forked from akanyan/mu3-mods
fix: various fixes
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@ -9,6 +9,7 @@ namespace MU3.Client;
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class patch_PacketGetGameEvent: Packet {
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public Operation.GameEvent _gameEvent;
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public Operation.GameEvent gameEvent => _gameEvent;
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public extern State orig_proc();
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public override State proc() {
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State state = orig_proc();
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