using UnityEngine; namespace MU3.Sys; class patch_Config: Config { public extern void orig_initialize(); public new void initialize() { orig_initialize(); using IniFile iniFile = new("mu3.ini"); if(iniFile.getIntValue("Video", "VSync", 0) != 0) { QualitySettings.vSyncCount = 1; Debug.Log("[UnlockFrameRate] VSync on"); } else { Application.targetFrameRate = iniFile.getIntValue("Video", "Framerate", 60); Debug.Log("[UnlockFrameRate] Framerate lock: " + Application.targetFrameRate); } } }