small optimizations

This commit is contained in:
2024-01-16 17:54:06 +01:00
parent a8bd98706f
commit 0affc96e3e
14 changed files with 12 additions and 30 deletions

View File

@ -48,7 +48,7 @@ void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15093", L"portNo", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaudrate", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0xA0, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xAA53, filename);

View File

@ -11,7 +11,7 @@ struct fgo_dll {
void (*get_opbtns)(uint8_t *opbtn);
void (*get_gamebtns)(uint8_t *gamebtn);
void (*get_analogs)(int16_t *stick_x, int16_t *stick_y);
HRESULT (*led_init)();
HRESULT (*led_init)(void);
void (*led_set_leds)(uint8_t board, uint8_t *rgb);
};