forked from TeamTofuShop/segatools
Document IO DLL configuration
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@ -5,6 +5,19 @@ This file describes configuration settings specific to Chunithm.
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Keyboard binding settings use
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[Virtual-Key Codes](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes).
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## `[chuniio]`
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Controls the input driver.
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### `path`
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Specify a path for a third-party Chunithm input driver DLL. Default is empty
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(use built-in keyboard IO emulation).
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In previous versions of Segatools this was accomplished by replacing the
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CHUNIIO.DLL file that came with Segatools. Segatools no longer ships with a
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separate CHUNIIO.DLL file (its functionality is now built into CHUNIHOOK.DLL).
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## `[io3]`
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Cabinet specific inputs.
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@ -6,6 +6,20 @@ all games.
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Keyboard binding settings use
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[Virtual-Key Codes](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes).
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## `[aimeio]`
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Controls the card reader driver.
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### `path`
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Specify a path for a third-party card reader driver DLL. Default is empty
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(use built-in emulation based on text files and keyboard input).
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In previous versions of Segatools this was accomplished by replacing the
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AIMEIO.DLL file that came with Segatools. Segatools no longer ships with a
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separate AIMEIO.DLL file (its functionality is now built into the various hook
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DLLs).
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## `[aime]`
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Controls emulation of the Aime card reader assembly.
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@ -6,6 +6,19 @@ Zero.
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Keyboard binding settings use
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[Virtual-Key Codes](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes).
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## `[idzio]`
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Controls the input driver.
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### `path`
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Specify a path for a third-party Initial D Zero input driver DLL. Default is
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empty (use built-in DirectInput and XInput based IO emulation).
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In previous versions of Segatools this was accomplished by replacing the
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IDZIO.DLL file that came with Segatools. Segatools no longer ships with a
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separate IDZIO.DLL file (its functionality is now built into IDZHOOK.DLL).
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## `[io3]`
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Cabinet specific inputs.
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