forked from akanyan/mu3-mods
feat: implement Pause, better InfiniteGP
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13
Pause/MU3.Battle/patch_GameEngine.cs
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13
Pause/MU3.Battle/patch_GameEngine.cs
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#pragma warning disable CS0626
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using MU3.Sequence;
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namespace MU3.Battle;
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public class patch_GameEngine: GameEngine {
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public extern void orig_reset();
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public new void reset() {
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orig_reset();
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patch_PlayMusic.Paused = false;
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}
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}
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