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forked from akanyan/mu3-mods

feat(MPO): add textures and fix an edge case

This commit is contained in:
2024-12-27 20:11:39 +00:00
parent 076fb75a6d
commit c6884bff7e
12 changed files with 2664 additions and 41 deletions

View File

@ -1,7 +1,6 @@
namespace MU3.Mod;
public static class InternalSortPreview {
// This really shouldn't be a png but it's just one texture
public static class InternalSortTexture {
public static byte[] Bytes = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,
0x00, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x79, 0x08, 0x02, 0x00, 0x00, 0x00, 0x96, 0x41, 0x0b,

View File

@ -22,7 +22,9 @@ class patch_UISortButton: UISortButton {
}
Texture2D tex = new Texture2D(2, 2);
tex.LoadImage(Mod.InternalSortPreview.Bytes);
tex.LoadImage(Mod.InternalSortTexture.Bytes);
tex.anisoLevel = 1;
tex.filterMode = FilterMode.Bilinear;
newSprites[n] = Sprite.Create(tex, new Rect(0, 0, 254, 121), newSprites[0].pivot);