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forked from akanyan/mu3-mods

add offgeki

This commit is contained in:
2025-04-01 22:58:19 -06:00
parent 8c58151b81
commit bcaccca46b
12 changed files with 645 additions and 0 deletions

View File

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using MU3.Util;
namespace MU3.Battle;
class patch_EnemyFactory : EnemyFactory
{
extern public Enemy orig_create(EnemyParam param, CharacterPrefab prefab);
public new Enemy create(EnemyParam param, CharacterPrefab prefab)
{
Enemy enemy = orig_create(param, prefab);
Mod.State state = Singleton<Mod.State>.instance;
if (
(state.RemoveEnemy && enemy.name.Contains("Zako")) ||
(state.RemoveBoss && enemy.name.Contains("Boss"))
)
{
enemy?.gameObject.SetActive(false);
}
return enemy;
}
}