1
0
forked from akanyan/mu3-mods

feat(InfiniteGP): make UI changes optional

This commit is contained in:
2024-07-21 22:07:16 +09:00
parent 946402fa82
commit 381d888da6
2 changed files with 39 additions and 15 deletions

View File

@ -21,20 +21,35 @@ class patch_UICredit: UICredit {
public new void initialize() {
orig_initialize();
DestroyImmediate(gpAnimator_);
using IniFile iniFile = new("mu3.ini");
creditRoot_.transform.localScale = new Vector3(0, 0, 0);
credit_.transform.localScale = new Vector3(0, 0, 0);
freePlayRoot_.transform.localScale = new Vector3(0, 0, 0);
gpRoot_.transform.localScale = new Vector3(0, 0, 0);
gp_.transform.localScale = new Vector3(0, 0, 0);
gpPlus_.transform.localScale = new Vector3(0, 0, 0);
gpMinus_.transform.localScale = new Vector3(0, 0, 0);
if(iniFile.getValue("Extra", "HideGP", true)) {
DestroyImmediate(gpAnimator_);
netIcon_.transform.localPosition = new Vector3(-514, netIcon_.transform.localPosition.y, netIcon_.transform.localPosition.z);
netIcon_.image.rectTransform.pivot = new Vector2(0f, 0.5f);
gpRoot_.transform.localScale = new Vector3(0, 0, 0);
gp_.transform.localScale = new Vector3(0, 0, 0);
gpPlus_.transform.localScale = new Vector3(0, 0, 0);
gpMinus_.transform.localScale = new Vector3(0, 0, 0);
}
groupIcon_.transform.localPosition = new Vector3(-476, groupIcon_.transform.localPosition.y, groupIcon_.transform.localPosition.z);
groupIcon_.image.rectTransform.pivot = new Vector2(0f, 0.5f);
if(iniFile.getValue("Extra", "HideCredits", true)) {
creditRoot_.transform.localScale = new Vector3(0, 0, 0);
credit_.transform.localScale = new Vector3(0, 0, 0);
freePlayRoot_.transform.localScale = new Vector3(0, 0, 0);
netIcon_.transform.localPosition = new Vector3(
-514,
netIcon_.transform.localPosition.y,
netIcon_.transform.localPosition.z
);
netIcon_.image.rectTransform.pivot = new Vector2(0f, 0.5f);
groupIcon_.transform.localPosition = new Vector3(
-476,
groupIcon_.transform.localPosition.y,
groupIcon_.transform.localPosition.z
);
groupIcon_.image.rectTransform.pivot = new Vector2(0f, 0.5f);
}
}
}