forked from akanyan/mu3-mods
fix: misc cleanup
Also set HideVersion default to false Also fix the new skipper crashing on tutorial
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@ -1,4 +1,5 @@
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using MU3.CustomUI;
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using System.Reflection;
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using UnityEngine;
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namespace MU3;
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@ -9,19 +10,22 @@ class patch_UISortButton: UISortButton {
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protected override void Awake() {
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base.Awake();
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var changer = (patch_MU3UIImageChanger)_selectPreviewImageChanger;
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var n = changer.sprites.Length;
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var sprites = new Sprite[n + 1];
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var spritesFi = typeof(MU3UIImageChanger).GetField("_sprites", BindingFlags.Instance | BindingFlags.NonPublic);
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var changer = _selectPreviewImageChanger;
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var oldSprites = (Sprite[])spritesFi.GetValue(changer);
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var n = oldSprites.Length;
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var newSprites = new Sprite[n + 1];
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for(int i = 0; i < n; ++i) {
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sprites[i] = changer.sprites[i];
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newSprites[i] = oldSprites[i];
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}
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Texture2D tex = new Texture2D(2, 2);
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tex.LoadImage(InternalSortPreview.Bytes);
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sprites[n] = Sprite.Create(tex, new Rect(0, 0, 254, 121), sprites[0].pivot);
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newSprites[n] = Sprite.Create(tex, new Rect(0, 0, 254, 121), newSprites[0].pivot);
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changer.sprites = sprites;
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spritesFi.SetValue(changer, newSprites);
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}
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}
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