using MU3.CustomUI; namespace MU3.SceneObject; class patch_ANM_CMN_UserDeta_01: ANM_CMN_UserDeta_01 { private patch_MU3UICounter rating; public extern void orig_setUserDetail(); public new void setUserDetail() { rating.isDispSuffix = true; orig_setUserDetail(); rating.setForceDirty(); } }