forked from TeamTofuShop/segatools
Delete coin blocker exports from IO DLLs
These never get called at the moment, so we have no way of guaranteeing that any existing implementations are even correct. If we do decide to start emulating the coin blocker then we will need to advance the API versions, which will (hopefully) force any third-party devs to test their coin blocker code before opting in.
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@ -18,9 +18,6 @@ const struct dll_bind_sym chuni_dll_syms[] = {
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}, {
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.sym = "chuni_io_jvs_read_coin_counter",
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.off = offsetof(struct chuni_dll, jvs_read_coin_counter),
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}, {
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.sym = "chuni_io_jvs_set_coin_blocker",
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.off = offsetof(struct chuni_dll, jvs_set_coin_blocker),
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}, {
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.sym = "chuni_io_slider_init",
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.off = offsetof(struct chuni_dll, slider_init),
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@ -9,7 +9,6 @@ struct chuni_dll {
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HRESULT (*jvs_init)(void);
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void (*jvs_poll)(uint8_t *opbtn, uint8_t *beams);
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void (*jvs_read_coin_counter)(uint16_t *total);
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void (*jvs_set_coin_blocker)(bool open);
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HRESULT (*slider_init)(void);
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void (*slider_start)(chuni_io_slider_callback_t callback);
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void (*slider_stop)(void);
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@ -16,7 +16,6 @@ EXPORTS
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chuni_io_jvs_init
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chuni_io_jvs_poll
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chuni_io_jvs_read_coin_counter
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chuni_io_jvs_set_coin_blocker
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chuni_io_slider_init
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chuni_io_slider_set_leds
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chuni_io_slider_start
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