forked from akanyan/mu3-mods
feat(SkipCutscenes): QuickEnd
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@ -3,6 +3,7 @@ using MU3.Battle;
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using MU3.Data;
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using MU3.Data;
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using MU3.Game;
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using MU3.Game;
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using MU3.Util;
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using MU3.Util;
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using UnityEngine;
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namespace MU3.Sequence;
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namespace MU3.Sequence;
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@ -29,6 +30,16 @@ class patch_PlayMusic: PlayMusic {
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}
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}
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}
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}
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}
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}
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private extern void orig_Enter_PlayEnd();
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private void Enter_PlayEnd() {
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using IniFile iniFile = new("mu3.ini");
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if(iniFile.getValue("Sequence", "QuickEnd", false) && !isPartyPlay()) {
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_nuclearSkip = true;
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}
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}
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public extern bool orig_updateState(float deltaTime);
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public extern bool orig_updateState(float deltaTime);
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public override bool updateState(float deltaTime = -1f) {
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public override bool updateState(float deltaTime = -1f) {
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var state = getCurrentState();
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var state = getCurrentState();
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