forked from akanyan/mu3-mods
feat(AttractVideoPlayer): skip on L1
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@ -3,14 +3,14 @@
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namespace MU3.Sequence;
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class patch_Advertise: Advertise {
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// Exclude Back/Left/Right
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// Exclude a bunch of keys
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private bool anyKeyDown() {
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UIInput instance = Singleton<UIInput>.instance;
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if(instance.getTriggerOn(UIInput.Key.Decision)
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|| instance.getTriggerOn(UIInput.Key.OptionBackward)
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|| instance.getTriggerOn(UIInput.Key.OptionForward)
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|| instance.getTriggerOn(UIInput.Key.SkipLeft)
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|| instance.getTriggerOn(UIInput.Key.SkipRight)
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if(instance.getTriggerOn(UIInput.Key.R1)
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|| instance.getTriggerOn(UIInput.Key.R2)
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|| instance.getTriggerOn(UIInput.Key.R3)
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|| instance.getTriggerOn(UIInput.Key.LS)
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|| instance.getTriggerOn(UIInput.Key.RS)
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|| instance.getTriggerOn(UIInput.Key.MenuLeft)
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|| instance.getTriggerOn(UIInput.Key.MenuRight)) {
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return true;
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@ -17,6 +17,8 @@ class patch_AdvManager: AdvManager {
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addMovieOffset(-1);
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} else if(Singleton<UIInput>.instance.getTriggerOn(UIInput.Key.L3)) {
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addMovieOffset(1);
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} else if(Singleton<UIInput>.instance.getTriggerOn(UIInput.Key.L1)) {
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return true;
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}
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}
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@ -36,6 +38,7 @@ class patch_AdvManager: AdvManager {
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public extern bool orig_initMovie();
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public new bool initMovie() {
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UIInput instance = Singleton<UIInput>.instance;
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instance.setLedColor(UIInput.Key.L1, new Color(0.7f, 0.0f, 0f));
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instance.setLedColor(UIInput.Key.L2, new Color(0f, 0.7f, 0f));
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instance.setLedColor(UIInput.Key.L3, new Color(0f, 0.7f, 0f));
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@ -47,6 +50,7 @@ class patch_AdvManager: AdvManager {
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orig_exitMovie();
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UIInput instance = Singleton<UIInput>.instance;
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instance.setLedColor(UIInput.Key.L1, Color.black);
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instance.setLedColor(UIInput.Key.L2, Color.black);
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instance.setLedColor(UIInput.Key.L3, Color.black);
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}
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