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0
forked from akanyan/mu3-mods
Files
mu3-mods/Extras/SkipCutscenes/MU3/patch_DailyBonus.cs

38 lines
932 B
C#

using MonoMod;
using MU3.Util;
namespace MU3;
class patch_DailyBonus: DailyBonus {
[MonoModIgnore]
private enum State {
ItemWindow = 3,
ExitWait = 4,
}
private float waitCount;
private State _state;
private extern void orig_Update();
private void Update() {
if(_state < State.ItemWindow) {
if(Singleton<UIInput>.instance.getTriggerOn(UIInput.Key.MenuLeft)) {
waitCount = 100.0f;
Singleton<Mod.State>.instance.SkipItemFrame = true;
}
}
orig_Update();
}
private extern void orig_onFinishDialog();
private void onFinishDialog() {
if(!Singleton<Mod.State>.instance.SkipItemFrame) {
orig_onFinishDialog();
} else {
_state = State.ExitWait;
waitCount = 100f;
Singleton<Mod.State>.instance.SkipItemFrame = false;
}
}
}