forked from Dniel97/artemis
fixing unanalyzed reward request for SAO
This commit is contained in:
parent
20389011e9
commit
84e880e94f
@ -815,6 +815,8 @@ class SaoBase:
|
|||||||
)
|
)
|
||||||
|
|
||||||
# Grab the rare loot from the table, match it with the right item and then push to the player profile
|
# Grab the rare loot from the table, match it with the right item and then push to the player profile
|
||||||
|
json_data = {"data": []}
|
||||||
|
|
||||||
for r in range(0,req_data.get_rare_drop_data_list_length):
|
for r in range(0,req_data.get_rare_drop_data_list_length):
|
||||||
rewardList = self.game_data.static.get_rare_drop_id(int(req_data.get_rare_drop_data_list[r].quest_rare_drop_id))
|
rewardList = self.game_data.static.get_rare_drop_id(int(req_data.get_rare_drop_data_list[r].quest_rare_drop_id))
|
||||||
commonRewardId = rewardList["commonRewardId"]
|
commonRewardId = rewardList["commonRewardId"]
|
||||||
@ -851,8 +853,12 @@ class SaoBase:
|
|||||||
if itemList:
|
if itemList:
|
||||||
self.game_data.item.put_item(user_id, randomized_unanalyzed_id['CommonRewardId'])
|
self.game_data.item.put_item(user_id, randomized_unanalyzed_id['CommonRewardId'])
|
||||||
|
|
||||||
|
json_data["data"].append(randomized_unanalyzed_id['CommonRewardId'])
|
||||||
|
|
||||||
# Send response
|
# Send response
|
||||||
|
|
||||||
|
self.game_data.item.create_end_session(user_id, episode_id, quest_clear_flag, json_data["data"])
|
||||||
|
|
||||||
resp = SaoEpisodePlayEndResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
|
resp = SaoEpisodePlayEndResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
|
||||||
return resp.make()
|
return resp.make()
|
||||||
|
|
||||||
@ -1118,6 +1124,8 @@ class SaoBase:
|
|||||||
hero_data["skill_slot5_skill_id"]
|
hero_data["skill_slot5_skill_id"]
|
||||||
)
|
)
|
||||||
|
|
||||||
|
json_data = {"data": []}
|
||||||
|
|
||||||
# Grab the rare loot from the table, match it with the right item and then push to the player profile
|
# Grab the rare loot from the table, match it with the right item and then push to the player profile
|
||||||
for r in range(0,req_data.get_rare_drop_data_list_length):
|
for r in range(0,req_data.get_rare_drop_data_list_length):
|
||||||
rewardList = self.game_data.static.get_rare_drop_id(int(req_data.get_rare_drop_data_list[r].quest_rare_drop_id))
|
rewardList = self.game_data.static.get_rare_drop_id(int(req_data.get_rare_drop_data_list[r].quest_rare_drop_id))
|
||||||
@ -1155,8 +1163,12 @@ class SaoBase:
|
|||||||
if itemList:
|
if itemList:
|
||||||
self.game_data.item.put_item(user_id, randomized_unanalyzed_id['CommonRewardId'])
|
self.game_data.item.put_item(user_id, randomized_unanalyzed_id['CommonRewardId'])
|
||||||
|
|
||||||
|
json_data["data"].append(randomized_unanalyzed_id['CommonRewardId'])
|
||||||
|
|
||||||
# Send response
|
# Send response
|
||||||
|
|
||||||
|
self.game_data.item.create_end_session(user_id, trial_tower_id, quest_clear_flag, json_data["data"])
|
||||||
|
|
||||||
resp = SaoTrialTowerPlayEndResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
|
resp = SaoTrialTowerPlayEndResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1)
|
||||||
return resp.make()
|
return resp.make()
|
||||||
|
|
||||||
@ -1176,32 +1188,9 @@ class SaoBase:
|
|||||||
req_data = req_struct.parse(req)
|
req_data = req_struct.parse(req)
|
||||||
user_id = req_data.user_id
|
user_id = req_data.user_id
|
||||||
|
|
||||||
with open('titles/sao/data/RewardTable.csv', 'r') as f:
|
end_session_data = self.game_data.item.get_end_session(user_id)
|
||||||
keys_unanalyzed = next(f).strip().split(',')
|
|
||||||
data_unanalyzed = list(DictReader(f, fieldnames=keys_unanalyzed))
|
|
||||||
|
|
||||||
randomized_unanalyzed_id = choice(data_unanalyzed)
|
resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, end_session_data[4])
|
||||||
heroList = self.game_data.static.get_hero_id(randomized_unanalyzed_id['CommonRewardId'])
|
|
||||||
i = 0
|
|
||||||
|
|
||||||
# Create a loop to check if the id is a hero or else try 15 times before closing the loop and sending a dummy hero
|
|
||||||
while not heroList:
|
|
||||||
if i == 15:
|
|
||||||
# Return the dummy hero but not save it
|
|
||||||
resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, 102000070)
|
|
||||||
return resp.make()
|
|
||||||
|
|
||||||
i += 1
|
|
||||||
randomized_unanalyzed_id = choice(data_unanalyzed)
|
|
||||||
heroList = self.game_data.static.get_hero_id(randomized_unanalyzed_id['CommonRewardId'])
|
|
||||||
|
|
||||||
hero_data = self.game_data.item.get_hero_log(user_id, randomized_unanalyzed_id['CommonRewardId'])
|
|
||||||
|
|
||||||
# Avoid having a duplicated card and cause an overwrite
|
|
||||||
if not hero_data:
|
|
||||||
self.game_data.item.put_hero_log(user_id, randomized_unanalyzed_id['CommonRewardId'], 1, 0, 101000016, 0, 30086, 1001, 1002, 0, 0)
|
|
||||||
|
|
||||||
resp = SaoEpisodePlayEndUnanalyzedLogFixedResponse(int.from_bytes(bytes.fromhex(request[:4]), "big")+1, randomized_unanalyzed_id['CommonRewardId'])
|
|
||||||
return resp.make()
|
return resp.make()
|
||||||
|
|
||||||
def handle_c91a(self, request: Any) -> bytes: # handler is identical to the episode
|
def handle_c91a(self, request: Any) -> bytes: # handler is identical to the episode
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -3,6 +3,7 @@ from datetime import datetime
|
|||||||
from construct import *
|
from construct import *
|
||||||
import sys
|
import sys
|
||||||
import csv
|
import csv
|
||||||
|
from csv import *
|
||||||
|
|
||||||
class SaoBaseRequest:
|
class SaoBaseRequest:
|
||||||
def __init__(self, data: bytes) -> None:
|
def __init__(self, data: bytes) -> None:
|
||||||
@ -1661,43 +1662,77 @@ class SaoEpisodePlayEndUnanalyzedLogFixedRequest(SaoBaseRequest):
|
|||||||
super().__init__(data)
|
super().__init__(data)
|
||||||
|
|
||||||
class SaoEpisodePlayEndUnanalyzedLogFixedResponse(SaoBaseResponse):
|
class SaoEpisodePlayEndUnanalyzedLogFixedResponse(SaoBaseResponse):
|
||||||
def __init__(self, cmd, randomized_unanalyzed_id) -> None:
|
def __init__(self, cmd, end_session_data) -> None:
|
||||||
super().__init__(cmd)
|
super().__init__(cmd)
|
||||||
self.result = 1
|
self.result = 1
|
||||||
self.play_end_unanalyzed_log_reward_data_list_size = 1 # Number of arrays
|
|
||||||
|
|
||||||
self.unanalyzed_log_grade_id = 3 # RewardTable.csv
|
self.unanalyzed_log_grade_id = []
|
||||||
self.common_reward_data_size = 1
|
|
||||||
|
|
||||||
self.common_reward_type_1 = 1
|
self.common_reward_type = []
|
||||||
self.common_reward_id_1 = int(randomized_unanalyzed_id)
|
self.common_reward_id = []
|
||||||
self.common_reward_num_1 = 1
|
self.common_reward_num = 1
|
||||||
|
|
||||||
|
for x in range(len(end_session_data)):
|
||||||
|
self.common_reward_id.append(end_session_data[x])
|
||||||
|
|
||||||
|
with open('titles/sao/data/RewardTable.csv', 'r') as f:
|
||||||
|
keys_unanalyzed = next(f).strip().split(',')
|
||||||
|
data_unanalyzed = list(DictReader(f, fieldnames=keys_unanalyzed))
|
||||||
|
|
||||||
|
for i in range(len(data_unanalyzed)):
|
||||||
|
if int(data_unanalyzed[i]["CommonRewardId"]) == int(end_session_data[x]):
|
||||||
|
self.unanalyzed_log_grade_id.append(int(data_unanalyzed[i]["UnanalyzedLogGradeId"]))
|
||||||
|
self.common_reward_type.append(int(data_unanalyzed[i]["CommonRewardType"]))
|
||||||
|
break
|
||||||
|
|
||||||
|
self.unanalyzed_log_grade_id = list(map(int,self.unanalyzed_log_grade_id)) #int
|
||||||
|
self.common_reward_type = list(map(int,self.common_reward_type)) #int
|
||||||
|
self.common_reward_id = list(map(int,self.common_reward_id)) #int
|
||||||
|
|
||||||
def make(self) -> bytes:
|
def make(self) -> bytes:
|
||||||
|
#new stuff
|
||||||
|
common_reward_data_struct = Struct(
|
||||||
|
"common_reward_type" / Int16ub,
|
||||||
|
"common_reward_id" / Int32ub,
|
||||||
|
"common_reward_num" / Int32ub,
|
||||||
|
)
|
||||||
|
|
||||||
|
play_end_unanalyzed_log_reward_data_list_struct = Struct(
|
||||||
|
"unanalyzed_log_grade_id" / Int32ub,
|
||||||
|
"common_reward_data_size" / Rebuild(Int32ub, len_(this.common_reward_data)), # big endian
|
||||||
|
"common_reward_data" / Array(this.common_reward_data_size, common_reward_data_struct),
|
||||||
|
)
|
||||||
|
|
||||||
# create a resp struct
|
# create a resp struct
|
||||||
resp_struct = Struct(
|
resp_struct = Struct(
|
||||||
"result" / Int8ul, # result is either 0 or 1
|
"result" / Int8ul, # result is either 0 or 1
|
||||||
"play_end_unanalyzed_log_reward_data_list_size" / Int32ub, # big endian
|
"play_end_unanalyzed_log_reward_data_list_size" / Rebuild(Int32ub, len_(this.play_end_unanalyzed_log_reward_data_list)), # big endian
|
||||||
|
"play_end_unanalyzed_log_reward_data_list" / Array(this.play_end_unanalyzed_log_reward_data_list_size, play_end_unanalyzed_log_reward_data_list_struct),
|
||||||
"unanalyzed_log_grade_id" / Int32ub,
|
|
||||||
"common_reward_data_size" / Int32ub,
|
|
||||||
|
|
||||||
"common_reward_type_1" / Int16ub,
|
|
||||||
"common_reward_id_1" / Int32ub,
|
|
||||||
"common_reward_num_1" / Int32ub,
|
|
||||||
)
|
)
|
||||||
|
|
||||||
resp_data = resp_struct.build(dict(
|
resp_data = resp_struct.parse(resp_struct.build(dict(
|
||||||
result=self.result,
|
result=self.result,
|
||||||
play_end_unanalyzed_log_reward_data_list_size=self.play_end_unanalyzed_log_reward_data_list_size,
|
play_end_unanalyzed_log_reward_data_list_size=0,
|
||||||
|
play_end_unanalyzed_log_reward_data_list=[],
|
||||||
|
)))
|
||||||
|
|
||||||
unanalyzed_log_grade_id=self.unanalyzed_log_grade_id,
|
for i in range(len(self.common_reward_id)):
|
||||||
common_reward_data_size=self.common_reward_data_size,
|
reward_resp_data = dict(
|
||||||
|
unanalyzed_log_grade_id=self.unanalyzed_log_grade_id[i],
|
||||||
|
common_reward_data_size=0,
|
||||||
|
common_reward_data=[],
|
||||||
|
)
|
||||||
|
|
||||||
common_reward_type_1=self.common_reward_type_1,
|
reward_resp_data["common_reward_data"].append(dict(
|
||||||
common_reward_id_1=self.common_reward_id_1,
|
common_reward_type=self.common_reward_type[i],
|
||||||
common_reward_num_1=self.common_reward_num_1,
|
common_reward_id=self.common_reward_id[i],
|
||||||
))
|
common_reward_num=self.common_reward_num,
|
||||||
|
))
|
||||||
|
|
||||||
|
resp_data.play_end_unanalyzed_log_reward_data_list.append(reward_resp_data)
|
||||||
|
|
||||||
|
# finally, rebuild the resp_data
|
||||||
|
resp_data = resp_struct.build(resp_data)
|
||||||
|
|
||||||
self.length = len(resp_data)
|
self.length = len(resp_data)
|
||||||
return super().make() + resp_data
|
return super().make() + resp_data
|
||||||
@ -1733,8 +1768,8 @@ class SaoGetQuestSceneUserDataListResponse(SaoBaseResponse):
|
|||||||
self.concurrent_destroying_num.append(quest_data[i][7])
|
self.concurrent_destroying_num.append(quest_data[i][7])
|
||||||
|
|
||||||
# quest_scene_ex_bonus_user_data_list
|
# quest_scene_ex_bonus_user_data_list
|
||||||
self.achievement_flag = [[1, 1, 1],[1, 1, 1]]
|
self.achievement_flag = [1,1,1]
|
||||||
self.ex_bonus_table_id = [[1, 2, 3],[4, 5, 6]]
|
self.ex_bonus_table_id = [1,2,3]
|
||||||
|
|
||||||
|
|
||||||
self.quest_type = list(map(int,self.quest_type)) #int
|
self.quest_type = list(map(int,self.quest_type)) #int
|
||||||
@ -1748,8 +1783,8 @@ class SaoGetQuestSceneUserDataListResponse(SaoBaseResponse):
|
|||||||
def make(self) -> bytes:
|
def make(self) -> bytes:
|
||||||
#new stuff
|
#new stuff
|
||||||
quest_scene_ex_bonus_user_data_list_struct = Struct(
|
quest_scene_ex_bonus_user_data_list_struct = Struct(
|
||||||
"achievement_flag" / Int32ub, # big endian
|
|
||||||
"ex_bonus_table_id" / Int32ub, # big endian
|
"ex_bonus_table_id" / Int32ub, # big endian
|
||||||
|
"achievement_flag" / Int8ul, # result is either 0 or 1
|
||||||
)
|
)
|
||||||
|
|
||||||
quest_scene_best_score_user_data_struct = Struct(
|
quest_scene_best_score_user_data_struct = Struct(
|
||||||
@ -1803,7 +1838,6 @@ class SaoGetQuestSceneUserDataListResponse(SaoBaseResponse):
|
|||||||
concurrent_destroying_num=self.concurrent_destroying_num[i],
|
concurrent_destroying_num=self.concurrent_destroying_num[i],
|
||||||
))
|
))
|
||||||
|
|
||||||
|
|
||||||
resp_data.quest_scene_user_data_list.append(quest_resp_data)
|
resp_data.quest_scene_user_data_list.append(quest_resp_data)
|
||||||
|
|
||||||
# finally, rebuild the resp_data
|
# finally, rebuild the resp_data
|
||||||
|
@ -112,5 +112,4 @@ class SaoServlet(resource.Resource):
|
|||||||
|
|
||||||
self.logger.info(f"Handler {req_url} - {sao_request[:4]} request")
|
self.logger.info(f"Handler {req_url} - {sao_request[:4]} request")
|
||||||
self.logger.debug(f"Request: {request.content.getvalue().hex()}")
|
self.logger.debug(f"Request: {request.content.getvalue().hex()}")
|
||||||
self.logger.debug(f"Response: {handler(sao_request).hex()}")
|
|
||||||
return handler(sao_request)
|
return handler(sao_request)
|
@ -1,6 +1,6 @@
|
|||||||
from typing import Optional, Dict, List
|
from typing import Optional, Dict, List
|
||||||
from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_, case
|
from sqlalchemy import Table, Column, UniqueConstraint, PrimaryKeyConstraint, and_, case
|
||||||
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean
|
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON
|
||||||
from sqlalchemy.schema import ForeignKey
|
from sqlalchemy.schema import ForeignKey
|
||||||
from sqlalchemy.sql import func, select, update, delete
|
from sqlalchemy.sql import func, select, update, delete
|
||||||
from sqlalchemy.engine import Row
|
from sqlalchemy.engine import Row
|
||||||
@ -122,6 +122,22 @@ sessions = Table(
|
|||||||
mysql_charset="utf8mb4",
|
mysql_charset="utf8mb4",
|
||||||
)
|
)
|
||||||
|
|
||||||
|
end_sessions = Table(
|
||||||
|
"sao_end_sessions",
|
||||||
|
metadata,
|
||||||
|
Column("id", Integer, primary_key=True, nullable=False),
|
||||||
|
Column(
|
||||||
|
"user",
|
||||||
|
ForeignKey("aime_user.id", ondelete="cascade", onupdate="cascade"),
|
||||||
|
nullable=False,
|
||||||
|
),
|
||||||
|
Column("quest_id", Integer, nullable=False),
|
||||||
|
Column("play_result_flag", Boolean, nullable=False),
|
||||||
|
Column("reward_data", JSON, nullable=True),
|
||||||
|
Column("play_date", TIMESTAMP, nullable=False, server_default=func.now()),
|
||||||
|
mysql_charset="utf8mb4",
|
||||||
|
)
|
||||||
|
|
||||||
class SaoItemData(BaseData):
|
class SaoItemData(BaseData):
|
||||||
def create_session(self, user_id: int, user_party_team_id: int, episode_id: int, play_mode: int, quest_drop_boost_apply_flag: int) -> Optional[int]:
|
def create_session(self, user_id: int, user_party_team_id: int, episode_id: int, play_mode: int, quest_drop_boost_apply_flag: int) -> Optional[int]:
|
||||||
sql = insert(sessions).values(
|
sql = insert(sessions).values(
|
||||||
@ -140,6 +156,22 @@ class SaoItemData(BaseData):
|
|||||||
return None
|
return None
|
||||||
return result.lastrowid
|
return result.lastrowid
|
||||||
|
|
||||||
|
def create_end_session(self, user_id: int, quest_id: int, play_result_flag: bool, reward_data: JSON) -> Optional[int]:
|
||||||
|
sql = insert(end_sessions).values(
|
||||||
|
user=user_id,
|
||||||
|
quest_id=quest_id,
|
||||||
|
play_result_flag=play_result_flag,
|
||||||
|
reward_data=reward_data,
|
||||||
|
)
|
||||||
|
|
||||||
|
conflict = sql.on_duplicate_key_update(user=user_id)
|
||||||
|
|
||||||
|
result = self.execute(conflict)
|
||||||
|
if result is None:
|
||||||
|
self.logger.error(f"Failed to create SAO end session for user {user_id}!")
|
||||||
|
return None
|
||||||
|
return result.lastrowid
|
||||||
|
|
||||||
def put_item(self, user_id: int, item_id: int) -> Optional[int]:
|
def put_item(self, user_id: int, item_id: int) -> Optional[int]:
|
||||||
sql = insert(item_data).values(
|
sql = insert(item_data).values(
|
||||||
user=user_id,
|
user=user_id,
|
||||||
@ -418,6 +450,22 @@ class SaoItemData(BaseData):
|
|||||||
return None
|
return None
|
||||||
return result.fetchone()
|
return result.fetchone()
|
||||||
|
|
||||||
|
def get_end_session(
|
||||||
|
self, user_id: int = None
|
||||||
|
) -> Optional[List[Row]]:
|
||||||
|
sql = end_sessions.select(
|
||||||
|
and_(
|
||||||
|
end_sessions.c.user == user_id,
|
||||||
|
)
|
||||||
|
).order_by(
|
||||||
|
end_sessions.c.play_date.asc()
|
||||||
|
)
|
||||||
|
|
||||||
|
result = self.execute(sql)
|
||||||
|
if result is None:
|
||||||
|
return None
|
||||||
|
return result.fetchone()
|
||||||
|
|
||||||
def remove_hero_log(self, user_id: int, user_hero_log_id: int) -> None:
|
def remove_hero_log(self, user_id: int, user_hero_log_id: int) -> None:
|
||||||
sql = hero_log_data.delete(
|
sql = hero_log_data.delete(
|
||||||
and_(
|
and_(
|
||||||
|
Loading…
Reference in New Issue
Block a user