of the EXTERNAL stun server the game should connect to. This is not handled by artemis.
"""
return CoreConfig.get_config_field(
self.__config, "pokken", "server", "stun_server_host", default="stunserver.stunprotocol.org"
)
@property
def stun_server_port(self) -> int:
"""
Port of the EXTERNAL stun server the game should connect to. This is not handled by artemis.
"""
return CoreConfig.get_config_field(
self.__config, "pokken", "server", "stun_server_port", default=3478
)
class PokkenPortsConfig:
def __init__(self, parent_config: "PokkenConfig"):
self.__config = parent_config
@property
def game(self) -> int:
return CoreConfig.get_config_field(
self.__config, "pokken", "ports", "game", default=9000
)
@property
def admission(self) -> int:
return CoreConfig.get_config_field(
self.__config, "pokken", "ports", "admission", default=9001
)
class PokkenConfig(dict):
def __init__(self) -> None:
self.server = PokkenServerConfig(self)
self.ports = PokkenPortsConfig(self)

View File

@ -11,14 +11,14 @@ class PokkenConstants:
VERSION_NAMES = "Pokken Tournament"
class BATTLE_TYPE(Enum):
BATTLE_TYPE_TUTORIAL = 1
BATTLE_TYPE_AI = 2
BATTLE_TYPE_LAN = 3
BATTLE_TYPE_WAN = 4
TUTORIAL = 1
AI = 2
LAN = 3
WAN = 4
class BATTLE_RESULT(Enum):
BATTLE_RESULT_WIN = 1
BATTLE_RESULT_LOSS = 2
WIN = 1
LOSS = 2
@classmethod
def game_ver_to_string(cls, ver: int):

View File

@ -1,6 +1,7 @@
from typing import Tuple
from twisted.web.http import Request
from twisted.web import resource
from twisted.internet import reactor
import json, ast
from datetime import datetime
import yaml
@ -11,10 +12,11 @@ from os import path
from google.protobuf.message import DecodeError
from core import CoreConfig, Utils
from titles.pokken.config import PokkenConfig
from titles.pokken.base import PokkenBase
from titles.pokken.const import PokkenConstants
from titles.pokken.proto import jackal_pb2
from .config import PokkenConfig
from .base import PokkenBase
from .const import PokkenConstants
from .proto import jackal_pb2
from .services import PokkenAdmissionFactory
class PokkenServlet(resource.Resource):
@ -69,7 +71,7 @@ class PokkenServlet(resource.Resource):
return (
True,
f"https://{game_cfg.server.hostname}:{game_cfg.server.port}/{game_code}/$v/",
f"https://{game_cfg.server.hostname}:{game_cfg.ports.game}/{game_code}/$v/",
f"{game_cfg.server.hostname}/SDAK/$v/",
)
@ -90,8 +92,10 @@ class PokkenServlet(resource.Resource):
return (True, "PKF1")
def setup(self) -> None:
# TODO: Setup stun, turn (UDP) and admission (WSS) servers
pass
if self.game_cfg.server.enable_matching:
reactor.listenTCP(
self.game_cfg.ports.admission, PokkenAdmissionFactory(self.core_cfg, self.game_cfg)
)
def render_POST(
self, request: Request, version: int = 0, endpoints: str = ""
@ -128,6 +132,9 @@ class PokkenServlet(resource.Resource):
return ret
def handle_matching(self, request: Request) -> bytes:
if not self.game_cfg.server.enable_matching:
return b""
content = request.content.getvalue()
client_ip = Utils.get_ip_addr(request)

View File

@ -31,4 +31,16 @@ class PokkenItemData(BaseData):
Items obtained as rewards
"""
pass
def add_reward(self, user_id: int, category: int, content: int, item_type: int) -> Optional[int]:
sql = insert(item).values(
user=user_id,
category=category,
content=content,
type=item_type,
)
result = self.execute(sql)
if result is None:
self.logger.warn(f"Failed to insert reward for user {user_id}: {category}-{content}-{item_type}")
return None
return result.lastrowid

View File

@ -1,4 +1,4 @@
from typing import Optional, Dict, List
from typing import Optional, Dict, List, Union
from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_, case
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON
from sqlalchemy.schema import ForeignKey
@ -125,7 +125,7 @@ pokemon_data = Table(
Column("win_vs_lan", Integer),
Column("battle_num_vs_cpu", Integer), # 2
Column("win_cpu", Integer),
Column("battle_all_num_tutorial", Integer),
Column("battle_all_num_tutorial", Integer), # ???
Column("battle_num_tutorial", Integer), # 1?
Column("bp_point_atk", Integer),
Column("bp_point_res", Integer),
@ -137,6 +137,14 @@ pokemon_data = Table(
class PokkenProfileData(BaseData):
def touch_profile(self, user_id: int) -> Optional[int]:
sql = select([profile.c.id]).where(profile.c.user == user_id)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()['id']
def create_profile(self, user_id: int) -> Optional[int]:
sql = insert(profile).values(user=user_id)
conflict = sql.on_duplicate_key_update(user=user_id)
@ -147,11 +155,10 @@ class PokkenProfileData(BaseData):
return None
return result.lastrowid
def set_profile_name(self, user_id: int, new_name: str) -> None:
sql = (
update(profile)
.where(profile.c.user == user_id)
.values(trainer_name=new_name)
def set_profile_name(self, user_id: int, new_name: str, gender: Union[int, None] = None) -> None:
sql = update(profile).where(profile.c.user == user_id).values(
trainer_name=new_name,
avatar_gender=gender if gender is not None else profile.c.avatar_gender
)
result = self.execute(sql)
if result is None:
@ -159,13 +166,75 @@ class PokkenProfileData(BaseData):
f"Failed to update pokken profile name for user {user_id}!"
)
def update_profile_tutorial_flags(self, user_id: int, tutorial_flags: Dict) -> None:
pass
def put_extra(
self,
user_id: int,
extra_counter: int,
evt_reward_get_flg: int,
total_play_days: int,
awake_num: int,
use_support_ct: int,
beat_num: int,
aid_skill: int,
last_evt: int
) -> None:
sql = update(profile).where(profile.c.user == user_id).values(
extra_counter=extra_counter,
event_reward_get_flag=evt_reward_get_flg,
total_play_days=total_play_days,
awake_num=awake_num,
use_support_num=use_support_ct,
beat_num=beat_num,
aid_skill=aid_skill,
last_play_event_id=last_evt
)
result = self.execute(sql)
if result is None:
self.logger.error(f"Failed to put extra data for user {user_id}")
def update_profile_tutorial_flags(self, user_id: int, tutorial_flags: List) -> None:
sql = update(profile).where(profile.c.user == user_id).values(
tutorial_progress_flag=tutorial_flags,
)
result = self.execute(sql)
if result is None:
self.logger.error(
f"Failed to update pokken profile tutorial flags for user {user_id}!"
)
def update_profile_achievement_flags(self, user_id: int, achievement_flags: List) -> None:
sql = update(profile).where(profile.c.user == user_id).values(
achievement_flag=achievement_flags,
)
result = self.execute(sql)
if result is None:
self.logger.error(
f"Failed to update pokken profile achievement flags for user {user_id}!"
)
def update_profile_event(self, user_id: int, event_state: List, event_flags: List[int], event_param: List[int], last_evt: int = None) -> None:
sql = update(profile).where(profile.c.user == user_id).values(
event_state=event_state,
event_achievement_flag=event_flags,
event_achievement_param=event_param,
last_play_event_id=last_evt if last_evt is not None else profile.c.last_play_event_id,
)
result = self.execute(sql)
if result is None:
self.logger.error(
f"Failed to update pokken profile event state for user {user_id}!"
)
def add_profile_points(
self, user_id: int, rank_pts: int, money: int, score_pts: int
self, user_id: int, rank_pts: int, money: int, score_pts: int, grade_max: int
) -> None:
pass
sql = update(profile).where(profile.c.user == user_id).values(
trainer_rank_point = profile.c.trainer_rank_point + rank_pts,
fight_money = profile.c.fight_money + money,
score_point = profile.c.score_point + score_pts,
grade_max_num = grade_max
)
def get_profile(self, user_id: int) -> Optional[Row]:
sql = profile.select(profile.c.user == user_id)
@ -174,18 +243,53 @@ class PokkenProfileData(BaseData):
return None
return result.fetchone()
def put_pokemon_data(
def put_pokemon(
self,
user_id: int,
pokemon_id: int,
illust_no: int,
get_exp: int,
atk: int,
res: int,
defe: int,
sp: int,
sp: int
) -> Optional[int]:
pass
sql = insert(pokemon_data).values(
user=user_id,
char_id=pokemon_id,
illustration_book_no=illust_no,
bp_point_atk=atk,
bp_point_res=res,
bp_point_defe=defe,
bp_point_sp=sp,
)
conflict = sql.on_duplicate_key_update(
illustration_book_no=illust_no,
bp_point_atk=atk,
bp_point_res=res,
bp_point_defe=defe,
bp_point_sp=sp,
)
result = self.execute(conflict)
if result is None:
self.logger.warn(f"Failed to insert pokemon ID {pokemon_id} for user {user_id}")
return None
return result.lastrowid
def add_pokemon_xp(
self,
user_id: int,
pokemon_id: int,
xp: int
) -> None:
sql = update(pokemon_data).where(and_(pokemon_data.c.user==user_id, pokemon_data.c.char_id==pokemon_id)).values(
pokemon_exp=pokemon_data.c.pokemon_exp + xp
)
result = self.execute(sql)
if result is None:
self.logger.warn(f"Failed to add {xp} XP to pokemon ID {pokemon_id} for user {user_id}")
def get_pokemon_data(self, user_id: int, pokemon_id: int) -> Optional[Row]:
pass
@ -193,13 +297,29 @@ class PokkenProfileData(BaseData):
def get_all_pokemon_data(self, user_id: int) -> Optional[List[Row]]:
pass
def put_results(
self, user_id: int, pokemon_id: int, match_type: int, match_result: int
def put_pokemon_battle_result(
self, user_id: int, pokemon_id: int, match_type: PokkenConstants.BATTLE_TYPE, match_result: PokkenConstants.BATTLE_RESULT
) -> None:
"""
Records the match stats (type and win/loss) for the pokemon and profile
"""
pass
sql = update(pokemon_data).where(and_(pokemon_data.c.user==user_id, pokemon_data.c.char_id==pokemon_id)).values(
battle_num_tutorial=pokemon_data.c.battle_num_tutorial + 1 if match_type==PokkenConstants.BATTLE_TYPE.TUTORIAL else pokemon_data.c.battle_num_tutorial,
battle_all_num_tutorial=pokemon_data.c.battle_all_num_tutorial + 1 if match_type==PokkenConstants.BATTLE_TYPE.TUTORIAL else pokemon_data.c.battle_all_num_tutorial,
battle_num_vs_cpu=pokemon_data.c.battle_num_vs_cpu + 1 if match_type==PokkenConstants.BATTLE_TYPE.AI else pokemon_data.c.battle_num_vs_cpu,
win_cpu=pokemon_data.c.win_cpu + 1 if match_type==PokkenConstants.BATTLE_TYPE.AI and match_result==PokkenConstants.BATTLE_RESULT.WIN else pokemon_data.c.win_cpu,
battle_num_vs_lan=pokemon_data.c.battle_num_vs_lan + 1 if match_type==PokkenConstants.BATTLE_TYPE.LAN else pokemon_data.c.battle_num_vs_lan,
win_vs_lan=pokemon_data.c.win_vs_lan + 1 if match_type==PokkenConstants.BATTLE_TYPE.LAN and match_result==PokkenConstants.BATTLE_RESULT.WIN else pokemon_data.c.win_vs_lan,
battle_num_vs_wan=pokemon_data.c.battle_num_vs_wan + 1 if match_type==PokkenConstants.BATTLE_TYPE.WAN else pokemon_data.c.battle_num_vs_wan,
win_vs_wan=pokemon_data.c.win_vs_wan + 1 if match_type==PokkenConstants.BATTLE_TYPE.WAN and match_result==PokkenConstants.BATTLE_RESULT.WIN else pokemon_data.c.win_vs_wan,
)
result = self.execute(sql)
if result is None:
self.logger.warn(f"Failed to record match stats for user {user_id}'s pokemon {pokemon_id} (type {match_type.name} | result {match_result.name})")
def put_stats(
self,
@ -214,4 +334,29 @@ class PokkenProfileData(BaseData):
"""
Records profile stats
"""
pass
sql = update(profile).where(profile.c.user==user_id).values(
ex_ko_num=profile.c.ex_ko_num + exkos,
wko_num=profile.c.wko_num + wkos,
timeup_win_num=profile.c.timeup_win_num + timeout_wins,
cool_ko_num=profile.c.cool_ko_num + cool_kos,
perfect_ko_num=profile.c.perfect_ko_num + perfects,
continue_num=continues,
)
result = self.execute(sql)
if result is None:
self.logger.warn(f"Failed to update stats for user {user_id}")
def update_support_team(self, user_id: int, support_id: int, support1: int = 4294967295, support2: int = 4294967295) -> None:
sql = update(profile).where(profile.c.user==user_id).values(
support_set_1_1=support1 if support_id == 1 else profile.c.support_set_1_1,
support_set_1_2=support2 if support_id == 1 else profile.c.support_set_1_2,
support_set_2_1=support1 if support_id == 2 else profile.c.support_set_2_1,
support_set_2_2=support2 if support_id == 2 else profile.c.support_set_2_2,
support_set_3_1=support1 if support_id == 3 else profile.c.support_set_3_1,
support_set_3_2=support2 if support_id == 3 else profile.c.support_set_3_2,
)
result = self.execute(sql)
if result is None:
self.logger.warn(f"Failed to update support team {support_id} for user {user_id}")

66
titles/pokken/services.py Normal file
View File

@ -0,0 +1,66 @@
from twisted.internet.interfaces import IAddress
from twisted.internet.protocol import Protocol
from autobahn.twisted.websocket import WebSocketServerProtocol, WebSocketServerFactory
from autobahn.websocket.types import ConnectionRequest
from typing import Dict
import logging
import json
from core.config import CoreConfig
from .config import PokkenConfig
from .base import PokkenBase
class PokkenAdmissionProtocol(WebSocketServerProtocol):
def __init__(self, cfg: CoreConfig, game_cfg: PokkenConfig):
super().__init__()
self.core_config = cfg
self.game_config = game_cfg
self.logger = logging.getLogger("pokken")
self.base = PokkenBase(cfg, game_cfg)
def onConnect(self, request: ConnectionRequest) -> None:
self.logger.debug(f"Admission: Connection from {request.peer}")
def onClose(self, wasClean: bool, code: int, reason: str) -> None:
self.logger.debug(f"Admission: Connection with {self.transport.getPeer().host} closed {'cleanly ' if wasClean else ''}with code {code} - {reason}")
def onMessage(self, payload, isBinary: bool) -> None:
msg: Dict = json.loads(payload)
self.logger.debug(f"Admission: Message from {self.transport.getPeer().host}:{self.transport.getPeer().port} - {msg}")
api = msg.get("api", "noop")
handler = getattr(self.base, f"handle_admission_{api.lower()}")
resp = handler(msg, self.transport.getPeer().host)
if resp is None:
resp = {}
if "type" not in resp:
resp['type'] = "res"
if "data" not in resp:
resp['data'] = {}
if "api" not in resp:
resp['api'] = api
if "result" not in resp:
resp['result'] = 'true'
self.logger.debug(f"Websocket response: {resp}")
self.sendMessage(json.dumps(resp).encode(), isBinary)
class PokkenAdmissionFactory(WebSocketServerFactory):
protocol = PokkenAdmissionProtocol
def __init__(
self,
cfg: CoreConfig,
game_cfg: PokkenConfig
) -> None:
self.core_config = cfg
self.game_config = game_cfg
super().__init__(f"ws://{self.game_config.server.hostname}:{self.game_config.ports.admission}")
def buildProtocol(self, addr: IAddress) -> Protocol:
p = self.protocol(self.core_config, self.game_config)
p.factory = self
return p

View File

@ -3,7 +3,9 @@ import json, logging
from typing import Any, Dict
import random
import struct
import csv
from csv import *
from random import choice
import random as rand
from core.data import Data
from core import CoreConfig
@ -60,9 +62,26 @@ class SaoBase:
def handle_c11e(self, request: Any) -> bytes:
#common/get_auth_card_data
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(16),
"cabinet_type" / Int8ub, # cabinet_type is a byte
"auth_type" / Int8ub, # auth_type is a byte
"store_id_size" / Rebuild(Int32ub, len_(this.store_id) * 2), # calculates the length of the store_id
"store_id" / PaddedString(this.store_id_size, "utf_16_le"), # store_id is a (zero) padded string
"serial_no_size" / Rebuild(Int32ub, len_(this.serial_no) * 2), # calculates the length of the serial_no
"serial_no" / PaddedString(this.serial_no_size, "utf_16_le"), # serial_no is a (zero) padded string
"access_code_size" / Rebuild(Int32ub, len_(this.access_code) * 2), # calculates the length of the access_code
"access_code" / PaddedString(this.access_code_size, "utf_16_le"), # access_code is a (zero) padded string
"chip_id_size" / Rebuild(Int32ub, len_(this.chip_id) * 2), # calculates the length of the chip_id
"chip_id" / PaddedString(this.chip_id_size, "utf_16_le"), # chip_id is a (zero) padded string
)
req_data = req_struct.parse(req)
access_code = req_data.access_code
#Check authentication
access_code = bytes.fromhex(request[188:268]).decode("utf-16le")
user_id = self.core_data.card.get_user_id_from_card( access_code )
if not user_id:
@ -79,6 +98,13 @@ class SaoBase:
self.game_data.item.put_hero_log(user_id, 102000010, 1, 0, 103000006, 0, 30086, 1001, 1002, 1003, 1005)
self.game_data.item.put_hero_log(user_id, 103000010, 1, 0, 112000009, 0, 30086, 1001, 1002, 1003, 1005)
self.game_data.item.put_hero_party(user_id, 0, 101000010, 102000010, 103000010)
self.game_data.item.put_equipment_data(user_id, 101000016, 1, 200, 0, 0, 0)
self.game_data.item.put_equipment_data(user_id, 103000006, 1, 200, 0, 0, 0)
self.game_data.item.put_equipment_data(user_id, 112000009, 1, 200, 0, 0, 0)
self.game_data.item.put_player_quest(user_id, 1001, True, 300, 0, 0, 1)
# Force the tutorial stage to be completed due to potential crash in-game
self.logger.info(f"User Authenticated: { access_code } | { user_id }")
@ -87,6 +113,18 @@ class SaoBase:
if user_id and not profile_data:
profile_id = self.game_data.profile.create_profile(user_id)
self.game_data.item.put_hero_log(user_id, 101000010, 1, 0, 101000016, 0, 30086, 1001, 1002, 1003, 1005)
self.game_data.item.put_hero_log(user_id, 102000010, 1, 0, 103000006, 0, 30086, 1001, 1002, 1003, 1005)
self.game_data.item.put_hero_log(user_id, 103000010, 1, 0, 112000009, 0, 30086, 1001, 1002, 1003, 1005)
self.game_data.item.put_hero_party(user_id, 0, 101000010, 102000010, 103000010)
self.game_data.item.put_equipment_data(user_id, 101000016, 1, 200, 0, 0, 0)
self.game_data.item.put_equipment_data(user_id, 103000006, 1, 200, 0, 0, 0)
self.game_data.item.put_equipment_data(user_id, 112000009, 1, 200, 0, 0, 0)
self.game_data.item.put_player_quest(user_id, 1001, True, 300, 0, 0, 1)
# Force the tutorial stage to be completed due to potential crash in-game
profile_data = self.game_data.profile.get_profile(user_id)
resp = SaoGetAuthCardDataResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
@ -99,7 +137,28 @@ class SaoBase:
def handle_c104(self, request: Any) -> bytes:
#common/login
access_code = bytes.fromhex(request[228:308]).decode("utf-16le")
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(16),
"cabinet_type" / Int8ub, # cabinet_type is a byte
"auth_type" / Int8ub, # auth_type is a byte
"store_id_size" / Rebuild(Int32ub, len_(this.store_id) * 2), # calculates the length of the store_id
"store_id" / PaddedString(this.store_id_size, "utf_16_le"), # store_id is a (zero) padded string
"store_name_size" / Rebuild(Int32ub, len_(this.store_name) * 2), # calculates the length of the store_name
"store_name" / PaddedString(this.store_name_size, "utf_16_le"), # store_name is a (zero) padded string
"serial_no_size" / Rebuild(Int32ub, len_(this.serial_no) * 2), # calculates the length of the serial_no
"serial_no" / PaddedString(this.serial_no_size, "utf_16_le"), # serial_no is a (zero) padded string
"access_code_size" / Rebuild(Int32ub, len_(this.access_code) * 2), # calculates the length of the access_code
"access_code" / PaddedString(this.access_code_size, "utf_16_le"), # access_code is a (zero) padded string
"chip_id_size" / Rebuild(Int32ub, len_(this.chip_id) * 2), # calculates the length of the chip_id
"chip_id" / PaddedString(this.chip_id_size, "utf_16_le"), # chip_id is a (zero) padded string
"free_ticket_distribution_target_flag" / Int8ub, # free_ticket_distribution_target_flag is a byte
)
req_data = req_struct.parse(req)
access_code = req_data.access_code
user_id = self.core_data.card.get_user_id_from_card( access_code )
profile_data = self.game_data.profile.get_profile(user_id)
@ -118,7 +177,17 @@ class SaoBase:
def handle_c500(self, request: Any) -> bytes:
#user_info/get_user_basic_data
user_id = bytes.fromhex(request[88:112]).decode("utf-16le")
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(16),
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
)
req_data = req_struct.parse(req)
user_id = req_data.user_id
profile_data = self.game_data.profile.get_profile(user_id)
resp = SaoGetUserBasicDataResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
@ -127,6 +196,7 @@ class SaoBase:
def handle_c600(self, request: Any) -> bytes:
#have_object/get_hero_log_user_data_list
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(16),
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
@ -143,16 +213,38 @@ class SaoBase:
def handle_c602(self, request: Any) -> bytes:
#have_object/get_equipment_user_data_list
equipmentIdsData = self.game_data.static.get_equipment_ids(0, True)
req = bytes.fromhex(request)[24:]
resp = SaoGetEquipmentUserDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, equipmentIdsData)
req_struct = Struct(
Padding(16),
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
)
req_data = req_struct.parse(req)
user_id = req_data.user_id
equipment_data = self.game_data.item.get_user_equipments(user_id)
resp = SaoGetEquipmentUserDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, equipment_data)
return resp.make()
def handle_c604(self, request: Any) -> bytes:
#have_object/get_item_user_data_list
itemIdsData = self.game_data.static.get_item_ids(0, True)
req = bytes.fromhex(request)[24:]
resp = SaoGetItemUserDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, itemIdsData)
req_struct = Struct(
Padding(16),
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
)
req_data = req_struct.parse(req)
user_id = req_data.user_id
item_data = self.game_data.item.get_user_items(user_id)
resp = SaoGetItemUserDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, item_data)
return resp.make()
def handle_c606(self, request: Any) -> bytes:
@ -171,7 +263,17 @@ class SaoBase:
def handle_c608(self, request: Any) -> bytes:
#have_object/get_episode_append_data_list
user_id = bytes.fromhex(request[88:112]).decode("utf-16le")
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(16),
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
)
req_data = req_struct.parse(req)
user_id = req_data.user_id
profile_data = self.game_data.profile.get_profile(user_id)
resp = SaoGetEpisodeAppendDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
@ -179,8 +281,8 @@ class SaoBase:
def handle_c804(self, request: Any) -> bytes:
#custom/get_party_data_list
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(16),
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
@ -210,8 +312,20 @@ class SaoBase:
def handle_c900(self, request: Any) -> bytes:
#quest/get_quest_scene_user_data_list // QuestScene.csv
questIdsData = self.game_data.static.get_quests_ids(0, True)
resp = SaoGetQuestSceneUserDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, questIdsData)
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(16),
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
)
req_data = req_struct.parse(req)
user_id = req_data.user_id
quest_data = self.game_data.item.get_quest_logs(user_id)
resp = SaoGetQuestSceneUserDataListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, quest_data)
return resp.make()
def handle_c400(self, request: Any) -> bytes:
@ -229,6 +343,159 @@ class SaoBase:
resp = SaoCheckProfileCardUsedRewardResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
return resp.make()
def handle_c814(self, request: Any) -> bytes:
#custom/synthesize_enhancement_hero_log
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(20),
"ticket_id" / Bytes(1), # needs to be parsed as an int
Padding(1),
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
"origin_user_hero_log_id_size" / Rebuild(Int32ub, len_(this.origin_user_hero_log_id) * 2), # calculates the length of the origin_user_hero_log_id
"origin_user_hero_log_id" / PaddedString(this.origin_user_hero_log_id_size, "utf_16_le"), # origin_user_hero_log_id is a (zero) padded string
Padding(3),
"material_common_reward_user_data_list_length" / Rebuild(Int8ub, len_(this.material_common_reward_user_data_list)), # material_common_reward_user_data_list is a byte,
"material_common_reward_user_data_list" / Array(this.material_common_reward_user_data_list_length, Struct(
"common_reward_type" / Int16ub, # team_no is a byte
"user_common_reward_id_size" / Rebuild(Int32ub, len_(this.user_common_reward_id) * 2), # calculates the length of the user_common_reward_id
"user_common_reward_id" / PaddedString(this.user_common_reward_id_size, "utf_16_le"), # user_common_reward_id is a (zero) padded string
)),
)
req_data = req_struct.parse(req)
user_id = req_data.user_id
synthesize_hero_log_data = self.game_data.item.get_hero_log(req_data.user_id, req_data.origin_user_hero_log_id)
for i in range(0,req_data.material_common_reward_user_data_list_length):
itemList = self.game_data.static.get_item_id(req_data.material_common_reward_user_data_list[i].user_common_reward_id)
heroList = self.game_data.static.get_hero_id(req_data.material_common_reward_user_data_list[i].user_common_reward_id)
equipmentList = self.game_data.static.get_equipment_id(req_data.material_common_reward_user_data_list[i].user_common_reward_id)
if itemList:
hero_exp = 2000 + int(synthesize_hero_log_data["log_exp"])
self.game_data.item.remove_item(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id)
if equipmentList:
equipment_data = self.game_data.item.get_user_equipment(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id)
hero_exp = int(equipment_data["enhancement_exp"]) + int(synthesize_hero_log_data["log_exp"])
self.game_data.item.remove_equipment(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id)
if heroList:
hero_data = self.game_data.item.get_hero_log(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id)
hero_exp = int(hero_data["log_exp"]) + int(synthesize_hero_log_data["log_exp"])
self.game_data.item.remove_hero_log(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id)
self.game_data.item.put_hero_log(
user_id,
int(req_data.origin_user_hero_log_id),
synthesize_hero_log_data["log_level"],
hero_exp,
synthesize_hero_log_data["main_weapon"],
synthesize_hero_log_data["sub_equipment"],
synthesize_hero_log_data["skill_slot1_skill_id"],
synthesize_hero_log_data["skill_slot2_skill_id"],
synthesize_hero_log_data["skill_slot3_skill_id"],
synthesize_hero_log_data["skill_slot4_skill_id"],
synthesize_hero_log_data["skill_slot5_skill_id"]
)
profile = self.game_data.profile.get_profile(req_data.user_id)
new_col = int(profile["own_col"]) - 100
# Update profile
self.game_data.profile.put_profile(
req_data.user_id,
profile["user_type"],
profile["nick_name"],
profile["rank_num"],
profile["rank_exp"],
new_col,
profile["own_vp"],
profile["own_yui_medal"],
profile["setting_title_id"]
)
# Load the item again to push to the response handler
synthesize_hero_log_data = self.game_data.item.get_hero_log(req_data.user_id, req_data.origin_user_hero_log_id)
resp = SaoSynthesizeEnhancementHeroLogResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, synthesize_hero_log_data)
return resp.make()
def handle_c816(self, request: Any) -> bytes:
#custom/synthesize_enhancement_equipment
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(20),
"ticket_id" / Bytes(1), # needs to be parsed as an int
Padding(1),
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
"origin_user_equipment_id_size" / Rebuild(Int32ub, len_(this.origin_user_equipment_id) * 2), # calculates the length of the origin_user_equipment_id
"origin_user_equipment_id" / PaddedString(this.origin_user_equipment_id_size, "utf_16_le"), # origin_user_equipment_id is a (zero) padded string
Padding(3),
"material_common_reward_user_data_list_length" / Rebuild(Int8ub, len_(this.material_common_reward_user_data_list)), # material_common_reward_user_data_list is a byte,
"material_common_reward_user_data_list" / Array(this.material_common_reward_user_data_list_length, Struct(
"common_reward_type" / Int16ub, # team_no is a byte
"user_common_reward_id_size" / Rebuild(Int32ub, len_(this.user_common_reward_id) * 2), # calculates the length of the user_common_reward_id
"user_common_reward_id" / PaddedString(this.user_common_reward_id_size, "utf_16_le"), # user_common_reward_id is a (zero) padded string
)),
)
req_data = req_struct.parse(req)
user_id = req_data.user_id
synthesize_equipment_data = self.game_data.item.get_user_equipment(req_data.user_id, req_data.origin_user_equipment_id)
for i in range(0,req_data.material_common_reward_user_data_list_length):
itemList = self.game_data.static.get_item_id(req_data.material_common_reward_user_data_list[i].user_common_reward_id)
heroList = self.game_data.static.get_hero_id(req_data.material_common_reward_user_data_list[i].user_common_reward_id)
equipmentList = self.game_data.static.get_equipment_id(req_data.material_common_reward_user_data_list[i].user_common_reward_id)
if itemList:
equipment_exp = 2000 + int(synthesize_equipment_data["enhancement_exp"])
self.game_data.item.remove_item(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id)
if equipmentList:
equipment_data = self.game_data.item.get_user_equipment(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id)
equipment_exp = int(equipment_data["enhancement_exp"]) + int(synthesize_equipment_data["enhancement_exp"])
self.game_data.item.remove_equipment(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id)
if heroList:
hero_data = self.game_data.item.get_hero_log(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id)
equipment_exp = int(hero_data["log_exp"]) + int(synthesize_equipment_data["enhancement_exp"])
self.game_data.item.remove_hero_log(req_data.user_id, req_data.material_common_reward_user_data_list[i].user_common_reward_id)
self.game_data.item.put_equipment_data(req_data.user_id, int(req_data.origin_user_equipment_id), synthesize_equipment_data["enhancement_value"], equipment_exp, 0, 0, 0)
profile = self.game_data.profile.get_profile(req_data.user_id)
new_col = int(profile["own_col"]) - 100
# Update profile
self.game_data.profile.put_profile(
req_data.user_id,
profile["user_type"],
profile["nick_name"],
profile["rank_num"],
profile["rank_exp"],
new_col,
profile["own_vp"],
profile["own_yui_medal"],
profile["setting_title_id"]
)
# Load the item again to push to the response handler
synthesize_equipment_data = self.game_data.item.get_user_equipment(req_data.user_id, req_data.origin_user_equipment_id)
resp = SaoSynthesizeEnhancementEquipmentResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, synthesize_equipment_data)
return resp.make()
def handle_c806(self, request: Any) -> bytes:
#custom/change_party
req = bytes.fromhex(request)[24:]
@ -270,6 +537,7 @@ class SaoBase:
req_data = req_struct.parse(req)
user_id = req_data.user_id
party_hero_list = []
for party_team in req_data.party_data_list[0].party_team_data_list:
hero_data = self.game_data.item.get_hero_log(user_id, party_team["user_hero_log_id"])
@ -294,12 +562,15 @@ class SaoBase:
party_team["skill_slot5_skill_id"]
)
party_hero_list.append(party_team["user_hero_log_id"])
self.game_data.item.put_hero_party(user_id, req_data.party_data_list[0].party_team_data_list[0].user_party_team_id, party_hero_list[0], party_hero_list[1], party_hero_list[2])
resp = SaoNoopResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
return resp.make()
def handle_c904(self, request: Any) -> bytes:
#quest/episode_play_start
req = bytes.fromhex(request)[24:]
req_struct = Struct(
@ -432,8 +703,349 @@ class SaoBase:
req_data = req_struct.parse(req)
# Add stage progression to database
user_id = req_data.user_id
episode_id = req_data.episode_id
quest_clear_flag = bool(req_data.score_data[0].boss_destroying_num)
clear_time = req_data.score_data[0].clear_time
combo_num = req_data.score_data[0].combo_num
total_damage = req_data.score_data[0].total_damage
concurrent_destroying_num = req_data.score_data[0].concurrent_destroying_num
profile = self.game_data.profile.get_profile(user_id)
vp = int(profile["own_vp"])
exp = int(profile["rank_exp"]) + 100 #always 100 extra exp for some reason
col = int(profile["own_col"]) + int(req_data.base_get_data[0].get_col)
if quest_clear_flag is True:
# Save stage progression - to be revised to avoid saving worse score
# Reference Episode.csv but Chapter 2,3,4 and 5 reports id -1, match using /10 + last digits
if episode_id > 10000 and episode_id < 11000:
# Starts at 1001
episode_id = episode_id - 9000
elif episode_id > 20000:
# Starts at 2001
stage_id = str(episode_id)[-2:]
episode_id = episode_id / 10
episode_id = int(episode_id) + int(stage_id)
# Match episode_id with the questSceneId saved in the DB through sortNo
questId = self.game_data.static.get_quests_id(episode_id)
episode_id = questId[2]
self.game_data.item.put_player_quest(user_id, episode_id, quest_clear_flag, clear_time, combo_num, total_damage, concurrent_destroying_num)
vp = int(profile["own_vp"]) + 10 #always 10 VP per cleared stage
# Calculate level based off experience and the CSV list
with open(r'titles/sao/data/PlayerRank.csv') as csv_file:
csv_reader = csv.reader(csv_file, delimiter=',')
line_count = 0
data = []
rowf = False
for row in csv_reader:
if rowf==False:
rowf=True
else:
data.append(row)
for i in range(0,len(data)):
if exp>=int(data[i][1]) and exp<int(data[i+1][1]):
player_level = int(data[i][0])
break
# Update profile
updated_profile = self.game_data.profile.put_profile(
user_id,
profile["user_type"],
profile["nick_name"],
player_level,
exp,
col,
vp,
profile["own_yui_medal"],
profile["setting_title_id"]
)
# Update heroes from the used party
play_session = self.game_data.item.get_session(user_id)
session_party = self.game_data.item.get_hero_party(user_id, play_session["user_party_team_id"])
hero_list = []
hero_list.append(session_party["user_hero_log_id_1"])
hero_list.append(session_party["user_hero_log_id_2"])
hero_list.append(session_party["user_hero_log_id_3"])
for i in range(0,len(hero_list)):
hero_data = self.game_data.item.get_hero_log(user_id, hero_list[i])
log_exp = int(hero_data["log_exp"]) + int(req_data.base_get_data[0].get_hero_log_exp)
# Calculate hero level based off experience and the CSV list
with open(r'titles/sao/data/HeroLogLevel.csv') as csv_file:
csv_reader = csv.reader(csv_file, delimiter=',')
line_count = 0
data = []
rowf = False
for row in csv_reader:
if rowf==False:
rowf=True
else:
data.append(row)
for e in range(0,len(data)):
if log_exp>=int(data[e][1]) and log_exp<int(data[e+1][1]):
hero_level = int(data[e][0])
break
self.game_data.item.put_hero_log(
user_id,
hero_data["user_hero_log_id"],
hero_level,
log_exp,
hero_data["main_weapon"],
hero_data["sub_equipment"],
hero_data["skill_slot1_skill_id"],
hero_data["skill_slot2_skill_id"],
hero_data["skill_slot3_skill_id"],
hero_data["skill_slot4_skill_id"],
hero_data["skill_slot5_skill_id"]
)
# Grab the rare loot from the table, match it with the right item and then push to the player profile
json_data = {"data": []}
for r in range(0,req_data.get_rare_drop_data_list_length):
rewardList = self.game_data.static.get_rare_drop_id(int(req_data.get_rare_drop_data_list[r].quest_rare_drop_id))
commonRewardId = rewardList["commonRewardId"]
heroList = self.game_data.static.get_hero_id(commonRewardId)
equipmentList = self.game_data.static.get_equipment_id(commonRewardId)
itemList = self.game_data.static.get_item_id(commonRewardId)
if heroList:
self.game_data.item.put_hero_log(user_id, commonRewardId, 1, 0, 101000016, 0, 30086, 1001, 1002, 0, 0)
if equipmentList:
self.game_data.item.put_equipment_data(user_id, commonRewardId, 1, 200, 0, 0, 0)
if itemList:
self.game_data.item.put_item(user_id, commonRewardId)
# Generate random hero(es) based off the response
for a in range(0,req_data.get_unanalyzed_log_tmp_reward_data_list_length):
with open('titles/sao/data/RewardTable.csv', 'r') as f:
keys_unanalyzed = next(f).strip().split(',')
data_unanalyzed = list(DictReader(f, fieldnames=keys_unanalyzed))
randomized_unanalyzed_id = choice(data_unanalyzed)
while int(randomized_unanalyzed_id['UnanalyzedLogGradeId']) != req_data.get_unanalyzed_log_tmp_reward_data_list[a].unanalyzed_log_grade_id:
randomized_unanalyzed_id = choice(data_unanalyzed)
heroList = self.game_data.static.get_hero_id(randomized_unanalyzed_id['CommonRewardId'])
equipmentList = self.game_data.static.get_equipment_id(randomized_unanalyzed_id['CommonRewardId'])
itemList = self.game_data.static.get_item_id(randomized_unanalyzed_id['CommonRewardId'])
if heroList:
self.game_data.item.put_hero_log(user_id, randomized_unanalyzed_id['CommonRewardId'], 1, 0, 101000016, 0, 30086, 1001, 1002, 0, 0)
if equipmentList:
self.game_data.item.put_equipment_data(user_id, randomized_unanalyzed_id['CommonRewardId'], 1, 200, 0, 0, 0)
if itemList:
self.game_data.item.put_item(user_id, randomized_unanalyzed_id['CommonRewardId'])
json_data["data"].append(randomized_unanalyzed_id['CommonRewardId'])
# Send response
self.game_data.item.create_end_session(user_id, episode_id, quest_clear_flag, json_data["data"])
resp = SaoEpisodePlayEndResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
return resp.make()
def handle_c914(self, request: Any) -> bytes:
#quest/trial_tower_play_start
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(16),
"ticket_id_size" / Rebuild(Int32ub, len_(this.ticket_id) * 2), # calculates the length of the ticket_id
"ticket_id" / PaddedString(this.ticket_id_size, "utf_16_le"), # ticket_id is a (zero) padded string
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
"trial_tower_id" / Int32ub, # trial_tower_id is an int
"play_mode" / Int8ub, # play_mode is a byte
Padding(3),
"play_start_request_data_length" / Rebuild(Int8ub, len_(this.play_start_request_data)), # play_start_request_data_length is a byte,
"play_start_request_data" / Array(this.play_start_request_data_length, Struct(
"user_party_id_size" / Rebuild(Int32ub, len_(this.user_party_id) * 2), # calculates the length of the user_party_id
"user_party_id" / PaddedString(this.user_party_id_size, "utf_16_le"), # user_party_id is a (zero) padded string
"appoint_leader_resource_card_code_size" / Rebuild(Int32ub, len_(this.appoint_leader_resource_card_code) * 2), # calculates the length of the total_damage
"appoint_leader_resource_card_code" / PaddedString(this.appoint_leader_resource_card_code_size, "utf_16_le"), # total_damage is a (zero) padded string
"use_profile_card_code_size" / Rebuild(Int32ub, len_(this.use_profile_card_code) * 2), # calculates the length of the total_damage
"use_profile_card_code" / PaddedString(this.use_profile_card_code_size, "utf_16_le"), # use_profile_card_code is a (zero) padded string
"quest_drop_boost_apply_flag" / Int8ub, # quest_drop_boost_apply_flag is a byte
)),
)
req_data = req_struct.parse(req)
user_id = req_data.user_id
floor_id = req_data.trial_tower_id
profile_data = self.game_data.profile.get_profile(user_id)
self.game_data.item.create_session(
user_id,
int(req_data.play_start_request_data[0].user_party_id),
req_data.trial_tower_id,
req_data.play_mode,
req_data.play_start_request_data[0].quest_drop_boost_apply_flag
)
resp = SaoEpisodePlayStartResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
return resp.make()
def handle_c918(self, request: Any) -> bytes:
#quest/trial_tower_play_end
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(20),
"ticket_id" / Bytes(1), # needs to be parsed as an int
Padding(1),
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
Padding(2),
"trial_tower_id" / Int16ub, # trial_tower_id is a short,
Padding(3),
"play_end_request_data" / Int8ub, # play_end_request_data is a byte
Padding(1),
"play_result_flag" / Int8ub, # play_result_flag is a byte
Padding(2),
"base_get_data_length" / Rebuild(Int8ub, len_(this.base_get_data)), # base_get_data_length is a byte,
"base_get_data" / Array(this.base_get_data_length, Struct(
"get_hero_log_exp" / Int32ub, # get_hero_log_exp is an int
"get_col" / Int32ub, # get_num is a short
)),
Padding(3),
"get_player_trace_data_list_length" / Rebuild(Int8ub, len_(this.get_player_trace_data_list)), # get_player_trace_data_list_length is a byte
"get_player_trace_data_list" / Array(this.get_player_trace_data_list_length, Struct(
"user_quest_scene_player_trace_id" / Int32ub, # user_quest_scene_player_trace_id is an int
)),
Padding(3),
"get_rare_drop_data_list_length" / Rebuild(Int8ub, len_(this.get_rare_drop_data_list)), # get_rare_drop_data_list_length is a byte
"get_rare_drop_data_list" / Array(this.get_rare_drop_data_list_length, Struct(
"quest_rare_drop_id" / Int32ub, # quest_rare_drop_id is an int
)),
Padding(3),
"get_special_rare_drop_data_list_length" / Rebuild(Int8ub, len_(this.get_special_rare_drop_data_list)), # get_special_rare_drop_data_list_length is a byte
"get_special_rare_drop_data_list" / Array(this.get_special_rare_drop_data_list_length, Struct(
"quest_special_rare_drop_id" / Int32ub, # quest_special_rare_drop_id is an int
)),
Padding(3),
"get_unanalyzed_log_tmp_reward_data_list_length" / Rebuild(Int8ub, len_(this.get_unanalyzed_log_tmp_reward_data_list)), # get_unanalyzed_log_tmp_reward_data_list_length is a byte
"get_unanalyzed_log_tmp_reward_data_list" / Array(this.get_unanalyzed_log_tmp_reward_data_list_length, Struct(
"unanalyzed_log_grade_id" / Int32ub, # unanalyzed_log_grade_id is an int,
)),
Padding(3),
"get_event_item_data_list_length" / Rebuild(Int8ub, len_(this.get_event_item_data_list)), # get_event_item_data_list_length is a byte,
"get_event_item_data_list" / Array(this.get_event_item_data_list_length, Struct(
"event_item_id" / Int32ub, # event_item_id is an int
"get_num" / Int16ub, # get_num is a short
)),
Padding(3),
"discovery_enemy_data_list_length" / Rebuild(Int8ub, len_(this.discovery_enemy_data_list)), # discovery_enemy_data_list_length is a byte
"discovery_enemy_data_list" / Array(this.discovery_enemy_data_list_length, Struct(
"enemy_kind_id" / Int32ub, # enemy_kind_id is an int
"destroy_num" / Int16ub, # destroy_num is a short
)),
Padding(3),
"destroy_boss_data_list_length" / Rebuild(Int8ub, len_(this.destroy_boss_data_list)), # destroy_boss_data_list_length is a byte
"destroy_boss_data_list" / Array(this.destroy_boss_data_list_length, Struct(
"boss_type" / Int8ub, # boss_type is a byte
"enemy_kind_id" / Int32ub, # enemy_kind_id is an int
"destroy_num" / Int16ub, # destroy_num is a short
)),
Padding(3),
"mission_data_list_length" / Rebuild(Int8ub, len_(this.mission_data_list)), # mission_data_list_length is a byte
"mission_data_list" / Array(this.mission_data_list_length, Struct(
"mission_id" / Int32ub, # enemy_kind_id is an int
"clear_flag" / Int8ub, # boss_type is a byte
"mission_difficulty_id" / Int16ub, # destroy_num is a short
)),
Padding(3),
"score_data_length" / Rebuild(Int8ub, len_(this.score_data)), # score_data_length is a byte
"score_data" / Array(this.score_data_length, Struct(
"clear_time" / Int32ub, # clear_time is an int
"combo_num" / Int32ub, # boss_type is a int
"total_damage_size" / Rebuild(Int32ub, len_(this.total_damage) * 2), # calculates the length of the total_damage
"total_damage" / PaddedString(this.total_damage_size, "utf_16_le"), # total_damage is a (zero) padded string
"concurrent_destroying_num" / Int16ub, # concurrent_destroying_num is a short
"reaching_skill_level" / Int16ub, # reaching_skill_level is a short
"ko_chara_num" / Int8ub, # ko_chara_num is a byte
"acceleration_invocation_num" / Int16ub, # acceleration_invocation_num is a short
"boss_destroying_num" / Int16ub, # boss_destroying_num is a short
"synchro_skill_used_flag" / Int8ub, # synchro_skill_used_flag is a byte
"used_friend_skill_id" / Int32ub, # used_friend_skill_id is an int
"friend_skill_used_flag" / Int8ub, # friend_skill_used_flag is a byte
"continue_cnt" / Int16ub, # continue_cnt is a short
"total_loss_num" / Int16ub, # total_loss_num is a short
)),
)
req_data = req_struct.parse(req)
# Add tower progression to database
user_id = req_data.user_id
trial_tower_id = req_data.trial_tower_id
next_tower_id = 0
quest_clear_flag = bool(req_data.score_data[0].boss_destroying_num)
clear_time = req_data.score_data[0].clear_time
combo_num = req_data.score_data[0].combo_num
total_damage = req_data.score_data[0].total_damage
concurrent_destroying_num = req_data.score_data[0].concurrent_destroying_num
if quest_clear_flag is True:
# Save tower progression - to be revised to avoid saving worse score
if trial_tower_id == 9:
next_tower_id = 10001
elif trial_tower_id == 10:
trial_tower_id = 10001
next_tower_id = 3011
elif trial_tower_id == 19:
next_tower_id = 10002
elif trial_tower_id == 20:
trial_tower_id = 10002
next_tower_id = 3021
elif trial_tower_id == 29:
next_tower_id = 10003
elif trial_tower_id == 30:
trial_tower_id = 10003
next_tower_id = 3031
elif trial_tower_id == 39:
next_tower_id = 10004
elif trial_tower_id == 40:
trial_tower_id = 10004
next_tower_id = 3041
elif trial_tower_id == 49:
next_tower_id = 10005
elif trial_tower_id == 50:
trial_tower_id = 10005
next_tower_id = 3051
else:
trial_tower_id = trial_tower_id + 3000
next_tower_id = trial_tower_id + 1
self.game_data.item.put_player_quest(user_id, trial_tower_id, quest_clear_flag, clear_time, combo_num, total_damage, concurrent_destroying_num)
# Check if next stage is already done
checkQuest = self.game_data.item.get_quest_log(user_id, next_tower_id)
if not checkQuest:
if next_tower_id != 3101:
self.game_data.item.put_player_quest(user_id, next_tower_id, 0, 0, 0, 0, 0)
# Update the profile
profile = self.game_data.profile.get_profile(req_data.user_id)
profile = self.game_data.profile.get_profile(user_id)
exp = int(profile["rank_exp"]) + 100 #always 100 extra exp for some reason
col = int(profile["own_col"]) + int(req_data.base_get_data[0].get_col)
@ -455,9 +1067,8 @@ class SaoBase:
player_level = int(data[i][0])
break
# Update profile
updated_profile = self.game_data.profile.put_profile(
req_data.user_id,
user_id,
profile["user_type"],
profile["nick_name"],
player_level,
@ -469,8 +1080,8 @@ class SaoBase:
)
# Update heroes from the used party
play_session = self.game_data.item.get_session(req_data.user_id)
session_party = self.game_data.item.get_hero_party(req_data.user_id, play_session["user_party_team_id"])
play_session = self.game_data.item.get_session(user_id)
session_party = self.game_data.item.get_hero_party(user_id, play_session["user_party_team_id"])
hero_list = []
hero_list.append(session_party["user_hero_log_id_1"])
@ -478,14 +1089,31 @@ class SaoBase:
hero_list.append(session_party["user_hero_log_id_3"])
for i in range(0,len(hero_list)):
hero_data = self.game_data.item.get_hero_log(req_data.user_id, hero_list[i])
hero_data = self.game_data.item.get_hero_log(user_id, hero_list[i])
log_exp = int(hero_data["log_exp"]) + int(req_data.base_get_data[0].get_hero_log_exp)
# Calculate hero level based off experience and the CSV list
with open(r'titles/sao/data/HeroLogLevel.csv') as csv_file:
csv_reader = csv.reader(csv_file, delimiter=',')
line_count = 0
data = []
rowf = False
for row in csv_reader:
if rowf==False:
rowf=True
else:
data.append(row)
for e in range(0,len(data)):
if log_exp>=int(data[e][1]) and log_exp<int(data[e+1][1]):
hero_level = int(data[e][0])
break
self.game_data.item.put_hero_log(
req_data.user_id,
user_id,
hero_data["user_hero_log_id"],
hero_data["log_level"],
hero_level,
log_exp,
hero_data["main_weapon"],
hero_data["sub_equipment"],
@ -496,19 +1124,121 @@ class SaoBase:
hero_data["skill_slot5_skill_id"]
)
resp = SaoEpisodePlayEndResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
json_data = {"data": []}
# Grab the rare loot from the table, match it with the right item and then push to the player profile
for r in range(0,req_data.get_rare_drop_data_list_length):
rewardList = self.game_data.static.get_rare_drop_id(int(req_data.get_rare_drop_data_list[r].quest_rare_drop_id))
commonRewardId = rewardList["commonRewardId"]
heroList = self.game_data.static.get_hero_id(commonRewardId)
equipmentList = self.game_data.static.get_equipment_id(commonRewardId)
itemList = self.game_data.static.get_item_id(commonRewardId)
if heroList:
self.game_data.item.put_hero_log(user_id, commonRewardId, 1, 0, 101000016, 0, 30086, 1001, 1002, 0, 0)
if equipmentList:
self.game_data.item.put_equipment_data(user_id, commonRewardId, 1, 200, 0, 0, 0)
if itemList:
self.game_data.item.put_item(user_id, commonRewardId)
# Generate random hero(es) based off the response
for a in range(0,req_data.get_unanalyzed_log_tmp_reward_data_list_length):
with open('titles/sao/data/RewardTable.csv', 'r') as f:
keys_unanalyzed = next(f).strip().split(',')
data_unanalyzed = list(DictReader(f, fieldnames=keys_unanalyzed))
randomized_unanalyzed_id = choice(data_unanalyzed)
while int(randomized_unanalyzed_id['UnanalyzedLogGradeId']) != req_data.get_unanalyzed_log_tmp_reward_data_list[a].unanalyzed_log_grade_id:
randomized_unanalyzed_id = choice(data_unanalyzed)
heroList = self.game_data.static.get_hero_id(randomized_unanalyzed_id['CommonRewardId'])
equipmentList = self.game_data.static.get_equipment_id(randomized_unanalyzed_id['CommonRewardId'])
itemList = self.game_data.static.get_item_id(randomized_unanalyzed_id['CommonRewardId'])
if heroList:
self.game_data.item.put_hero_log(user_id, randomized_unanalyzed_id['CommonRewardId'], 1, 0, 101000016, 0, 30086, 1001, 1002, 0, 0)
if equipmentList:
self.game_data.item.put_equipment_data(user_id, randomized_unanalyzed_id['CommonRewardId'], 1, 200, 0, 0, 0)
if itemList:
self.game_data.item.put_item(user_id, randomized_unanalyzed_id['CommonRewardId'])
json_data["data"].append(randomized_unanalyzed_id['CommonRewardId'])
# Send response
self.game_data.item.create_end_session(user_id, trial_tower_id, quest_clear_flag, json_data["data"])
resp = SaoTrialTowerPlayEndResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
return resp.make()
def handle_c914(self, request: Any) -> bytes:
#quest/trial_tower_play_start
user_id = bytes.fromhex(request[100:124]).decode("utf-16le")
floor_id = int(request[130:132], 16) # not required but nice to know
profile_data = self.game_data.profile.get_profile(user_id)
resp = SaoEpisodePlayStartResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, profile_data)
return resp.make()
def handle_c90a(self, request: Any) -> bytes: #should be tweaked for proper item unlock
def handle_c90a(self, request: Any) -> bytes:
#quest/episode_play_end_unanalyzed_log_fixed
resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(16),
"ticket_id_size" / Rebuild(Int32ub, len_(this.ticket_id) * 2), # calculates the length of the ticket_id
"ticket_id" / PaddedString(this.ticket_id_size, "utf_16_le"), # ticket_id is a (zero) padded string
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
)
req_data = req_struct.parse(req)
user_id = req_data.user_id
end_session_data = self.game_data.item.get_end_session(user_id)
resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, end_session_data[4])
return resp.make()
def handle_c91a(self, request: Any) -> bytes: # handler is identical to the episode
#quest/trial_tower_play_end_unanalyzed_log_fixed
req = bytes.fromhex(request)[24:]
req_struct = Struct(
Padding(16),
"ticket_id_size" / Rebuild(Int32ub, len_(this.ticket_id) * 2), # calculates the length of the ticket_id
"ticket_id" / PaddedString(this.ticket_id_size, "utf_16_le"), # ticket_id is a (zero) padded string
"user_id_size" / Rebuild(Int32ub, len_(this.user_id) * 2), # calculates the length of the user_id
"user_id" / PaddedString(this.user_id_size, "utf_16_le"), # user_id is a (zero) padded string
)
req_data = req_struct.parse(req)
user_id = req_data.user_id
end_session_data = self.game_data.item.get_end_session(user_id)
resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, end_session_data[4])
return resp.make()
def handle_cd00(self, request: Any) -> bytes:
#defrag_match/get_defrag_match_basic_data
resp = SaoGetDefragMatchBasicDataResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
return resp.make()
def handle_cd02(self, request: Any) -> bytes:
#defrag_match/get_defrag_match_ranking_user_data
resp = SaoGetDefragMatchRankingUserDataResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
return resp.make()
def handle_cd04(self, request: Any) -> bytes:
#defrag_match/get_defrag_match_league_point_ranking_list
resp = SaoGetDefragMatchLeaguePointRankingListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
return resp.make()
def handle_cd06(self, request: Any) -> bytes:
#defrag_match/get_defrag_match_league_score_ranking_list
resp = SaoGetDefragMatchLeagueScoreRankingListResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
return resp.make()
def handle_d404(self, request: Any) -> bytes:
#other/bnid_serial_code_check
resp = SaoBnidSerialCodeCheckResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
return resp.make()
def handle_c306(self, request: Any) -> bytes:
#card/scan_qr_quest_profile_card
resp = SaoScanQrQuestProfileCardResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
return resp.make()

View File

@ -0,0 +1,121 @@
EquipmentLevelId,RequireExp
1,200,
2,400,
3,600,
4,800,
5,1000,
6,1200,
7,1400,
8,1600,
9,1800,
10,2000,
11,2200,
12,2400,
13,2600,
14,2800,
15,3000,
16,3200,
17,3400,
18,3600,
19,3800,
20,4000,
21,4200,
22,4400,
23,4600,
24,4800,
25,5000,
26,5200,
27,5400,
28,5600,
29,5800,
30,6000,
31,6200,
32,6400,
33,6600,
34,6800,
35,7000,
36,7200,
37,7400,
38,7600,
39,7800,
40,8000,
41,8200,
42,8400,
43,8600,
44,8800,
45,9000,
46,9200,
47,9400,
48,9600,
49,9800,
50,10000,
51,10200,
52,10400,
53,10600,
54,10800,
55,11000,
56,11200,
57,11400,
58,11600,
59,11800,
60,12000,
61,12200,
62,12400,
63,12600,
64,12800,
65,13000,
66,13200,
67,13400,
68,13600,
69,13800,
70,14000,
71,14200,
72,14400,
73,14600,
74,14800,
75,15000,
76,15200,
77,15400,
78,15600,
79,15800,
80,16000,
81,16200,
82,16400,
83,16600,
84,16800,
85,17000,
86,17200,
87,17400,
88,17600,
89,17800,
90,18000,
91,18200,
92,18400,
93,18600,
94,18800,
95,19000,
96,19200,
97,19400,
98,19600,
99,19800,
100,100000,
101,150000,
102,200000,
103,250000,
104,300000,
105,350000,
106,400000,
107,450000,
108,500000,
109,550000,
110,600000,
111,650000,
112,700000,
113,750000,
114,800000,
115,850000,
116,900000,
117,950000,
118,1000000,
119,1000000,
120,1000000,
1 EquipmentLevelId,RequireExp
2 1,200,
3 2,400,
4 3,600,
5 4,800,
6 5,1000,
7 6,1200,
8 7,1400,
9 8,1600,
10 9,1800,
11 10,2000,
12 11,2200,
13 12,2400,
14 13,2600,
15 14,2800,
16 15,3000,
17 16,3200,
18 17,3400,
19 18,3600,
20 19,3800,
21 20,4000,
22 21,4200,
23 22,4400,
24 23,4600,
25 24,4800,
26 25,5000,
27 26,5200,
28 27,5400,
29 28,5600,
30 29,5800,
31 30,6000,
32 31,6200,
33 32,6400,
34 33,6600,
35 34,6800,
36 35,7000,
37 36,7200,
38 37,7400,
39 38,7600,
40 39,7800,
41 40,8000,
42 41,8200,
43 42,8400,
44 43,8600,
45 44,8800,
46 45,9000,
47 46,9200,
48 47,9400,
49 48,9600,
50 49,9800,
51 50,10000,
52 51,10200,
53 52,10400,
54 53,10600,
55 54,10800,
56 55,11000,
57 56,11200,
58 57,11400,
59 58,11600,
60 59,11800,
61 60,12000,
62 61,12200,
63 62,12400,
64 63,12600,
65 64,12800,
66 65,13000,
67 66,13200,
68 67,13400,
69 68,13600,
70 69,13800,
71 70,14000,
72 71,14200,
73 72,14400,
74 73,14600,
75 74,14800,
76 75,15000,
77 76,15200,
78 77,15400,
79 78,15600,
80 79,15800,
81 80,16000,
82 81,16200,
83 82,16400,
84 83,16600,
85 84,16800,
86 85,17000,
87 86,17200,
88 87,17400,
89 88,17600,
90 89,17800,
91 90,18000,
92 91,18200,
93 92,18400,
94 93,18600,
95 94,18800,
96 95,19000,
97 96,19200,
98 97,19400,
99 98,19600,
100 99,19800,
101 100,100000,
102 101,150000,
103 102,200000,
104 103,250000,
105 104,300000,
106 105,350000,
107 106,400000,
108 107,450000,
109 108,500000,
110 109,550000,
111 110,600000,
112 111,650000,
113 112,700000,
114 113,750000,
115 114,800000,
116 115,850000,
117 116,900000,
118 117,950000,
119 118,1000000,
120 119,1000000,
121 120,1000000,

File diff suppressed because it is too large Load Diff

View File

@ -8,5 +8,6 @@ class SaoData(Data):
def __init__(self, cfg: CoreConfig) -> None:
super().__init__(cfg)
self.item = SaoItemData(cfg, self.session)
self.profile = SaoProfileData(cfg, self.session)
self.static = SaoStaticData(cfg, self.session)

File diff suppressed because it is too large Load Diff

View File

@ -101,17 +101,17 @@ class SaoServlet(resource.Resource):
request.responseHeaders.addRawHeader(b"content-type", b"text/html; charset=utf-8")
sao_request = request.content.getvalue().hex()
#sao_request = sao_request[:32]
handler = getattr(self.base, f"handle_{sao_request[:4]}", None)
if handler is None:
self.logger.info(f"Generic Handler for {req_url} - {sao_request[:4]}")
#self.logger.debug(f"Request: {request.content.getvalue().hex()}")
self.logger.debug(f"Request: {request.content.getvalue().hex()}")
resp = SaoNoopResponse(int.from_bytes(bytes.fromhex(sao_request[:4]), "big")+1)
self.logger.debug(f"Response: {resp.make().hex()}")
return resp.make()
self.logger.info(f"Handler {req_url} - {sao_request[:4]} request")
self.logger.debug(f"Request: {request.content.getvalue().hex()}")
self.logger.debug(f"Response: {handler(sao_request).hex()}")
return handler(sao_request)
resp = handler(sao_request)
self.logger.debug(f"Response: {resp.hex()}")
return resp

View File

@ -228,3 +228,27 @@ class SaoReader(BaseReader):
continue
except:
self.logger.warn(f"Couldn't read csv file in {self.bin_dir}, skipping")
self.logger.info("Now reading RareDropTable.csv")
try:
fullPath = bin_dir + "/RareDropTable.csv"
with open(fullPath, encoding="UTF-8") as fp:
reader = csv.DictReader(fp)
for row in reader:
questRareDropId = row["QuestRareDropId"]
commonRewardId = row["CommonRewardId"]
enabled = True
self.logger.info(f"Added rare drop {questRareDropId} | Reward: {commonRewardId}")
try:
self.data.static.put_rare_drop(
0,
questRareDropId,
commonRewardId,
enabled
)
except Exception as err:
print(err)
except:
self.logger.warn(f"Couldn't read csv file in {self.bin_dir}, skipping")

View File

@ -1,6 +1,6 @@
from typing import Optional, Dict, List
from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_, case
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON
from sqlalchemy.schema import ForeignKey
from sqlalchemy.sql import func, select, update, delete
from sqlalchemy.engine import Row
@ -8,6 +8,41 @@ from sqlalchemy.dialects.mysql import insert
from core.data.schema import BaseData, metadata
equipment_data = Table(
"sao_equipment_data",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("equipment_id", Integer, nullable=False),
Column("enhancement_value", Integer, nullable=False),
Column("enhancement_exp", Integer, nullable=False),
Column("awakening_exp", Integer, nullable=False),
Column("awakening_stage", Integer, nullable=False),
Column("possible_awakening_flag", Integer, nullable=False),
Column("get_date", TIMESTAMP, nullable=False, server_default=func.now()),
UniqueConstraint("user", "equipment_id", name="sao_equipment_data_uk"),
mysql_charset="utf8mb4",
)
item_data = Table(
"sao_item_data",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("item_id", Integer, nullable=False),
Column("get_date", TIMESTAMP, nullable=False, server_default=func.now()),
UniqueConstraint("user", "item_id", name="sao_item_data_uk"),
mysql_charset="utf8mb4",
)
hero_log_data = Table(
"sao_hero_log_data",
metadata,
@ -49,6 +84,26 @@ hero_party = Table(
mysql_charset="utf8mb4",
)
quest = Table(
"sao_player_quest",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("episode_id", Integer, nullable=False),
Column("quest_clear_flag", Boolean, nullable=False),
Column("clear_time", Integer, nullable=False),
Column("combo_num", Integer, nullable=False),
Column("total_damage", Integer, nullable=False),
Column("concurrent_destroying_num", Integer, nullable=False),
Column("play_date", TIMESTAMP, nullable=False, server_default=func.now()),
UniqueConstraint("user", "episode_id", name="sao_player_quest_uk"),
mysql_charset="utf8mb4",
)
sessions = Table(
"sao_play_sessions",
metadata,
@ -67,6 +122,22 @@ sessions = Table(
mysql_charset="utf8mb4",
)
end_sessions = Table(
"sao_end_sessions",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column(
"user",
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
nullable=False,
),
Column("quest_id", Integer, nullable=False),
Column("play_result_flag", Boolean, nullable=False),
Column("reward_data", JSON, nullable=True),
Column("play_date", TIMESTAMP, nullable=False, server_default=func.now()),
mysql_charset="utf8mb4",
)
class SaoItemData(BaseData):
def create_session(self, user_id: int, user_party_team_id: int, episode_id: int, play_mode: int, quest_drop_boost_apply_flag: int) -> Optional[int]:
sql = insert(sessions).values(
@ -85,6 +156,69 @@ class SaoItemData(BaseData):
return None
return result.lastrowid
def create_end_session(self, user_id: int, quest_id: int, play_result_flag: bool, reward_data: JSON) -> Optional[int]:
sql = insert(end_sessions).values(
user=user_id,
quest_id=quest_id,
play_result_flag=play_result_flag,
reward_data=reward_data,
)
conflict = sql.on_duplicate_key_update(user=user_id)
result = self.execute(conflict)
if result is None:
self.logger.error(f"Failed to create SAO end session for user {user_id}!")
return None
return result.lastrowid
def put_item(self, user_id: int, item_id: int) -> Optional[int]:
sql = insert(item_data).values(
user=user_id,
item_id=item_id,
)
conflict = sql.on_duplicate_key_update(
item_id=item_id,
)
result = self.execute(conflict)
if result is None:
self.logger.error(
f"{__name__} failed to insert item! user: {user_id}, item_id: {item_id}"
)
return None
return result.lastrowid
def put_equipment_data(self, user_id: int, equipment_id: int, enhancement_value: int, enhancement_exp: int, awakening_exp: int, awakening_stage: int, possible_awakening_flag: int) -> Optional[int]:
sql = insert(equipment_data).values(
user=user_id,
equipment_id=equipment_id,
enhancement_value=enhancement_value,
enhancement_exp=enhancement_exp,
awakening_exp=awakening_exp,
awakening_stage=awakening_stage,
possible_awakening_flag=possible_awakening_flag,
)
conflict = sql.on_duplicate_key_update(
enhancement_value=enhancement_value,
enhancement_exp=enhancement_exp,
awakening_exp=awakening_exp,
awakening_stage=awakening_stage,
possible_awakening_flag=possible_awakening_flag,
)
result = self.execute(conflict)
if result is None:
self.logger.error(
f"{__name__} failed to insert equipment! user: {user_id}, equipment_id: {equipment_id}"
)
return None
return result.lastrowid
def put_hero_log(self, user_id: int, user_hero_log_id: int, log_level: int, log_exp: int, main_weapon: int, sub_equipment: int, skill_slot1_skill_id: int, skill_slot2_skill_id: int, skill_slot3_skill_id: int, skill_slot4_skill_id: int, skill_slot5_skill_id: int) -> Optional[int]:
sql = insert(hero_log_data).values(
user=user_id,
@ -145,6 +279,76 @@ class SaoItemData(BaseData):
return result.lastrowid
def put_player_quest(self, user_id: int, episode_id: int, quest_clear_flag: bool, clear_time: int, combo_num: int, total_damage: int, concurrent_destroying_num: int) -> Optional[int]:
sql = insert(quest).values(
user=user_id,
episode_id=episode_id,
quest_clear_flag=quest_clear_flag,
clear_time=clear_time,
combo_num=combo_num,
total_damage=total_damage,
concurrent_destroying_num=concurrent_destroying_num
)
conflict = sql.on_duplicate_key_update(
quest_clear_flag=quest_clear_flag,
clear_time=clear_time,
combo_num=combo_num,
total_damage=total_damage,
concurrent_destroying_num=concurrent_destroying_num
)
result = self.execute(conflict)
if result is None:
self.logger.error(
f"{__name__} failed to insert quest! user: {user_id}, episode_id: {episode_id}"
)
return None
return result.lastrowid
def get_user_equipment(self, user_id: int, equipment_id: int) -> Optional[Dict]:
sql = equipment_data.select(equipment_data.c.user == user_id and equipment_data.c.equipment_id == equipment_id)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_user_equipments(
self, user_id: int
) -> Optional[List[Row]]:
"""
A catch-all equipments lookup given a profile
"""
sql = equipment_data.select(
and_(
equipment_data.c.user == user_id,
)
)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def get_user_items(
self, user_id: int
) -> Optional[List[Row]]:
"""
A catch-all items lookup given a profile
"""
sql = item_data.select(
and_(
item_data.c.user == user_id,
)
)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def get_hero_log(
self, user_id: int, user_hero_log_id: int = None
) -> Optional[List[Row]]:
@ -167,7 +371,7 @@ class SaoItemData(BaseData):
self, user_id: int
) -> Optional[List[Row]]:
"""
A catch-all hero lookup given a profile and user_party_team_id and ID specifiers
A catch-all hero lookup given a profile
"""
sql = hero_log_data.select(
and_(
@ -195,6 +399,41 @@ class SaoItemData(BaseData):
return None
return result.fetchone()
def get_quest_log(
self, user_id: int, episode_id: int = None
) -> Optional[List[Row]]:
"""
A catch-all quest lookup given a profile and episode_id
"""
sql = quest.select(
and_(
quest.c.user == user_id,
quest.c.episode_id == episode_id if episode_id is not None else True,
)
)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_quest_logs(
self, user_id: int
) -> Optional[List[Row]]:
"""
A catch-all quest lookup given a profile
"""
sql = quest.select(
and_(
quest.c.user == user_id,
)
)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()
def get_session(
self, user_id: int = None
) -> Optional[List[Row]]:
@ -210,3 +449,58 @@ class SaoItemData(BaseData):
if result is None:
return None
return result.fetchone()
def get_end_session(
self, user_id: int = None
) -> Optional[List[Row]]:
sql = end_sessions.select(
and_(
end_sessions.c.user == user_id,
)
).order_by(
end_sessions.c.play_date.asc()
)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def remove_hero_log(self, user_id: int, user_hero_log_id: int) -> None:
sql = hero_log_data.delete(
and_(
hero_log_data.c.user == user_id,
hero_log_data.c.user_hero_log_id == user_hero_log_id,
)
)
result = self.execute(sql)
if result is None:
self.logger.error(
f"{__name__} failed to remove hero log! profile: {user_id}, user_hero_log_id: {user_hero_log_id}"
)
return None
def remove_equipment(self, user_id: int, equipment_id: int) -> None:
sql = equipment_data.delete(
and_(equipment_data.c.user == user_id, equipment_data.c.equipment_id == equipment_id)
)
result = self.execute(sql)
if result is None:
self.logger.error(
f"{__name__} failed to remove equipment! profile: {user_id}, equipment_id: {equipment_id}"
)
return None
def remove_item(self, user_id: int, item_id: int) -> None:
sql = item_data.delete(
and_(item_data.c.user == user_id, item_data.c.item_id == item_id)
)
result = self.execute(sql)
if result is None:
self.logger.error(
f"{__name__} failed to remove item! profile: {user_id}, item_id: {item_id}"
)
return None

View File

@ -96,6 +96,20 @@ support = Table(
mysql_charset="utf8mb4",
)
rare_drop = Table(
"sao_static_rare_drop_list",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("version", Integer),
Column("questRareDropId", Integer),
Column("commonRewardId", Integer),
Column("enabled", Boolean),
UniqueConstraint(
"version", "questRareDropId", "commonRewardId", name="sao_static_rare_drop_list_uk"
),
mysql_charset="utf8mb4",
)
title = Table(
"sao_static_title_list",
metadata,
@ -216,6 +230,23 @@ class SaoStaticData(BaseData):
return None
return result.lastrowid
def put_rare_drop( self, version: int, questRareDropId: int, commonRewardId: int, enabled: bool ) -> Optional[int]:
sql = insert(rare_drop).values(
version=version,
questRareDropId=questRareDropId,
commonRewardId=commonRewardId,
enabled=enabled,
)
conflict = sql.on_duplicate_key_update(
questRareDropId=questRareDropId, commonRewardId=commonRewardId, version=version
)
result = self.execute(conflict)
if result is None:
return None
return result.lastrowid
def put_title( self, version: int, titleId: int, displayName: str, requirement: int, rank: int, imageFilePath: str, enabled: bool ) -> Optional[int]:
sql = insert(title).values(
version=version,
@ -236,6 +267,14 @@ class SaoStaticData(BaseData):
return None
return result.lastrowid
def get_quests_id(self, sortNo: int) -> Optional[Dict]:
sql = quest.select(quest.c.sortNo == sortNo)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_quests_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]:
sql = quest.select(quest.c.version == version and quest.c.enabled == enabled).order_by(
quest.c.questSceneId.asc()
@ -246,6 +285,14 @@ class SaoStaticData(BaseData):
return None
return [list[2] for list in result.fetchall()]
def get_hero_id(self, heroLogId: int) -> Optional[Dict]:
sql = hero.select(hero.c.heroLogId == heroLogId)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_hero_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]:
sql = hero.select(hero.c.version == version and hero.c.enabled == enabled).order_by(
hero.c.heroLogId.asc()
@ -256,6 +303,14 @@ class SaoStaticData(BaseData):
return None
return [list[2] for list in result.fetchall()]
def get_equipment_id(self, equipmentId: int) -> Optional[Dict]:
sql = equipment.select(equipment.c.equipmentId == equipmentId)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_equipment_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]:
sql = equipment.select(equipment.c.version == version and equipment.c.enabled == enabled).order_by(
equipment.c.equipmentId.asc()
@ -266,6 +321,22 @@ class SaoStaticData(BaseData):
return None
return [list[2] for list in result.fetchall()]
def get_item_id(self, itemId: int) -> Optional[Dict]:
sql = item.select(item.c.itemId == itemId)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_rare_drop_id(self, questRareDropId: int) -> Optional[Dict]:
sql = rare_drop.select(rare_drop.c.questRareDropId == questRareDropId)
result = self.execute(sql)
if result is None:
return None
return result.fetchone()
def get_item_ids(self, version: int, enabled: bool) -> Optional[List[Dict]]:
sql = item.select(item.c.version == version and item.c.enabled == enabled).order_by(
item.c.itemId.asc()

View File

@ -8,12 +8,12 @@ from titles.wacca.handlers.helpers import Notice
class GetNewsResponseV1(BaseResponse):
def __init__(self) -> None:
super().__init__()
self.notices: list[Notice] = []
self.copywrightListings: list[str] = []
self.stoppedSongs: list[int] = []
self.stoppedJackets: list[int] = []
self.stoppedMovies: list[int] = []
self.stoppedIcons: list[int] = []
self.notices: List[Notice] = []
self.copywrightListings: List[str] = []
self.stoppedSongs: List[int] = []
self.stoppedJackets: List[int] = []
self.stoppedMovies: List[int] = []
self.stoppedIcons: List[int] = []
def make(self) -> Dict:
note = []
@ -34,7 +34,7 @@ class GetNewsResponseV1(BaseResponse):
class GetNewsResponseV2(GetNewsResponseV1):
stoppedProducts: list[int] = []
stoppedProducts: List[int] = []
def make(self) -> Dict:
super().make()
@ -44,8 +44,8 @@ class GetNewsResponseV2(GetNewsResponseV1):
class GetNewsResponseV3(GetNewsResponseV2):
stoppedNavs: list[int] = []
stoppedNavVoices: list[int] = []
stoppedNavs: List[int] = []
stoppedNavVoices: List[int] = []
def make(self) -> Dict:
super().make()