added code for auto scanning, but it crashes...

This commit is contained in:
Hay1tsme
2022-01-08 17:19:10 -05:00
parent 12b523ad9f
commit 85461cadc6
5 changed files with 110 additions and 13 deletions

View File

@ -2,13 +2,18 @@
#include <limits.h>
#include <stdint.h>
#include <process.h>
#include "mercuryio/mercuryio.h"
#include "mercuryio/config.h"
static unsigned int __stdcall mercury_io_touch_thread_proc(void *ctx);
static uint8_t mercury_opbtn;
static uint8_t mercury_gamebtn;
static struct mercury_io_config mercury_io_cfg;
static bool mercury_io_touch_stop_flag;
static HANDLE mercury_io_touch_thread;
uint16_t mercury_io_get_api_version(void)
{
@ -65,7 +70,42 @@ HRESULT mercury_io_touch_init(void)
return S_OK;
}
HRESULT mercury_io_touch_start(void)
void mercury_io_touch_start(mercury_io_touch_callback_t callback)
{
return S_OK;
if (mercury_io_touch_thread != NULL) {
return;
}
mercury_io_touch_thread = (HANDLE) _beginthreadex(
NULL,
0,
mercury_io_touch_thread_proc,
callback,
0,
NULL
);
}
static unsigned int __stdcall mercury_io_touch_thread_proc(void *ctx)
{
mercury_io_touch_callback_t callback;
uint8_t pressure[240];
size_t i;
callback = ctx;
while (!mercury_io_touch_stop_flag) {
for (i = 0 ; i < _countof(pressure) ; i++) {
if (GetAsyncKeyState(mercury_io_cfg.vk_cell[i]) & 0x8000) {
pressure[i] = 128;
} else {
pressure[i] = 0;
}
}
callback(pressure);
Sleep(1);
}
return 0;
}

View File

@ -14,6 +14,7 @@ enum {
MERCURY_IO_GAMEBTN_VOL_DOWN = 0x02,
};
typedef void (*mercury_io_touch_callback_t)(const uint8_t *state);
/* Get the version of the Wacca IO API that this DLL supports. This
function should return a positive 16-bit integer, where the high byte is
the major version and the low byte is the minor version (as defined by the
@ -61,4 +62,4 @@ void mercury_io_get_gamebtns(uint8_t *gamebtn);
HRESULT mercury_io_touch_init(void);
HRESULT mercury_io_touch_start(void);
void mercury_io_touch_start(mercury_io_touch_callback_t callback);