#pragma warning disable CS0626 #pragma warning disable CS0649 #pragma warning disable IDE0051 #pragma warning disable IDE1006 using System.Collections.Generic; namespace MU3.Game; public class patch_GameLED : GameLED { private patch_ButtonList _buttonList = new(); public extern void orig_initialize(); public new void initialize() { _buttonList.Clear(); orig_initialize(); } private class patch_ButtonParam {} private class patch_ButtonList : List {} }