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mu3-mods/Extras/SelectBGM/MU3/patch_Scene_32_PrePlayMusic_ChapterSelect.cs
2024-12-22 16:16:52 +00:00

22 lines
750 B
C#

using MU3.Game;
using MU3.Sequence;
using MU3.Util;
using MU3.ViewData;
namespace MU3;
class patch_Scene_32_PrePlayMusic_ChapterSelect: Scene_32_PrePlayMusic_ChapterSelect {
private ChapterSelectorItemViewData _selectItemViewData;
private extern void orig_onChangeElement(int index, int indexRaw);
private void onChangeElement(int index, int indexRaw) {
patch_GameBGM.WithholdPlay = true;
orig_onChangeElement(index, indexRaw);
patch_GameBGM.WithholdPlay = false;
int selectorID = (
_selectItemViewData.memoryChapterViewData?.memoryChapterData
)?.getMemoryChapterSelectorID() ?? patch_Play.RecentID;
Singleton<GameSound>.instance.gameBGM.playBGM(233, selectorID);
}
}