Support non-standard wheel mapping button

This commit is contained in:
Hoe 2024-07-13 22:34:02 +08:00
parent 92fe2751e7
commit e36031ebfb
3 changed files with 32 additions and 2 deletions

View File

@ -58,8 +58,12 @@ void idac_di_config_load(struct idac_di_config *cfg, const wchar_t *filename)
cfg->start = GetPrivateProfileIntW(L"dinput", L"start", 0, filename); cfg->start = GetPrivateProfileIntW(L"dinput", L"start", 0, filename);
cfg->view_chg = GetPrivateProfileIntW(L"dinput", L"viewChg", 0, filename); cfg->view_chg = GetPrivateProfileIntW(L"dinput", L"viewChg", 0, filename);
cfg->up = GetPrivateProfileIntW(L"dinput", L"up", 0, filename);
cfg->down = GetPrivateProfileIntW(L"dinput", L"down", 0, filename);
cfg->left = GetPrivateProfileIntW(L"dinput", L"left", 0, filename); cfg->left = GetPrivateProfileIntW(L"dinput", L"left", 0, filename);
cfg->right = GetPrivateProfileIntW(L"dinput", L"right", 0, filename); cfg->right = GetPrivateProfileIntW(L"dinput", L"right", 0, filename);
cfg->leftThumb = GetPrivateProfileIntW(L"dinput", L"leftThumb", 0, filename);
cfg->rightThumb = GetPrivateProfileIntW(L"dinput", L"rightThumb", 0, filename);
cfg->shift_dn = GetPrivateProfileIntW(L"dinput", L"shiftDn", 0, filename); cfg->shift_dn = GetPrivateProfileIntW(L"dinput", L"shiftDn", 0, filename);
cfg->shift_up = GetPrivateProfileIntW(L"dinput", L"shiftUp", 0, filename); cfg->shift_up = GetPrivateProfileIntW(L"dinput", L"shiftUp", 0, filename);

View File

@ -16,8 +16,12 @@ struct idac_di_config {
wchar_t accel_axis[16]; wchar_t accel_axis[16];
uint8_t start; uint8_t start;
uint8_t view_chg; uint8_t view_chg;
uint8_t up;
uint8_t down;
uint8_t left; uint8_t left;
uint8_t right; uint8_t right;
uint8_t leftThumb;
uint8_t rightThumb;
uint8_t shift_dn; uint8_t shift_dn;
uint8_t shift_up; uint8_t shift_up;
uint8_t gear[6]; uint8_t gear[6];

View File

@ -69,8 +69,12 @@ static uint8_t idac_di_shift_dn;
static uint8_t idac_di_shift_up; static uint8_t idac_di_shift_up;
static uint8_t idac_di_view_chg; static uint8_t idac_di_view_chg;
static uint8_t idac_di_start; static uint8_t idac_di_start;
static uint8_t idac_di_up;
static uint8_t idac_di_down;
static uint8_t idac_di_left; static uint8_t idac_di_left;
static uint8_t idac_di_right; static uint8_t idac_di_right;
static uint8_t idac_di_leftThumb;
static uint8_t idac_di_rightThumb;
static uint8_t idac_di_gear[6]; static uint8_t idac_di_gear[6];
static bool idac_di_use_pedals; static bool idac_di_use_pedals;
static bool idac_di_reverse_brake_axis; static bool idac_di_reverse_brake_axis;
@ -105,6 +109,8 @@ HRESULT idac_di_init(
return hr; return hr;
} }
dprintf("DirectInput: Controller initializing\n");
/* Initial D Zero has some built-in DirectInput support that is not /* Initial D Zero has some built-in DirectInput support that is not
particularly useful. idachook shorts this out by redirecting dinput8.dll particularly useful. idachook shorts this out by redirecting dinput8.dll
to a no-op implementation of DirectInput. However, idacio does need to to a no-op implementation of DirectInput. However, idacio does need to
@ -321,8 +327,12 @@ static HRESULT idac_di_config_apply(const struct idac_di_config *cfg)
} }
dprintf("Wheel: Start button . . . : %i\n", cfg->start); dprintf("Wheel: Start button . . . : %i\n", cfg->start);
dprintf("Wheel: View Change button : %i\n", cfg->view_chg); dprintf("Wheel: View Change button : %i\n", cfg->view_chg);
dprintf("Wheel: Up button . . . . . : %i\n", cfg->up);
dprintf("Wheel: Down button . . . . : %i\n", cfg->down);
dprintf("Wheel: Left button . . . . : %i\n", cfg->left); dprintf("Wheel: Left button . . . . : %i\n", cfg->left);
dprintf("Wheel: Right button . . . : %i\n", cfg->right); dprintf("Wheel: Right button . . . : %i\n", cfg->right);
dprintf("Wheel: LeftThumb button . : %i\n", cfg->leftThumb);
dprintf("Wheel: RightThumb button : %i\n", cfg->rightThumb);
dprintf("Wheel: Shift Down button . : %i\n", cfg->shift_dn); dprintf("Wheel: Shift Down button . : %i\n", cfg->shift_dn);
dprintf("Wheel: Shift Up button . . : %i\n", cfg->shift_up); dprintf("Wheel: Shift Up button . . : %i\n", cfg->shift_up);
dprintf("Wheel: Reverse Brake Axis : %i\n", cfg->reverse_brake_axis); dprintf("Wheel: Reverse Brake Axis : %i\n", cfg->reverse_brake_axis);
@ -356,8 +366,12 @@ static HRESULT idac_di_config_apply(const struct idac_di_config *cfg)
idac_di_off_accel = accel_axis->off; idac_di_off_accel = accel_axis->off;
idac_di_start = cfg->start; idac_di_start = cfg->start;
idac_di_view_chg = cfg->view_chg; idac_di_view_chg = cfg->view_chg;
idac_di_up = cfg->up;
idac_di_down = cfg->down;
idac_di_left = cfg->left; idac_di_left = cfg->left;
idac_di_right = cfg->right; idac_di_right = cfg->right;
idac_di_leftThumb = cfg->leftThumb;
idac_di_rightThumb = cfg->rightThumb;
idac_di_shift_dn = cfg->shift_dn; idac_di_shift_dn = cfg->shift_dn;
idac_di_shift_up = cfg->shift_up; idac_di_shift_up = cfg->shift_up;
idac_di_reverse_brake_axis = cfg->reverse_brake_axis; idac_di_reverse_brake_axis = cfg->reverse_brake_axis;
@ -504,11 +518,19 @@ static void idac_di_get_buttons(uint8_t *gamebtn_out)
gamebtn |= IDAC_IO_GAMEBTN_VIEW_CHANGE; gamebtn |= IDAC_IO_GAMEBTN_VIEW_CHANGE;
} }
if (idac_di_left && state.st.rgbButtons[idac_di_left - 1]) { if (idac_di_up && state.st.rgbButtons[idac_di_up - 1]) {
gamebtn |= IDAC_IO_GAMEBTN_UP;
}
if (idac_di_down && state.st.rgbButtons[idac_di_down - 1]) {
gamebtn |= IDAC_IO_GAMEBTN_DOWN;
}
if (idac_di_left && (state.st.rgbButtons[idac_di_left - 1] | state.st.rgbButtons[idac_di_leftThumb - 1])) {
gamebtn |= IDAC_IO_GAMEBTN_LEFT; gamebtn |= IDAC_IO_GAMEBTN_LEFT;
} }
if (idac_di_right && state.st.rgbButtons[idac_di_right - 1]) { if (idac_di_right && (state.st.rgbButtons[idac_di_right - 1] | state.st.rgbButtons[idac_di_rightThumb - 1])) {
gamebtn |= IDAC_IO_GAMEBTN_RIGHT; gamebtn |= IDAC_IO_GAMEBTN_RIGHT;
} }