forked from TeamTofuShop/segatools
Fix various MU3 input issues
Too much hurried copy-pasting.
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@ -70,7 +70,7 @@ static HRESULT mu3_io4_poll(void *ctx, struct io4_state *state)
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state->buttons[0] |= 1 << 5;
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}
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if (left & MU3_IO_GAMEBTN_2) {
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if (left & MU3_IO_GAMEBTN_3) {
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state->buttons[0] |= 1 << 4;
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}
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@ -78,7 +78,7 @@ static HRESULT mu3_io4_poll(void *ctx, struct io4_state *state)
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state->buttons[0] |= 1 << 1;
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}
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if (right & MU3_IO_GAMEBTN_3) {
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if (right & MU3_IO_GAMEBTN_2) {
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state->buttons[1] |= 1 << 0;
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}
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