forked from akanyan/mu3-mods
feat: implement postgame skip, fix crashes
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@ -5,6 +5,8 @@ class patch_SoundManager: SoundManager {
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private HandleInfo getHandle(Priority priority) => orig_getHandle(priority);
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private patch_SoundPlayer[] _soundPlayers;
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public void pause(HandleInfo handle, bool val) {
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_soundPlayers[handle.Index].pause(val);
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if(handle.Index < _soundPlayers.Length) {
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_soundPlayers[handle.Index].pause(val);
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}
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}
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}
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