forked from akanyan/mu3-mods
26 lines
914 B
C#
26 lines
914 B
C#
using MU3.CustomUI;
|
|
using MU3.Data;
|
|
using MU3.DB;
|
|
using MU3.Mod;
|
|
using MU3.User;
|
|
|
|
namespace MU3.SceneObject;
|
|
|
|
class patch_ANM_CMN_UserDeta_01: ANM_CMN_UserDeta_01 {
|
|
private patch_MU3UICounter rating;
|
|
|
|
public extern void orig_setUserDetail();
|
|
public new void setUserDetail() {
|
|
orig_setUserDetail();
|
|
|
|
if(CustomRating.IsEnabled()) {
|
|
var r = CustomRating.Get();
|
|
rating.Counter = UserUtil.toRatingFloat(r);
|
|
rating.AddSuffix(CustomRating.GetSuffix());
|
|
RatingColorID ratingColorIDFromRating = GameData.getRatingColorIDFromRating100(r);
|
|
transform.Find("NUM_CMN_UserData_01/NUM_Rating").GetComponent<MU3UICounter>().SpriteIndex = (int)ratingColorIDFromRating;
|
|
transform.Find("NUM_CMN_UserData_01/NUM_Rating/PAT_Header").GetComponent<MU3UIImageChanger>().patternNumber = (float)ratingColorIDFromRating;
|
|
}
|
|
}
|
|
}
|