using MonoMod; namespace MU3.CustomUI; class patch_MU3UICounter: MU3UICounter { [MonoModIgnore] private extern void updatePosition(); public void AddSuffix(byte c) { updatePosition(); for(int i = numFigures_; i > 0; --i) { figures_[i] = figures_[i - 1]; } figures_[0] = c; numFigures_ += 1; SetVerticesDirty(); } }