forked from akanyan/mu3-mods
Infinite Story mod - Allows watching an infinite number of stories per session - Skips the dialog about it when selecting a story Co-authored-by: Jujuforce <jujuforce@gmail.com> Co-authored-by: akanyan <alicechecker01@proton.me> Reviewed-on: akanyan/mu3-mods#6 Co-authored-by: jujuforce <jujuforce@noreply.gitea.tendokyu.moe> Co-committed-by: jujuforce <jujuforce@noreply.gitea.tendokyu.moe>
31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
using MonoMod;
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using MU3.ViewData;
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namespace MU3;
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class patch_Scene_32_PrePlayMusic_MusicSelect: Scene_32_PrePlayMusic_MusicSelect {
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private MusicSelectViewDataList _selectList;
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private UIMusicSelector _selector;
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private UIDialogBase _dialogBase;
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[MonoModIgnore]
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private extern void onFinishPlayScenario(int status, bool flag);
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[MonoModIgnore]
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private extern void updateSystemUIPanel();
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private extern void orig_Execute_Select();
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private void Execute_Select() {
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// Walk around the warning dialog
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if(_dialogBase == null && !_selector.isDecided && !_selector.isCanceled && (_selector.isPressed || _selector.isPressedDisabledElement)) {
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MusicSelectViewData musicViewData = _selectList.getMusicViewData(_selector.selectIndex);
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if(musicViewData != null && musicViewData.kind == MusicSelectViewData.Kind.Scenario) {
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if(musicViewData.scenarioViewData.ngReason == ScenarioViewData.PlayNGReason.None) {
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onFinishPlayScenario(0, false);
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}
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}
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updateSystemUIPanel();
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} else {
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orig_Execute_Select();
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}
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}
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} |