forked from akanyan/mu3-mods
feat(NaiveRating): make it togglable
This commit is contained in:
@ -5,6 +5,10 @@ namespace MU3.Data;
|
||||
class patch_GameData: GameData {
|
||||
public extern static RatingColorID orig_getRatingColorIDFromRating100(int rating100);
|
||||
public static new RatingColorID getRatingColorIDFromRating100(int rating100) {
|
||||
return orig_getRatingColorIDFromRating100(NaiveRating.Get());
|
||||
if(NaiveRating.IsEnabled()) {
|
||||
return orig_getRatingColorIDFromRating100(NaiveRating.Get());
|
||||
} else {
|
||||
return orig_getRatingColorIDFromRating100(rating100);
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user